module SDL2
Constants
- AUDIO_F32
- AUDIO_F32LSB
- AUDIO_F32MSB
- AUDIO_F32SYS
- AUDIO_S16
- AUDIO_S16LSB
- AUDIO_S16MSB
- AUDIO_S16SYS
- AUDIO_S32
- AUDIO_S32LSB
- AUDIO_S32MSB
- AUDIO_S32SYS
- AUDIO_S8
- AUDIO_U16
- AUDIO_U16LSB
- AUDIO_U16MSB
- AUDIO_U16SYS
- AUDIO_U8
- IMG_INIT_JPG
Enum
- IMG_INIT_PNG
- IMG_INIT_TIF
- IMG_INIT_WEBP
- KMOD_ALT
- KMOD_CAPS
- KMOD_CTRL
- KMOD_GUI
- KMOD_LALT
- KMOD_LCTRL
- KMOD_LGUI
- KMOD_LSHIFT
- KMOD_MODE
- KMOD_NONE
- KMOD_NUM
- KMOD_RALT
- KMOD_RCTRL
- KMOD_RESERVED
- KMOD_RGUI
- KMOD_RSHIFT
- KMOD_SHIFT
- MIX_CHANNELS
- MIX_CHANNEL_POST
- MIX_DEFAULT_CHANNELS
- MIX_DEFAULT_FORMAT
- MIX_DEFAULT_FREQUENCY
- MIX_EFFECTSMAXSPEED
- MIX_FADING_IN
- MIX_FADING_OUT
- MIX_INIT_FLAC
Enum
- MIX_INIT_MID
- MIX_INIT_MOD
- MIX_INIT_MP3
- MIX_INIT_OGG
- MIX_INIT_OPUS
- MIX_MAJOR_VERSION
- MIX_MAX_VOLUME
- MIX_MINOR_VERSION
- MIX_NO_FADING
- MIX_PATCHLEVEL
- MUS_CMD
- MUS_FLAC
- MUS_MID
- MUS_MOD
- MUS_MODPLUG_UNUSED
- MUS_MP3
- MUS_MP3_MAD_UNUSED
- MUS_NONE
- MUS_OGG
- MUS_OPUS
- MUS_WAV
- SDL2_GFXPRIMITIVES_MAJOR
Define/Macro
- SDL2_GFXPRIMITIVES_MICRO
- SDL2_GFXPRIMITIVES_MINOR
- SDLK_0
- SDLK_1
- SDLK_2
- SDLK_3
- SDLK_4
- SDLK_5
- SDLK_6
- SDLK_7
- SDLK_8
- SDLK_9
- SDLK_AC_BACK
- SDLK_AC_BOOKMARKS
- SDLK_AC_FORWARD
- SDLK_AC_HOME
- SDLK_AC_REFRESH
- SDLK_AC_SEARCH
- SDLK_AC_STOP
- SDLK_AGAIN
- SDLK_ALTERASE
- SDLK_AMPERSAND
- SDLK_APP1
- SDLK_APP2
- SDLK_APPLICATION
- SDLK_ASTERISK
- SDLK_AT
- SDLK_AUDIOFASTFORWARD
- SDLK_AUDIOMUTE
- SDLK_AUDIONEXT
- SDLK_AUDIOPLAY
- SDLK_AUDIOPREV
- SDLK_AUDIOREWIND
- SDLK_AUDIOSTOP
- SDLK_BACKQUOTE
- SDLK_BACKSLASH
- SDLK_BACKSPACE
- SDLK_BRIGHTNESSDOWN
- SDLK_BRIGHTNESSUP
- SDLK_CALCULATOR
- SDLK_CANCEL
- SDLK_CAPSLOCK
- SDLK_CARET
- SDLK_CLEAR
- SDLK_CLEARAGAIN
- SDLK_COLON
- SDLK_COMMA
- SDLK_COMPUTER
- SDLK_COPY
- SDLK_CRSEL
- SDLK_CURRENCYSUBUNIT
- SDLK_CURRENCYUNIT
- SDLK_CUT
- SDLK_DECIMALSEPARATOR
- SDLK_DELETE
- SDLK_DISPLAYSWITCH
- SDLK_DOLLAR
- SDLK_DOWN
- SDLK_EJECT
- SDLK_END
- SDLK_EQUALS
- SDLK_ESCAPE
- SDLK_EXCLAIM
- SDLK_EXECUTE
- SDLK_EXSEL
- SDLK_F1
- SDLK_F10
- SDLK_F11
- SDLK_F12
- SDLK_F13
- SDLK_F14
- SDLK_F15
- SDLK_F16
- SDLK_F17
- SDLK_F18
- SDLK_F19
- SDLK_F2
- SDLK_F20
- SDLK_F21
- SDLK_F22
- SDLK_F23
- SDLK_F24
- SDLK_F3
- SDLK_F4
- SDLK_F5
- SDLK_F6
- SDLK_F7
- SDLK_F8
- SDLK_F9
- SDLK_FIND
- SDLK_GREATER
- SDLK_HASH
- SDLK_HELP
- SDLK_HOME
- SDLK_INSERT
- SDLK_KBDILLUMDOWN
- SDLK_KBDILLUMTOGGLE
- SDLK_KBDILLUMUP
- SDLK_KP_0
- SDLK_KP_00
- SDLK_KP_000
- SDLK_KP_1
- SDLK_KP_2
- SDLK_KP_3
- SDLK_KP_4
- SDLK_KP_5
- SDLK_KP_6
- SDLK_KP_7
- SDLK_KP_8
- SDLK_KP_9
- SDLK_KP_A
- SDLK_KP_AMPERSAND
- SDLK_KP_AT
- SDLK_KP_B
- SDLK_KP_BACKSPACE
- SDLK_KP_BINARY
- SDLK_KP_C
- SDLK_KP_CLEAR
- SDLK_KP_CLEARENTRY
- SDLK_KP_COLON
- SDLK_KP_COMMA
- SDLK_KP_D
- SDLK_KP_DBLAMPERSAND
- SDLK_KP_DBLVERTICALBAR
- SDLK_KP_DECIMAL
- SDLK_KP_DIVIDE
- SDLK_KP_E
- SDLK_KP_ENTER
- SDLK_KP_EQUALS
- SDLK_KP_EQUALSAS400
- SDLK_KP_EXCLAM
- SDLK_KP_F
- SDLK_KP_GREATER
- SDLK_KP_HASH
- SDLK_KP_HEXADECIMAL
- SDLK_KP_LEFTBRACE
- SDLK_KP_LEFTPAREN
- SDLK_KP_LESS
- SDLK_KP_MEMADD
- SDLK_KP_MEMCLEAR
- SDLK_KP_MEMDIVIDE
- SDLK_KP_MEMMULTIPLY
- SDLK_KP_MEMRECALL
- SDLK_KP_MEMSTORE
- SDLK_KP_MEMSUBTRACT
- SDLK_KP_MINUS
- SDLK_KP_MULTIPLY
- SDLK_KP_OCTAL
- SDLK_KP_PERCENT
- SDLK_KP_PERIOD
- SDLK_KP_PLUS
- SDLK_KP_PLUSMINUS
- SDLK_KP_POWER
- SDLK_KP_RIGHTBRACE
- SDLK_KP_RIGHTPAREN
- SDLK_KP_SPACE
- SDLK_KP_TAB
- SDLK_KP_VERTICALBAR
- SDLK_KP_XOR
- SDLK_LALT
- SDLK_LCTRL
- SDLK_LEFT
- SDLK_LEFTBRACKET
- SDLK_LEFTPAREN
- SDLK_LESS
- SDLK_LGUI
- SDLK_LSHIFT
- SDLK_MAIL
- SDLK_MEDIASELECT
- SDLK_MENU
- SDLK_MINUS
- SDLK_MODE
- SDLK_MUTE
- SDLK_NUMLOCKCLEAR
- SDLK_OPER
- SDLK_OUT
- SDLK_PAGEDOWN
- SDLK_PAGEUP
- SDLK_PASTE
- SDLK_PAUSE
- SDLK_PERCENT
- SDLK_PERIOD
- SDLK_PLUS
- SDLK_POWER
- SDLK_PRINTSCREEN
- SDLK_PRIOR
- SDLK_QUESTION
- SDLK_QUOTE
- SDLK_QUOTEDBL
- SDLK_RALT
- SDLK_RCTRL
- SDLK_RETURN
- SDLK_RETURN2
- SDLK_RGUI
- SDLK_RIGHT
- SDLK_RIGHTBRACKET
- SDLK_RIGHTPAREN
- SDLK_RSHIFT
- SDLK_SCROLLLOCK
- SDLK_SELECT
- SDLK_SEMICOLON
- SDLK_SEPARATOR
- SDLK_SLASH
- SDLK_SLEEP
- SDLK_SPACE
- SDLK_STOP
- SDLK_SYSREQ
- SDLK_TAB
- SDLK_THOUSANDSSEPARATOR
- SDLK_UNDERSCORE
- SDLK_UNDO
- SDLK_UNKNOWN
Enum
- SDLK_UP
- SDLK_VOLUMEDOWN
- SDLK_VOLUMEUP
- SDLK_WWW
- SDLK_a
- SDLK_b
- SDLK_c
- SDLK_d
- SDLK_e
- SDLK_f
- SDLK_g
- SDLK_h
- SDLK_i
- SDLK_j
- SDLK_k
- SDLK_l
- SDLK_m
- SDLK_n
- SDLK_o
- SDLK_p
- SDLK_q
- SDLK_r
- SDLK_s
- SDLK_t
- SDLK_u
- SDLK_v
- SDLK_w
- SDLK_x
- SDLK_y
- SDLK_z
- SDL_ADDEVENT
- SDL_ALPHA_OPAQUE
Define/Macro
- SDL_ALPHA_TRANSPARENT
- SDL_APP_DIDENTERBACKGROUND
- SDL_APP_DIDENTERFOREGROUND
- SDL_APP_LOWMEMORY
- SDL_APP_TERMINATING
- SDL_APP_WILLENTERBACKGROUND
- SDL_APP_WILLENTERFOREGROUND
- SDL_ARRAYORDER_ABGR
- SDL_ARRAYORDER_ARGB
- SDL_ARRAYORDER_BGR
- SDL_ARRAYORDER_BGRA
- SDL_ARRAYORDER_NONE
- SDL_ARRAYORDER_RGB
- SDL_ARRAYORDER_RGBA
- SDL_AUDIOCVT_MAX_FILTERS
- SDL_AUDIODEVICEADDED
- SDL_AUDIODEVICEREMOVED
- SDL_AUDIO_ALLOW_ANY_CHANGE
- SDL_AUDIO_ALLOW_CHANNELS_CHANGE
- SDL_AUDIO_ALLOW_FORMAT_CHANGE
- SDL_AUDIO_ALLOW_FREQUENCY_CHANGE
- SDL_AUDIO_ALLOW_SAMPLES_CHANGE
- SDL_AUDIO_MASK_BITSIZE
Define/Macro
- SDL_AUDIO_MASK_DATATYPE
- SDL_AUDIO_MASK_ENDIAN
- SDL_AUDIO_MASK_SIGNED
- SDL_AUDIO_PAUSED
- SDL_AUDIO_PLAYING
- SDL_AUDIO_STOPPED
Enum
- SDL_BITMAPORDER_1234
- SDL_BITMAPORDER_4321
- SDL_BITMAPORDER_NONE
- SDL_BLENDFACTOR_DST_ALPHA
- SDL_BLENDFACTOR_DST_COLOR
- SDL_BLENDFACTOR_ONE
- SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA
- SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR
- SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA
- SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR
- SDL_BLENDFACTOR_SRC_ALPHA
- SDL_BLENDFACTOR_SRC_COLOR
- SDL_BLENDFACTOR_ZERO
- SDL_BLENDMODE_ADD
- SDL_BLENDMODE_BLEND
- SDL_BLENDMODE_INVALID
- SDL_BLENDMODE_MOD
- SDL_BLENDMODE_MUL
- SDL_BLENDMODE_NONE
Enum
- SDL_BLENDOPERATION_ADD
- SDL_BLENDOPERATION_MAXIMUM
- SDL_BLENDOPERATION_MINIMUM
- SDL_BLENDOPERATION_REV_SUBTRACT
- SDL_BLENDOPERATION_SUBTRACT
- SDL_BUTTON_LEFT
Define/Macro
- SDL_BUTTON_MIDDLE
- SDL_BUTTON_RIGHT
- SDL_BUTTON_X1
- SDL_BUTTON_X2
- SDL_CACHELINE_SIZE
Define/Macro
- SDL_CLIPBOARDUPDATE
- SDL_CONTROLLERAXISMOTION
- SDL_CONTROLLERBUTTONDOWN
- SDL_CONTROLLERBUTTONUP
- SDL_CONTROLLERDEVICEADDED
- SDL_CONTROLLERDEVICEREMAPPED
- SDL_CONTROLLERDEVICEREMOVED
- SDL_CONTROLLERSENSORUPDATE
- SDL_CONTROLLERTOUCHPADDOWN
- SDL_CONTROLLERTOUCHPADMOTION
- SDL_CONTROLLERTOUCHPADUP
- SDL_CONTROLLER_AXIS_INVALID
- SDL_CONTROLLER_AXIS_LEFTX
- SDL_CONTROLLER_AXIS_LEFTY
- SDL_CONTROLLER_AXIS_MAX
- SDL_CONTROLLER_AXIS_RIGHTX
- SDL_CONTROLLER_AXIS_RIGHTY
- SDL_CONTROLLER_AXIS_TRIGGERLEFT
- SDL_CONTROLLER_AXIS_TRIGGERRIGHT
- SDL_CONTROLLER_BINDTYPE_AXIS
- SDL_CONTROLLER_BINDTYPE_BUTTON
- SDL_CONTROLLER_BINDTYPE_HAT
- SDL_CONTROLLER_BINDTYPE_NONE
- SDL_CONTROLLER_BUTTON_A
- SDL_CONTROLLER_BUTTON_B
- SDL_CONTROLLER_BUTTON_BACK
- SDL_CONTROLLER_BUTTON_DPAD_DOWN
- SDL_CONTROLLER_BUTTON_DPAD_LEFT
- SDL_CONTROLLER_BUTTON_DPAD_RIGHT
- SDL_CONTROLLER_BUTTON_DPAD_UP
- SDL_CONTROLLER_BUTTON_GUIDE
- SDL_CONTROLLER_BUTTON_INVALID
- SDL_CONTROLLER_BUTTON_LEFTSHOULDER
- SDL_CONTROLLER_BUTTON_LEFTSTICK
- SDL_CONTROLLER_BUTTON_MAX
- SDL_CONTROLLER_BUTTON_MISC1
- SDL_CONTROLLER_BUTTON_PADDLE1
- SDL_CONTROLLER_BUTTON_PADDLE2
- SDL_CONTROLLER_BUTTON_PADDLE3
- SDL_CONTROLLER_BUTTON_PADDLE4
- SDL_CONTROLLER_BUTTON_RIGHTSHOULDER
- SDL_CONTROLLER_BUTTON_RIGHTSTICK
- SDL_CONTROLLER_BUTTON_START
- SDL_CONTROLLER_BUTTON_TOUCHPAD
- SDL_CONTROLLER_BUTTON_X
- SDL_CONTROLLER_BUTTON_Y
- SDL_CONTROLLER_TYPE_AMAZON_LUNA
- SDL_CONTROLLER_TYPE_GOOGLE_STADIA
- SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO
- SDL_CONTROLLER_TYPE_PS3
- SDL_CONTROLLER_TYPE_PS4
- SDL_CONTROLLER_TYPE_PS5
- SDL_CONTROLLER_TYPE_UNKNOWN
Enum
- SDL_CONTROLLER_TYPE_VIRTUAL
- SDL_CONTROLLER_TYPE_XBOX360
- SDL_CONTROLLER_TYPE_XBOXONE
- SDL_DISABLE
- SDL_DISPLAYEVENT
- SDL_DISPLAYEVENT_CONNECTED
- SDL_DISPLAYEVENT_DISCONNECTED
- SDL_DISPLAYEVENT_NONE
- SDL_DISPLAYEVENT_ORIENTATION
- SDL_DOLLARGESTURE
- SDL_DOLLARRECORD
- SDL_DONTFREE
- SDL_DROPBEGIN
- SDL_DROPCOMPLETE
- SDL_DROPFILE
- SDL_DROPTEXT
- SDL_EFREAD
- SDL_EFSEEK
- SDL_EFWRITE
- SDL_ENABLE
- SDL_ENOMEM
Enum
- SDL_FALSE
Enum
- SDL_FINGERDOWN
- SDL_FINGERMOTION
- SDL_FINGERUP
- SDL_FIRSTEVENT
Enum
- SDL_FLASH_BRIEFLY
- SDL_FLASH_CANCEL
- SDL_FLASH_UNTIL_FOCUSED
- SDL_FLIP_HORIZONTAL
- SDL_FLIP_NONE
- SDL_FLIP_VERTICAL
- SDL_GETEVENT
- SDL_GL_ACCELERATED_VISUAL
- SDL_GL_ACCUM_ALPHA_SIZE
- SDL_GL_ACCUM_BLUE_SIZE
- SDL_GL_ACCUM_GREEN_SIZE
- SDL_GL_ACCUM_RED_SIZE
- SDL_GL_ALPHA_SIZE
- SDL_GL_BLUE_SIZE
- SDL_GL_BUFFER_SIZE
- SDL_GL_CONTEXT_DEBUG_FLAG
- SDL_GL_CONTEXT_EGL
- SDL_GL_CONTEXT_FLAGS
- SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG
- SDL_GL_CONTEXT_MAJOR_VERSION
- SDL_GL_CONTEXT_MINOR_VERSION
- SDL_GL_CONTEXT_NO_ERROR
- SDL_GL_CONTEXT_PROFILE_COMPATIBILITY
- SDL_GL_CONTEXT_PROFILE_CORE
- SDL_GL_CONTEXT_PROFILE_ES
- SDL_GL_CONTEXT_PROFILE_MASK
- SDL_GL_CONTEXT_RELEASE_BEHAVIOR
- SDL_GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH
- SDL_GL_CONTEXT_RELEASE_BEHAVIOR_NONE
- SDL_GL_CONTEXT_RESET_ISOLATION_FLAG
- SDL_GL_CONTEXT_RESET_LOSE_CONTEXT
- SDL_GL_CONTEXT_RESET_NOTIFICATION
- SDL_GL_CONTEXT_RESET_NO_NOTIFICATION
- SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG
- SDL_GL_DEPTH_SIZE
- SDL_GL_DOUBLEBUFFER
- SDL_GL_FRAMEBUFFER_SRGB_CAPABLE
- SDL_GL_GREEN_SIZE
- SDL_GL_MULTISAMPLEBUFFERS
- SDL_GL_MULTISAMPLESAMPLES
- SDL_GL_RED_SIZE
- SDL_GL_RETAINED_BACKING
- SDL_GL_SHARE_WITH_CURRENT_CONTEXT
- SDL_GL_STENCIL_SIZE
- SDL_GL_STEREO
- SDL_HAPTIC_AUTOCENTER
- SDL_HAPTIC_CARTESIAN
- SDL_HAPTIC_CONSTANT
Define/Macro
- SDL_HAPTIC_CUSTOM
- SDL_HAPTIC_DAMPER
- SDL_HAPTIC_FRICTION
- SDL_HAPTIC_GAIN
- SDL_HAPTIC_INERTIA
- SDL_HAPTIC_INFINITY
- SDL_HAPTIC_LEFTRIGHT
- SDL_HAPTIC_PAUSE
- SDL_HAPTIC_POLAR
- SDL_HAPTIC_RAMP
- SDL_HAPTIC_SAWTOOTHDOWN
- SDL_HAPTIC_SAWTOOTHUP
- SDL_HAPTIC_SINE
- SDL_HAPTIC_SPHERICAL
- SDL_HAPTIC_SPRING
- SDL_HAPTIC_STATUS
- SDL_HAPTIC_STEERING_AXIS
- SDL_HAPTIC_TRIANGLE
- SDL_HAT_CENTERED
- SDL_HAT_DOWN
- SDL_HAT_LEFT
- SDL_HAT_LEFTDOWN
- SDL_HAT_LEFTUP
- SDL_HAT_RIGHT
- SDL_HAT_RIGHTDOWN
- SDL_HAT_RIGHTUP
- SDL_HAT_UP
- SDL_HINT_ACCELEROMETER_AS_JOYSTICK
Define/Macro
- SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED
- SDL_HINT_ALLOW_TOPMOST
- SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION
- SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION
- SDL_HINT_ANDROID_BLOCK_ON_PAUSE
- SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO
- SDL_HINT_ANDROID_TRAP_BACK_BUTTON
- SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS
- SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION
- SDL_HINT_AUDIO_CATEGORY
- SDL_HINT_AUDIO_DEVICE_APP_NAME
- SDL_HINT_AUDIO_DEVICE_STREAM_NAME
- SDL_HINT_AUDIO_DEVICE_STREAM_ROLE
- SDL_HINT_AUDIO_INCLUDE_MONITORS
- SDL_HINT_AUDIO_RESAMPLING_MODE
- SDL_HINT_AUTO_UPDATE_JOYSTICKS
- SDL_HINT_AUTO_UPDATE_SENSORS
- SDL_HINT_BMP_SAVE_LEGACY_FORMAT
- SDL_HINT_DEFAULT
Enum
- SDL_HINT_DISPLAY_USABLE_BOUNDS
- SDL_HINT_EMSCRIPTEN_ASYNCIFY
- SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT
- SDL_HINT_ENABLE_STEAM_CONTROLLERS
- SDL_HINT_EVENT_LOGGING
- SDL_HINT_FRAMEBUFFER_ACCELERATION
- SDL_HINT_GAMECONTROLLERCONFIG
- SDL_HINT_GAMECONTROLLERCONFIG_FILE
- SDL_HINT_GAMECONTROLLERTYPE
- SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES
- SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT
- SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS
- SDL_HINT_GRAB_KEYBOARD
- SDL_HINT_IDLE_TIMER_DISABLED
- SDL_HINT_IME_INTERNAL_EDITING
- SDL_HINT_IOS_HIDE_HOME_INDICATOR
- SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS
- SDL_HINT_JOYSTICK_HIDAPI
- SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE
- SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS
- SDL_HINT_JOYSTICK_HIDAPI_LUNA
- SDL_HINT_JOYSTICK_HIDAPI_PS4
- SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE
- SDL_HINT_JOYSTICK_HIDAPI_PS5
- SDL_HINT_JOYSTICK_HIDAPI_PS5_PLAYER_LED
- SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE
- SDL_HINT_JOYSTICK_HIDAPI_STADIA
- SDL_HINT_JOYSTICK_HIDAPI_STEAM
- SDL_HINT_JOYSTICK_HIDAPI_SWITCH
- SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED
- SDL_HINT_JOYSTICK_HIDAPI_XBOX
- SDL_HINT_JOYSTICK_RAWINPUT
- SDL_HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT
- SDL_HINT_JOYSTICK_THREAD
- SDL_HINT_KMSDRM_REQUIRE_DRM_MASTER
- SDL_HINT_LINUX_JOYSTICK_DEADZONES
- SDL_HINT_MAC_BACKGROUND_APP
- SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK
- SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS
- SDL_HINT_MOUSE_DOUBLE_CLICK_TIME
- SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH
- SDL_HINT_MOUSE_NORMAL_SPEED_SCALE
- SDL_HINT_MOUSE_RELATIVE_MODE_WARP
- SDL_HINT_MOUSE_RELATIVE_SCALING
- SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE
- SDL_HINT_MOUSE_TOUCH_EVENTS
- SDL_HINT_NORMAL
- SDL_HINT_NO_SIGNAL_HANDLERS
- SDL_HINT_OPENGL_ES_DRIVER
- SDL_HINT_ORIENTATIONS
- SDL_HINT_OVERRIDE
- SDL_HINT_PREFERRED_LOCALES
- SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION
- SDL_HINT_QTWAYLAND_WINDOW_FLAGS
- SDL_HINT_RENDER_BATCHING
- SDL_HINT_RENDER_DIRECT3D11_DEBUG
- SDL_HINT_RENDER_DIRECT3D_THREADSAFE
- SDL_HINT_RENDER_DRIVER
- SDL_HINT_RENDER_LOGICAL_SIZE_MODE
- SDL_HINT_RENDER_OPENGL_SHADERS
- SDL_HINT_RENDER_SCALE_QUALITY
- SDL_HINT_RENDER_VSYNC
- SDL_HINT_RETURN_KEY_HIDES_IME
- SDL_HINT_RPI_VIDEO_LAYER
- SDL_HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL
- SDL_HINT_THREAD_PRIORITY_POLICY
- SDL_HINT_THREAD_STACK_SIZE
- SDL_HINT_TIMER_RESOLUTION
- SDL_HINT_TOUCH_MOUSE_EVENTS
- SDL_HINT_TV_REMOTE_AS_JOYSTICK
- SDL_HINT_VIDEO_ALLOW_SCREENSAVER
- SDL_HINT_VIDEO_DOUBLE_BUFFER
- SDL_HINT_VIDEO_EXTERNAL_CONTEXT
- SDL_HINT_VIDEO_HIGHDPI_DISABLED
- SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES
- SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS
- SDL_HINT_VIDEO_WAYLAND_ALLOW_LIBDECOR
- SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT
- SDL_HINT_VIDEO_WIN_D3DCOMPILER
- SDL_HINT_VIDEO_X11_FORCE_EGL
- SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
- SDL_HINT_VIDEO_X11_NET_WM_PING
- SDL_HINT_VIDEO_X11_WINDOW_VISUALID
- SDL_HINT_VIDEO_X11_XINERAMA
- SDL_HINT_VIDEO_X11_XRANDR
- SDL_HINT_VIDEO_X11_XVIDMODE
- SDL_HINT_WAVE_FACT_CHUNK
- SDL_HINT_WAVE_RIFF_CHUNK_SIZE
- SDL_HINT_WAVE_TRUNCATION
- SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING
- SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP
- SDL_HINT_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS
- SDL_HINT_WINDOWS_FORCE_SEMAPHORE_KERNEL
- SDL_HINT_WINDOWS_INTRESOURCE_ICON
- SDL_HINT_WINDOWS_INTRESOURCE_ICON_SMALL
- SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4
- SDL_HINT_WINDOWS_USE_D3D9EX
- SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN
- SDL_HINT_WINRT_HANDLE_BACK_BUTTON
- SDL_HINT_WINRT_PRIVACY_POLICY_LABEL
- SDL_HINT_WINRT_PRIVACY_POLICY_URL
- SDL_HINT_X11_FORCE_OVERRIDE_REDIRECT
- SDL_HINT_XINPUT_ENABLED
- SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING
- SDL_HITTEST_DRAGGABLE
- SDL_HITTEST_NORMAL
- SDL_HITTEST_RESIZE_BOTTOM
- SDL_HITTEST_RESIZE_BOTTOMLEFT
- SDL_HITTEST_RESIZE_BOTTOMRIGHT
- SDL_HITTEST_RESIZE_LEFT
- SDL_HITTEST_RESIZE_RIGHT
- SDL_HITTEST_RESIZE_TOP
- SDL_HITTEST_RESIZE_TOPLEFT
- SDL_HITTEST_RESIZE_TOPRIGHT
- SDL_IGNORE
- SDL_IMAGE_MAJOR_VERSION
Define/Macro
- SDL_IMAGE_MINOR_VERSION
- SDL_IMAGE_PATCHLEVEL
- SDL_INIT_AUDIO
- SDL_INIT_EVENTS
- SDL_INIT_EVERYTHING
- SDL_INIT_GAMECONTROLLER
- SDL_INIT_HAPTIC
- SDL_INIT_JOYSTICK
- SDL_INIT_NOPARACHUTE
- SDL_INIT_SENSOR
- SDL_INIT_TIMER
Define/Macro
- SDL_INIT_VIDEO
- SDL_INVALID_SHAPE_ARGUMENT
- SDL_IPHONE_MAX_GFORCE
Define/Macro
- SDL_JOYAXISMOTION
- SDL_JOYBALLMOTION
- SDL_JOYBUTTONDOWN
- SDL_JOYBUTTONUP
- SDL_JOYDEVICEADDED
- SDL_JOYDEVICEREMOVED
- SDL_JOYHATMOTION
- SDL_JOYSTICK_AXIS_MAX
- SDL_JOYSTICK_AXIS_MIN
- SDL_JOYSTICK_POWER_EMPTY
- SDL_JOYSTICK_POWER_FULL
- SDL_JOYSTICK_POWER_LOW
- SDL_JOYSTICK_POWER_MAX
- SDL_JOYSTICK_POWER_MEDIUM
- SDL_JOYSTICK_POWER_UNKNOWN
- SDL_JOYSTICK_POWER_WIRED
- SDL_JOYSTICK_TYPE_ARCADE_PAD
- SDL_JOYSTICK_TYPE_ARCADE_STICK
- SDL_JOYSTICK_TYPE_DANCE_PAD
- SDL_JOYSTICK_TYPE_DRUM_KIT
- SDL_JOYSTICK_TYPE_FLIGHT_STICK
- SDL_JOYSTICK_TYPE_GAMECONTROLLER
- SDL_JOYSTICK_TYPE_GUITAR
- SDL_JOYSTICK_TYPE_THROTTLE
- SDL_JOYSTICK_TYPE_UNKNOWN
Enum
- SDL_JOYSTICK_TYPE_WHEEL
- SDL_KEYDOWN
- SDL_KEYMAPCHANGED
- SDL_KEYUP
- SDL_LASTERROR
- SDL_LASTEVENT
- SDL_LOCALECHANGED
- SDL_LOG_CATEGORY_APPLICATION
Enum
- SDL_LOG_CATEGORY_ASSERT
- SDL_LOG_CATEGORY_AUDIO
- SDL_LOG_CATEGORY_CUSTOM
- SDL_LOG_CATEGORY_ERROR
- SDL_LOG_CATEGORY_INPUT
- SDL_LOG_CATEGORY_RENDER
- SDL_LOG_CATEGORY_RESERVED1
- SDL_LOG_CATEGORY_RESERVED10
- SDL_LOG_CATEGORY_RESERVED2
- SDL_LOG_CATEGORY_RESERVED3
- SDL_LOG_CATEGORY_RESERVED4
- SDL_LOG_CATEGORY_RESERVED5
- SDL_LOG_CATEGORY_RESERVED6
- SDL_LOG_CATEGORY_RESERVED7
- SDL_LOG_CATEGORY_RESERVED8
- SDL_LOG_CATEGORY_RESERVED9
- SDL_LOG_CATEGORY_SYSTEM
- SDL_LOG_CATEGORY_TEST
- SDL_LOG_CATEGORY_VIDEO
- SDL_LOG_PRIORITY_CRITICAL
- SDL_LOG_PRIORITY_DEBUG
- SDL_LOG_PRIORITY_ERROR
- SDL_LOG_PRIORITY_INFO
- SDL_LOG_PRIORITY_VERBOSE
- SDL_LOG_PRIORITY_WARN
- SDL_MAJOR_VERSION
Define/Macro
- SDL_MAX_LOG_MESSAGE
Define/Macro
- SDL_MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT
- SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT
- SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT
- SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT
- SDL_MESSAGEBOX_COLOR_BACKGROUND
- SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND
- SDL_MESSAGEBOX_COLOR_BUTTON_BORDER
- SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED
- SDL_MESSAGEBOX_COLOR_MAX
- SDL_MESSAGEBOX_COLOR_TEXT
- SDL_MESSAGEBOX_ERROR
Enum
- SDL_MESSAGEBOX_INFORMATION
- SDL_MESSAGEBOX_WARNING
- SDL_MINOR_VERSION
- SDL_MIXER_MAJOR_VERSION
Define/Macro
- SDL_MIXER_MINOR_VERSION
- SDL_MIXER_PATCHLEVEL
- SDL_MIX_MAXVOLUME
- SDL_MOUSEBUTTONDOWN
- SDL_MOUSEBUTTONUP
- SDL_MOUSEMOTION
- SDL_MOUSEWHEEL
- SDL_MOUSEWHEEL_FLIPPED
- SDL_MOUSEWHEEL_NORMAL
- SDL_MULTIGESTURE
- SDL_NONSHAPEABLE_WINDOW
Define/Macro
- SDL_NUM_LOG_PRIORITIES
- SDL_NUM_SCANCODES
- SDL_NUM_SYSTEM_CURSORS
- SDL_ORIENTATION_LANDSCAPE
- SDL_ORIENTATION_LANDSCAPE_FLIPPED
- SDL_ORIENTATION_PORTRAIT
- SDL_ORIENTATION_PORTRAIT_FLIPPED
- SDL_ORIENTATION_UNKNOWN
- SDL_PACKEDLAYOUT_1010102
- SDL_PACKEDLAYOUT_1555
- SDL_PACKEDLAYOUT_2101010
- SDL_PACKEDLAYOUT_332
- SDL_PACKEDLAYOUT_4444
- SDL_PACKEDLAYOUT_5551
- SDL_PACKEDLAYOUT_565
- SDL_PACKEDLAYOUT_8888
- SDL_PACKEDLAYOUT_NONE
- SDL_PACKEDORDER_ABGR
- SDL_PACKEDORDER_ARGB
- SDL_PACKEDORDER_BGRA
- SDL_PACKEDORDER_BGRX
- SDL_PACKEDORDER_NONE
- SDL_PACKEDORDER_RGBA
- SDL_PACKEDORDER_RGBX
- SDL_PACKEDORDER_XBGR
- SDL_PACKEDORDER_XRGB
- SDL_PATCHLEVEL
- SDL_PEEKEVENT
- SDL_PIXELFORMAT_ABGR1555
- SDL_PIXELFORMAT_ABGR32
- SDL_PIXELFORMAT_ABGR4444
- SDL_PIXELFORMAT_ABGR8888
- SDL_PIXELFORMAT_ARGB1555
- SDL_PIXELFORMAT_ARGB2101010
- SDL_PIXELFORMAT_ARGB32
- SDL_PIXELFORMAT_ARGB4444
- SDL_PIXELFORMAT_ARGB8888
- SDL_PIXELFORMAT_BGR24
- SDL_PIXELFORMAT_BGR444
- SDL_PIXELFORMAT_BGR555
- SDL_PIXELFORMAT_BGR565
- SDL_PIXELFORMAT_BGR888
- SDL_PIXELFORMAT_BGRA32
- SDL_PIXELFORMAT_BGRA4444
- SDL_PIXELFORMAT_BGRA5551
- SDL_PIXELFORMAT_BGRA8888
- SDL_PIXELFORMAT_BGRX8888
- SDL_PIXELFORMAT_EXTERNAL_OES
- SDL_PIXELFORMAT_INDEX1LSB
- SDL_PIXELFORMAT_INDEX1MSB
- SDL_PIXELFORMAT_INDEX4LSB
- SDL_PIXELFORMAT_INDEX4MSB
- SDL_PIXELFORMAT_INDEX8
- SDL_PIXELFORMAT_IYUV
- SDL_PIXELFORMAT_NV12
- SDL_PIXELFORMAT_NV21
- SDL_PIXELFORMAT_RGB24
- SDL_PIXELFORMAT_RGB332
- SDL_PIXELFORMAT_RGB444
- SDL_PIXELFORMAT_RGB555
- SDL_PIXELFORMAT_RGB565
- SDL_PIXELFORMAT_RGB888
- SDL_PIXELFORMAT_RGBA32
- SDL_PIXELFORMAT_RGBA4444
- SDL_PIXELFORMAT_RGBA5551
- SDL_PIXELFORMAT_RGBA8888
- SDL_PIXELFORMAT_RGBX8888
- SDL_PIXELFORMAT_UNKNOWN
- SDL_PIXELFORMAT_UYVY
- SDL_PIXELFORMAT_XBGR1555
- SDL_PIXELFORMAT_XBGR4444
- SDL_PIXELFORMAT_XBGR8888
- SDL_PIXELFORMAT_XRGB1555
- SDL_PIXELFORMAT_XRGB4444
- SDL_PIXELFORMAT_XRGB8888
- SDL_PIXELFORMAT_YUY2
- SDL_PIXELFORMAT_YV12
- SDL_PIXELFORMAT_YVYU
- SDL_PIXELTYPE_ARRAYF16
- SDL_PIXELTYPE_ARRAYF32
- SDL_PIXELTYPE_ARRAYU16
- SDL_PIXELTYPE_ARRAYU32
- SDL_PIXELTYPE_ARRAYU8
- SDL_PIXELTYPE_INDEX1
- SDL_PIXELTYPE_INDEX4
- SDL_PIXELTYPE_INDEX8
- SDL_PIXELTYPE_PACKED16
- SDL_PIXELTYPE_PACKED32
- SDL_PIXELTYPE_PACKED8
- SDL_PIXELTYPE_UNKNOWN
Enum
- SDL_POWERSTATE_CHARGED
- SDL_POWERSTATE_CHARGING
- SDL_POWERSTATE_NO_BATTERY
- SDL_POWERSTATE_ON_BATTERY
- SDL_POWERSTATE_UNKNOWN
Enum
- SDL_PREALLOC
- SDL_PRESSED
- SDL_QUERY
- SDL_QUIT
- SDL_RELEASED
Define/Macro
- SDL_RENDERER_ACCELERATED
- SDL_RENDERER_PRESENTVSYNC
- SDL_RENDERER_SOFTWARE
Enum
- SDL_RENDERER_TARGETTEXTURE
- SDL_RENDER_DEVICE_RESET
- SDL_RENDER_TARGETS_RESET
- SDL_RLEACCEL
- SDL_RWOPS_JNIFILE
- SDL_RWOPS_MEMORY
- SDL_RWOPS_MEMORY_RO
- SDL_RWOPS_STDFILE
- SDL_RWOPS_UNKNOWN
Define/Macro
- SDL_RWOPS_WINFILE
- SDL_RWops
- SDL_SCANCODE_0
- SDL_SCANCODE_1
- SDL_SCANCODE_2
- SDL_SCANCODE_3
- SDL_SCANCODE_4
- SDL_SCANCODE_5
- SDL_SCANCODE_6
- SDL_SCANCODE_7
- SDL_SCANCODE_8
- SDL_SCANCODE_9
- SDL_SCANCODE_A
- SDL_SCANCODE_AC_BACK
- SDL_SCANCODE_AC_BOOKMARKS
- SDL_SCANCODE_AC_FORWARD
- SDL_SCANCODE_AC_HOME
- SDL_SCANCODE_AC_REFRESH
- SDL_SCANCODE_AC_SEARCH
- SDL_SCANCODE_AC_STOP
- SDL_SCANCODE_AGAIN
- SDL_SCANCODE_ALTERASE
- SDL_SCANCODE_APOSTROPHE
- SDL_SCANCODE_APP1
- SDL_SCANCODE_APP2
- SDL_SCANCODE_APPLICATION
- SDL_SCANCODE_AUDIOFASTFORWARD
- SDL_SCANCODE_AUDIOMUTE
- SDL_SCANCODE_AUDIONEXT
- SDL_SCANCODE_AUDIOPLAY
- SDL_SCANCODE_AUDIOPREV
- SDL_SCANCODE_AUDIOREWIND
- SDL_SCANCODE_AUDIOSTOP
- SDL_SCANCODE_B
- SDL_SCANCODE_BACKSLASH
- SDL_SCANCODE_BACKSPACE
- SDL_SCANCODE_BRIGHTNESSDOWN
- SDL_SCANCODE_BRIGHTNESSUP
- SDL_SCANCODE_C
- SDL_SCANCODE_CALCULATOR
- SDL_SCANCODE_CANCEL
- SDL_SCANCODE_CAPSLOCK
- SDL_SCANCODE_CLEAR
- SDL_SCANCODE_CLEARAGAIN
- SDL_SCANCODE_COMMA
- SDL_SCANCODE_COMPUTER
- SDL_SCANCODE_COPY
- SDL_SCANCODE_CRSEL
- SDL_SCANCODE_CURRENCYSUBUNIT
- SDL_SCANCODE_CURRENCYUNIT
- SDL_SCANCODE_CUT
- SDL_SCANCODE_D
- SDL_SCANCODE_DECIMALSEPARATOR
- SDL_SCANCODE_DELETE
- SDL_SCANCODE_DISPLAYSWITCH
- SDL_SCANCODE_DOWN
- SDL_SCANCODE_E
- SDL_SCANCODE_EJECT
- SDL_SCANCODE_END
- SDL_SCANCODE_EQUALS
- SDL_SCANCODE_ESCAPE
- SDL_SCANCODE_EXECUTE
- SDL_SCANCODE_EXSEL
- SDL_SCANCODE_F
- SDL_SCANCODE_F1
- SDL_SCANCODE_F10
- SDL_SCANCODE_F11
- SDL_SCANCODE_F12
- SDL_SCANCODE_F13
- SDL_SCANCODE_F14
- SDL_SCANCODE_F15
- SDL_SCANCODE_F16
- SDL_SCANCODE_F17
- SDL_SCANCODE_F18
- SDL_SCANCODE_F19
- SDL_SCANCODE_F2
- SDL_SCANCODE_F20
- SDL_SCANCODE_F21
- SDL_SCANCODE_F22
- SDL_SCANCODE_F23
- SDL_SCANCODE_F24
- SDL_SCANCODE_F3
- SDL_SCANCODE_F4
- SDL_SCANCODE_F5
- SDL_SCANCODE_F6
- SDL_SCANCODE_F7
- SDL_SCANCODE_F8
- SDL_SCANCODE_F9
- SDL_SCANCODE_FIND
- SDL_SCANCODE_G
- SDL_SCANCODE_GRAVE
- SDL_SCANCODE_H
- SDL_SCANCODE_HELP
- SDL_SCANCODE_HOME
- SDL_SCANCODE_I
- SDL_SCANCODE_INSERT
- SDL_SCANCODE_INTERNATIONAL1
- SDL_SCANCODE_INTERNATIONAL2
- SDL_SCANCODE_INTERNATIONAL3
- SDL_SCANCODE_INTERNATIONAL4
- SDL_SCANCODE_INTERNATIONAL5
- SDL_SCANCODE_INTERNATIONAL6
- SDL_SCANCODE_INTERNATIONAL7
- SDL_SCANCODE_INTERNATIONAL8
- SDL_SCANCODE_INTERNATIONAL9
- SDL_SCANCODE_J
- SDL_SCANCODE_K
- SDL_SCANCODE_KBDILLUMDOWN
- SDL_SCANCODE_KBDILLUMTOGGLE
- SDL_SCANCODE_KBDILLUMUP
- SDL_SCANCODE_KP_0
- SDL_SCANCODE_KP_00
- SDL_SCANCODE_KP_000
- SDL_SCANCODE_KP_1
- SDL_SCANCODE_KP_2
- SDL_SCANCODE_KP_3
- SDL_SCANCODE_KP_4
- SDL_SCANCODE_KP_5
- SDL_SCANCODE_KP_6
- SDL_SCANCODE_KP_7
- SDL_SCANCODE_KP_8
- SDL_SCANCODE_KP_9
- SDL_SCANCODE_KP_A
- SDL_SCANCODE_KP_AMPERSAND
- SDL_SCANCODE_KP_AT
- SDL_SCANCODE_KP_B
- SDL_SCANCODE_KP_BACKSPACE
- SDL_SCANCODE_KP_BINARY
- SDL_SCANCODE_KP_C
- SDL_SCANCODE_KP_CLEAR
- SDL_SCANCODE_KP_CLEARENTRY
- SDL_SCANCODE_KP_COLON
- SDL_SCANCODE_KP_COMMA
- SDL_SCANCODE_KP_D
- SDL_SCANCODE_KP_DBLAMPERSAND
- SDL_SCANCODE_KP_DBLVERTICALBAR
- SDL_SCANCODE_KP_DECIMAL
- SDL_SCANCODE_KP_DIVIDE
- SDL_SCANCODE_KP_E
- SDL_SCANCODE_KP_ENTER
- SDL_SCANCODE_KP_EQUALS
- SDL_SCANCODE_KP_EQUALSAS400
- SDL_SCANCODE_KP_EXCLAM
- SDL_SCANCODE_KP_F
- SDL_SCANCODE_KP_GREATER
- SDL_SCANCODE_KP_HASH
- SDL_SCANCODE_KP_HEXADECIMAL
- SDL_SCANCODE_KP_LEFTBRACE
- SDL_SCANCODE_KP_LEFTPAREN
- SDL_SCANCODE_KP_LESS
- SDL_SCANCODE_KP_MEMADD
- SDL_SCANCODE_KP_MEMCLEAR
- SDL_SCANCODE_KP_MEMDIVIDE
- SDL_SCANCODE_KP_MEMMULTIPLY
- SDL_SCANCODE_KP_MEMRECALL
- SDL_SCANCODE_KP_MEMSTORE
- SDL_SCANCODE_KP_MEMSUBTRACT
- SDL_SCANCODE_KP_MINUS
- SDL_SCANCODE_KP_MULTIPLY
- SDL_SCANCODE_KP_OCTAL
- SDL_SCANCODE_KP_PERCENT
- SDL_SCANCODE_KP_PERIOD
- SDL_SCANCODE_KP_PLUS
- SDL_SCANCODE_KP_PLUSMINUS
- SDL_SCANCODE_KP_POWER
- SDL_SCANCODE_KP_RIGHTBRACE
- SDL_SCANCODE_KP_RIGHTPAREN
- SDL_SCANCODE_KP_SPACE
- SDL_SCANCODE_KP_TAB
- SDL_SCANCODE_KP_VERTICALBAR
- SDL_SCANCODE_KP_XOR
- SDL_SCANCODE_L
- SDL_SCANCODE_LALT
- SDL_SCANCODE_LANG1
- SDL_SCANCODE_LANG2
- SDL_SCANCODE_LANG3
- SDL_SCANCODE_LANG4
- SDL_SCANCODE_LANG5
- SDL_SCANCODE_LANG6
- SDL_SCANCODE_LANG7
- SDL_SCANCODE_LANG8
- SDL_SCANCODE_LANG9
- SDL_SCANCODE_LCTRL
- SDL_SCANCODE_LEFT
- SDL_SCANCODE_LEFTBRACKET
- SDL_SCANCODE_LGUI
- SDL_SCANCODE_LSHIFT
- SDL_SCANCODE_M
- SDL_SCANCODE_MAIL
- SDL_SCANCODE_MEDIASELECT
- SDL_SCANCODE_MENU
- SDL_SCANCODE_MINUS
- SDL_SCANCODE_MODE
- SDL_SCANCODE_MUTE
- SDL_SCANCODE_N
- SDL_SCANCODE_NONUSBACKSLASH
- SDL_SCANCODE_NONUSHASH
- SDL_SCANCODE_NUMLOCKCLEAR
- SDL_SCANCODE_O
- SDL_SCANCODE_OPER
- SDL_SCANCODE_OUT
- SDL_SCANCODE_P
- SDL_SCANCODE_PAGEDOWN
- SDL_SCANCODE_PAGEUP
- SDL_SCANCODE_PASTE
- SDL_SCANCODE_PAUSE
- SDL_SCANCODE_PERIOD
- SDL_SCANCODE_POWER
- SDL_SCANCODE_PRINTSCREEN
- SDL_SCANCODE_PRIOR
- SDL_SCANCODE_Q
- SDL_SCANCODE_R
- SDL_SCANCODE_RALT
- SDL_SCANCODE_RCTRL
- SDL_SCANCODE_RETURN
- SDL_SCANCODE_RETURN2
- SDL_SCANCODE_RGUI
- SDL_SCANCODE_RIGHT
- SDL_SCANCODE_RIGHTBRACKET
- SDL_SCANCODE_RSHIFT
- SDL_SCANCODE_S
- SDL_SCANCODE_SCROLLLOCK
- SDL_SCANCODE_SELECT
- SDL_SCANCODE_SEMICOLON
- SDL_SCANCODE_SEPARATOR
- SDL_SCANCODE_SLASH
- SDL_SCANCODE_SLEEP
- SDL_SCANCODE_SPACE
- SDL_SCANCODE_STOP
- SDL_SCANCODE_SYSREQ
- SDL_SCANCODE_T
- SDL_SCANCODE_TAB
- SDL_SCANCODE_THOUSANDSSEPARATOR
- SDL_SCANCODE_U
- SDL_SCANCODE_UNDO
- SDL_SCANCODE_UNKNOWN
Enum
- SDL_SCANCODE_UP
- SDL_SCANCODE_V
- SDL_SCANCODE_VOLUMEDOWN
- SDL_SCANCODE_VOLUMEUP
- SDL_SCANCODE_W
- SDL_SCANCODE_WWW
- SDL_SCANCODE_X
- SDL_SCANCODE_Y
- SDL_SCANCODE_Z
- SDL_SENSORUPDATE
- SDL_SENSOR_ACCEL
- SDL_SENSOR_GYRO
- SDL_SENSOR_INVALID
Enum
- SDL_SENSOR_UNKNOWN
- SDL_SIMD_ALIGNED
- SDL_SWSURFACE
Define/Macro
- SDL_SYSTEM_CURSOR_ARROW
Enum
- SDL_SYSTEM_CURSOR_CROSSHAIR
- SDL_SYSTEM_CURSOR_HAND
- SDL_SYSTEM_CURSOR_IBEAM
- SDL_SYSTEM_CURSOR_NO
- SDL_SYSTEM_CURSOR_SIZEALL
- SDL_SYSTEM_CURSOR_SIZENESW
- SDL_SYSTEM_CURSOR_SIZENS
- SDL_SYSTEM_CURSOR_SIZENWSE
- SDL_SYSTEM_CURSOR_SIZEWE
- SDL_SYSTEM_CURSOR_WAIT
- SDL_SYSTEM_CURSOR_WAITARROW
- SDL_SYSWMEVENT
- SDL_SYSWM_ANDROID
- SDL_SYSWM_COCOA
- SDL_SYSWM_DIRECTFB
- SDL_SYSWM_HAIKU
- SDL_SYSWM_KMSDRM
- SDL_SYSWM_MIR
- SDL_SYSWM_OS2
- SDL_SYSWM_UIKIT
- SDL_SYSWM_UNKNOWN
Enum
- SDL_SYSWM_VIVANTE
- SDL_SYSWM_WAYLAND
- SDL_SYSWM_WINDOWS
- SDL_SYSWM_WINRT
- SDL_SYSWM_X11
- SDL_ScaleModeBest
- SDL_ScaleModeLinear
- SDL_ScaleModeNearest
- SDL_TEXTEDITING
- SDL_TEXTEDITINGEVENT_TEXT_SIZE
- SDL_TEXTINPUT
- SDL_TEXTINPUTEVENT_TEXT_SIZE
- SDL_TEXTUREACCESS_STATIC
- SDL_TEXTUREACCESS_STREAMING
- SDL_TEXTUREACCESS_TARGET
- SDL_TEXTUREMODULATE_ALPHA
- SDL_TEXTUREMODULATE_COLOR
- SDL_TEXTUREMODULATE_NONE
- SDL_TOUCH_DEVICE_DIRECT
- SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE
- SDL_TOUCH_DEVICE_INDIRECT_RELATIVE
- SDL_TOUCH_DEVICE_INVALID
Enum
- SDL_TRUE
- SDL_TTF_MAJOR_VERSION
Define/Macro
- SDL_TTF_MINOR_VERSION
- SDL_TTF_PATCHLEVEL
- SDL_UNSUPPORTED
- SDL_USEREVENT
- SDL_WINDOWEVENT
- SDL_WINDOWEVENT_CLOSE
- SDL_WINDOWEVENT_ENTER
- SDL_WINDOWEVENT_EXPOSED
- SDL_WINDOWEVENT_FOCUS_GAINED
- SDL_WINDOWEVENT_FOCUS_LOST
- SDL_WINDOWEVENT_HIDDEN
- SDL_WINDOWEVENT_HIT_TEST
- SDL_WINDOWEVENT_LEAVE
- SDL_WINDOWEVENT_MAXIMIZED
- SDL_WINDOWEVENT_MINIMIZED
- SDL_WINDOWEVENT_MOVED
- SDL_WINDOWEVENT_NONE
- SDL_WINDOWEVENT_RESIZED
- SDL_WINDOWEVENT_RESTORED
- SDL_WINDOWEVENT_SHOWN
- SDL_WINDOWEVENT_SIZE_CHANGED
- SDL_WINDOWEVENT_TAKE_FOCUS
- SDL_WINDOWPOS_CENTERED_MASK
- SDL_WINDOWPOS_UNDEFINED_MASK
Define/Macro
- SDL_WINDOW_ALLOW_HIGHDPI
- SDL_WINDOW_ALWAYS_ON_TOP
- SDL_WINDOW_BORDERLESS
- SDL_WINDOW_FOREIGN
- SDL_WINDOW_FULLSCREEN
Enum
- SDL_WINDOW_FULLSCREEN_DESKTOP
- SDL_WINDOW_HIDDEN
- SDL_WINDOW_INPUT_FOCUS
- SDL_WINDOW_INPUT_GRABBED
- SDL_WINDOW_KEYBOARD_GRABBED
- SDL_WINDOW_LACKS_SHAPE
- SDL_WINDOW_MAXIMIZED
- SDL_WINDOW_METAL
- SDL_WINDOW_MINIMIZED
- SDL_WINDOW_MOUSE_CAPTURE
- SDL_WINDOW_MOUSE_FOCUS
- SDL_WINDOW_MOUSE_GRABBED
- SDL_WINDOW_OPENGL
- SDL_WINDOW_POPUP_MENU
- SDL_WINDOW_RESIZABLE
- SDL_WINDOW_SHOWN
- SDL_WINDOW_SKIP_TASKBAR
- SDL_WINDOW_TOOLTIP
- SDL_WINDOW_UTILITY
- SDL_WINDOW_VULKAN
- SDL_YUV_CONVERSION_AUTOMATIC
- SDL_YUV_CONVERSION_BT601
- SDL_YUV_CONVERSION_BT709
- SDL_YUV_CONVERSION_JPEG
Enum
- ShapeModeBinarizeAlpha
- ShapeModeColorKey
- ShapeModeDefault
Enum
- ShapeModeReverseBinarizeAlpha
- TTF_HINTING_LIGHT
- TTF_HINTING_MONO
- TTF_HINTING_NONE
- TTF_HINTING_NORMAL
- TTF_MAJOR_VERSION
- TTF_MINOR_VERSION
- TTF_PATCHLEVEL
- TTF_STYLE_BOLD
- TTF_STYLE_ITALIC
- TTF_STYLE_NORMAL
- TTF_STYLE_STRIKETHROUGH
- TTF_STYLE_UNDERLINE
Public Class Methods
load_lib(libpath, image_libpath: nil, ttf_libpath: nil, mixer_libpath: nil, gfx_libpath: nil)
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# File lib/sdl2.rb, line 55 def self.load_lib(libpath, image_libpath: nil, ttf_libpath: nil, mixer_libpath: nil, gfx_libpath: nil) unless @@sdl2_import_done # Ref.: Using Multiple and Alternate Libraries # https://github.com/ffi/ffi/wiki/Using-Multiple-and-Alternate-Libraries begin lib_paths = [libpath, image_libpath, ttf_libpath, mixer_libpath, gfx_libpath].compact ffi_lib_flags :now, :global ffi_lib *lib_paths setup_symbols() if image_libpath != nil setup_image_symbols() end if ttf_libpath != nil setup_ttf_symbols() end if mixer_libpath != nil setup_mixer_symbols() end if gfx_libpath != nil setup_gfx_framerate_symbols() setup_gfx_primitives_symbols() setup_gfx_imagefilter_symbols() setup_gfx_rotozoom_symbols() end rescue => error puts error end end end
setup_audio_symbols()
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Function
# File lib/sdl2_audio.rb, line 92 def self.setup_audio_symbols() symbols = [ :SDL_GetNumAudioDrivers, :SDL_GetAudioDriver, :SDL_AudioInit, :SDL_AudioQuit, :SDL_GetCurrentAudioDriver, :SDL_OpenAudio, :SDL_GetNumAudioDevices, :SDL_GetAudioDeviceName, :SDL_GetAudioDeviceSpec, :SDL_OpenAudioDevice, :SDL_GetAudioStatus, :SDL_GetAudioDeviceStatus, :SDL_PauseAudio, :SDL_PauseAudioDevice, :SDL_LoadWAV_RW, :SDL_FreeWAV, :SDL_BuildAudioCVT, :SDL_ConvertAudio, :SDL_NewAudioStream, :SDL_AudioStreamPut, :SDL_AudioStreamGet, :SDL_AudioStreamAvailable, :SDL_AudioStreamFlush, :SDL_AudioStreamClear, :SDL_FreeAudioStream, :SDL_MixAudio, :SDL_MixAudioFormat, :SDL_QueueAudio, :SDL_DequeueAudio, :SDL_GetQueuedAudioSize, :SDL_ClearQueuedAudio, :SDL_LockAudio, :SDL_LockAudioDevice, :SDL_UnlockAudio, :SDL_UnlockAudioDevice, :SDL_CloseAudio, :SDL_CloseAudioDevice, ] args = { :SDL_GetNumAudioDrivers => [], :SDL_GetAudioDriver => [:int], :SDL_AudioInit => [:pointer], :SDL_AudioQuit => [], :SDL_GetCurrentAudioDriver => [], :SDL_OpenAudio => [:pointer, :pointer], :SDL_GetNumAudioDevices => [:int], :SDL_GetAudioDeviceName => [:int, :int], :SDL_GetAudioDeviceSpec => [:int, :int, :pointer], :SDL_OpenAudioDevice => [:pointer, :int, :pointer, :pointer, :int], :SDL_GetAudioStatus => [], :SDL_GetAudioDeviceStatus => [:uint], :SDL_PauseAudio => [:int], :SDL_PauseAudioDevice => [:uint, :int], :SDL_LoadWAV_RW => [:pointer, :int, :pointer, :pointer, :pointer], :SDL_FreeWAV => [:pointer], :SDL_BuildAudioCVT => [:pointer, :ushort, :uchar, :int, :ushort, :uchar, :int], :SDL_ConvertAudio => [:pointer], :SDL_NewAudioStream => [:ushort, :uchar, :int, :ushort, :uchar, :int], :SDL_AudioStreamPut => [:pointer, :pointer, :int], :SDL_AudioStreamGet => [:pointer, :pointer, :int], :SDL_AudioStreamAvailable => [:pointer], :SDL_AudioStreamFlush => [:pointer], :SDL_AudioStreamClear => [:pointer], :SDL_FreeAudioStream => [:pointer], :SDL_MixAudio => [:pointer, :pointer, :uint, :int], :SDL_MixAudioFormat => [:pointer, :pointer, :ushort, :uint, :int], :SDL_QueueAudio => [:uint, :pointer, :uint], :SDL_DequeueAudio => [:uint, :pointer, :uint], :SDL_GetQueuedAudioSize => [:uint], :SDL_ClearQueuedAudio => [:uint], :SDL_LockAudio => [], :SDL_LockAudioDevice => [:uint], :SDL_UnlockAudio => [], :SDL_UnlockAudioDevice => [:uint], :SDL_CloseAudio => [], :SDL_CloseAudioDevice => [:uint], } retvals = { :SDL_GetNumAudioDrivers => :int, :SDL_GetAudioDriver => :pointer, :SDL_AudioInit => :int, :SDL_AudioQuit => :void, :SDL_GetCurrentAudioDriver => :pointer, :SDL_OpenAudio => :int, :SDL_GetNumAudioDevices => :int, :SDL_GetAudioDeviceName => :pointer, :SDL_GetAudioDeviceSpec => :int, :SDL_OpenAudioDevice => :uint, :SDL_GetAudioStatus => :int, :SDL_GetAudioDeviceStatus => :int, :SDL_PauseAudio => :void, :SDL_PauseAudioDevice => :void, :SDL_LoadWAV_RW => :pointer, :SDL_FreeWAV => :void, :SDL_BuildAudioCVT => :int, :SDL_ConvertAudio => :int, :SDL_NewAudioStream => :pointer, :SDL_AudioStreamPut => :int, :SDL_AudioStreamGet => :int, :SDL_AudioStreamAvailable => :int, :SDL_AudioStreamFlush => :int, :SDL_AudioStreamClear => :void, :SDL_FreeAudioStream => :void, :SDL_MixAudio => :void, :SDL_MixAudioFormat => :void, :SDL_QueueAudio => :int, :SDL_DequeueAudio => :uint, :SDL_GetQueuedAudioSize => :uint, :SDL_ClearQueuedAudio => :void, :SDL_LockAudio => :void, :SDL_LockAudioDevice => :void, :SDL_UnlockAudio => :void, :SDL_UnlockAudioDevice => :void, :SDL_CloseAudio => :void, :SDL_CloseAudioDevice => :void, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_blendmode_symbols()
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Function
# File lib/sdl2_blendmode.rb, line 49 def self.setup_blendmode_symbols() symbols = [ :SDL_ComposeCustomBlendMode, ] args = { :SDL_ComposeCustomBlendMode => [:int, :int, :int, :int, :int, :int], } retvals = { :SDL_ComposeCustomBlendMode => :int, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_clipboard_symbols()
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Function
# File lib/sdl2_clipboard.rb, line 25 def self.setup_clipboard_symbols() symbols = [ :SDL_SetClipboardText, :SDL_GetClipboardText, :SDL_HasClipboardText, ] args = { :SDL_SetClipboardText => [:pointer], :SDL_GetClipboardText => [], :SDL_HasClipboardText => [], } retvals = { :SDL_SetClipboardText => :int, :SDL_GetClipboardText => :pointer, :SDL_HasClipboardText => :int, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_cpuinfo_symbols()
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Function
# File lib/sdl2_cpuinfo.rb, line 26 def self.setup_cpuinfo_symbols() symbols = [ :SDL_GetCPUCount, :SDL_GetCPUCacheLineSize, :SDL_HasRDTSC, :SDL_HasAltiVec, :SDL_HasMMX, :SDL_Has3DNow, :SDL_HasSSE, :SDL_HasSSE2, :SDL_HasSSE3, :SDL_HasSSE41, :SDL_HasSSE42, :SDL_HasAVX, :SDL_HasAVX2, :SDL_HasAVX512F, :SDL_HasARMSIMD, :SDL_HasNEON, :SDL_GetSystemRAM, :SDL_SIMDGetAlignment, :SDL_SIMDAlloc, :SDL_SIMDRealloc, :SDL_SIMDFree, ] args = { :SDL_GetCPUCount => [], :SDL_GetCPUCacheLineSize => [], :SDL_HasRDTSC => [], :SDL_HasAltiVec => [], :SDL_HasMMX => [], :SDL_Has3DNow => [], :SDL_HasSSE => [], :SDL_HasSSE2 => [], :SDL_HasSSE3 => [], :SDL_HasSSE41 => [], :SDL_HasSSE42 => [], :SDL_HasAVX => [], :SDL_HasAVX2 => [], :SDL_HasAVX512F => [], :SDL_HasARMSIMD => [], :SDL_HasNEON => [], :SDL_GetSystemRAM => [], :SDL_SIMDGetAlignment => [], :SDL_SIMDAlloc => [:ulong], :SDL_SIMDRealloc => [:pointer, :ulong], :SDL_SIMDFree => [:pointer], } retvals = { :SDL_GetCPUCount => :int, :SDL_GetCPUCacheLineSize => :int, :SDL_HasRDTSC => :int, :SDL_HasAltiVec => :int, :SDL_HasMMX => :int, :SDL_Has3DNow => :int, :SDL_HasSSE => :int, :SDL_HasSSE2 => :int, :SDL_HasSSE3 => :int, :SDL_HasSSE41 => :int, :SDL_HasSSE42 => :int, :SDL_HasAVX => :int, :SDL_HasAVX2 => :int, :SDL_HasAVX512F => :int, :SDL_HasARMSIMD => :int, :SDL_HasNEON => :int, :SDL_GetSystemRAM => :int, :SDL_SIMDGetAlignment => :size_t, :SDL_SIMDAlloc => :pointer, :SDL_SIMDRealloc => :pointer, :SDL_SIMDFree => :void, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_error_symbols()
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Function
# File lib/sdl2_error.rb, line 32 def self.setup_error_symbols() symbols = [ :SDL_SetError, :SDL_GetError, :SDL_GetErrorMsg, :SDL_ClearError, :SDL_Error, ] args = { :SDL_SetError => [:pointer], :SDL_GetError => [], :SDL_GetErrorMsg => [:pointer, :int], :SDL_ClearError => [], :SDL_Error => [:int], } retvals = { :SDL_SetError => :int, :SDL_GetError => :pointer, :SDL_GetErrorMsg => :pointer, :SDL_ClearError => :void, :SDL_Error => :int, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_events_symbols()
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Function
# File lib/sdl2_events.rb, line 462 def self.setup_events_symbols() symbols = [ :SDL_PumpEvents, :SDL_PeepEvents, :SDL_HasEvent, :SDL_HasEvents, :SDL_FlushEvent, :SDL_FlushEvents, :SDL_PollEvent, :SDL_WaitEvent, :SDL_WaitEventTimeout, :SDL_PushEvent, :SDL_SetEventFilter, :SDL_GetEventFilter, :SDL_AddEventWatch, :SDL_DelEventWatch, :SDL_FilterEvents, :SDL_EventState, :SDL_RegisterEvents, ] args = { :SDL_PumpEvents => [], :SDL_PeepEvents => [:pointer, :int, :int, :uint, :uint], :SDL_HasEvent => [:uint], :SDL_HasEvents => [:uint, :uint], :SDL_FlushEvent => [:uint], :SDL_FlushEvents => [:uint, :uint], :SDL_PollEvent => [:pointer], :SDL_WaitEvent => [:pointer], :SDL_WaitEventTimeout => [:pointer, :int], :SDL_PushEvent => [:pointer], :SDL_SetEventFilter => [:SDL_EventFilter, :pointer], :SDL_GetEventFilter => [:pointer, :pointer], :SDL_AddEventWatch => [:SDL_EventFilter, :pointer], :SDL_DelEventWatch => [:SDL_EventFilter, :pointer], :SDL_FilterEvents => [:SDL_EventFilter, :pointer], :SDL_EventState => [:uint, :int], :SDL_RegisterEvents => [:int], } retvals = { :SDL_PumpEvents => :void, :SDL_PeepEvents => :int, :SDL_HasEvent => :int, :SDL_HasEvents => :int, :SDL_FlushEvent => :void, :SDL_FlushEvents => :void, :SDL_PollEvent => :int, :SDL_WaitEvent => :int, :SDL_WaitEventTimeout => :int, :SDL_PushEvent => :int, :SDL_SetEventFilter => :void, :SDL_GetEventFilter => :int, :SDL_AddEventWatch => :void, :SDL_DelEventWatch => :void, :SDL_FilterEvents => :void, :SDL_EventState => :uchar, :SDL_RegisterEvents => :uint, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_filesystem_symbols()
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Function
# File lib/sdl2_filesystem.rb, line 25 def self.setup_filesystem_symbols() symbols = [ :SDL_GetBasePath, :SDL_GetPrefPath, ] args = { :SDL_GetBasePath => [], :SDL_GetPrefPath => [:pointer, :pointer], } retvals = { :SDL_GetBasePath => :pointer, :SDL_GetPrefPath => :pointer, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_gamecontroller_symbols()
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Function
# File lib/sdl2_gamecontroller.rb, line 98 def self.setup_gamecontroller_symbols() symbols = [ :SDL_GameControllerAddMappingsFromRW, :SDL_GameControllerAddMapping, :SDL_GameControllerNumMappings, :SDL_GameControllerMappingForIndex, :SDL_GameControllerMappingForGUID, :SDL_GameControllerMapping, :SDL_IsGameController, :SDL_GameControllerNameForIndex, :SDL_GameControllerTypeForIndex, :SDL_GameControllerMappingForDeviceIndex, :SDL_GameControllerOpen, :SDL_GameControllerFromInstanceID, :SDL_GameControllerFromPlayerIndex, :SDL_GameControllerName, :SDL_GameControllerGetType, :SDL_GameControllerGetPlayerIndex, :SDL_GameControllerSetPlayerIndex, :SDL_GameControllerGetVendor, :SDL_GameControllerGetProduct, :SDL_GameControllerGetProductVersion, :SDL_GameControllerGetSerial, :SDL_GameControllerGetAttached, :SDL_GameControllerGetJoystick, :SDL_GameControllerEventState, :SDL_GameControllerUpdate, :SDL_GameControllerGetAxisFromString, :SDL_GameControllerGetStringForAxis, :SDL_GameControllerGetBindForAxis, :SDL_GameControllerHasAxis, :SDL_GameControllerGetAxis, :SDL_GameControllerGetButtonFromString, :SDL_GameControllerGetStringForButton, :SDL_GameControllerGetBindForButton, :SDL_GameControllerHasButton, :SDL_GameControllerGetButton, :SDL_GameControllerGetNumTouchpads, :SDL_GameControllerGetNumTouchpadFingers, :SDL_GameControllerGetTouchpadFinger, :SDL_GameControllerHasSensor, :SDL_GameControllerSetSensorEnabled, :SDL_GameControllerIsSensorEnabled, :SDL_GameControllerGetSensorDataRate, :SDL_GameControllerGetSensorData, :SDL_GameControllerRumble, :SDL_GameControllerRumbleTriggers, :SDL_GameControllerHasLED, :SDL_GameControllerSetLED, :SDL_GameControllerSendEffect, :SDL_GameControllerClose, ] args = { :SDL_GameControllerAddMappingsFromRW => [:pointer, :int], :SDL_GameControllerAddMapping => [:pointer], :SDL_GameControllerNumMappings => [], :SDL_GameControllerMappingForIndex => [:int], :SDL_GameControllerMappingForGUID => [SDL_JoystickGUID], :SDL_GameControllerMapping => [:pointer], :SDL_IsGameController => [:int], :SDL_GameControllerNameForIndex => [:int], :SDL_GameControllerTypeForIndex => [:int], :SDL_GameControllerMappingForDeviceIndex => [:int], :SDL_GameControllerOpen => [:int], :SDL_GameControllerFromInstanceID => [:int], :SDL_GameControllerFromPlayerIndex => [:int], :SDL_GameControllerName => [:pointer], :SDL_GameControllerGetType => [:pointer], :SDL_GameControllerGetPlayerIndex => [:pointer], :SDL_GameControllerSetPlayerIndex => [:pointer, :int], :SDL_GameControllerGetVendor => [:pointer], :SDL_GameControllerGetProduct => [:pointer], :SDL_GameControllerGetProductVersion => [:pointer], :SDL_GameControllerGetSerial => [:pointer], :SDL_GameControllerGetAttached => [:pointer], :SDL_GameControllerGetJoystick => [:pointer], :SDL_GameControllerEventState => [:int], :SDL_GameControllerUpdate => [], :SDL_GameControllerGetAxisFromString => [:pointer], :SDL_GameControllerGetStringForAxis => [:int], :SDL_GameControllerGetBindForAxis => [:pointer, :int], :SDL_GameControllerHasAxis => [:pointer, :int], :SDL_GameControllerGetAxis => [:pointer, :int], :SDL_GameControllerGetButtonFromString => [:pointer], :SDL_GameControllerGetStringForButton => [:int], :SDL_GameControllerGetBindForButton => [:pointer, :int], :SDL_GameControllerHasButton => [:pointer, :int], :SDL_GameControllerGetButton => [:pointer, :int], :SDL_GameControllerGetNumTouchpads => [:pointer], :SDL_GameControllerGetNumTouchpadFingers => [:pointer, :int], :SDL_GameControllerGetTouchpadFinger => [:pointer, :int, :int, :pointer, :pointer, :pointer, :pointer], :SDL_GameControllerHasSensor => [:pointer, :int], :SDL_GameControllerSetSensorEnabled => [:pointer, :int, :int], :SDL_GameControllerIsSensorEnabled => [:pointer, :int], :SDL_GameControllerGetSensorDataRate => [:pointer, :int], :SDL_GameControllerGetSensorData => [:pointer, :int, :pointer, :int], :SDL_GameControllerRumble => [:pointer, :ushort, :ushort, :uint], :SDL_GameControllerRumbleTriggers => [:pointer, :ushort, :ushort, :uint], :SDL_GameControllerHasLED => [:pointer], :SDL_GameControllerSetLED => [:pointer, :uchar, :uchar, :uchar], :SDL_GameControllerSendEffect => [:pointer, :pointer, :int], :SDL_GameControllerClose => [:pointer], } retvals = { :SDL_GameControllerAddMappingsFromRW => :int, :SDL_GameControllerAddMapping => :int, :SDL_GameControllerNumMappings => :int, :SDL_GameControllerMappingForIndex => :pointer, :SDL_GameControllerMappingForGUID => :pointer, :SDL_GameControllerMapping => :pointer, :SDL_IsGameController => :int, :SDL_GameControllerNameForIndex => :pointer, :SDL_GameControllerTypeForIndex => :int, :SDL_GameControllerMappingForDeviceIndex => :pointer, :SDL_GameControllerOpen => :pointer, :SDL_GameControllerFromInstanceID => :pointer, :SDL_GameControllerFromPlayerIndex => :pointer, :SDL_GameControllerName => :pointer, :SDL_GameControllerGetType => :int, :SDL_GameControllerGetPlayerIndex => :int, :SDL_GameControllerSetPlayerIndex => :void, :SDL_GameControllerGetVendor => :ushort, :SDL_GameControllerGetProduct => :ushort, :SDL_GameControllerGetProductVersion => :ushort, :SDL_GameControllerGetSerial => :pointer, :SDL_GameControllerGetAttached => :int, :SDL_GameControllerGetJoystick => :pointer, :SDL_GameControllerEventState => :int, :SDL_GameControllerUpdate => :void, :SDL_GameControllerGetAxisFromString => :int, :SDL_GameControllerGetStringForAxis => :pointer, :SDL_GameControllerGetBindForAxis => SDL_GameControllerButtonBind, :SDL_GameControllerHasAxis => :int, :SDL_GameControllerGetAxis => :short, :SDL_GameControllerGetButtonFromString => :int, :SDL_GameControllerGetStringForButton => :pointer, :SDL_GameControllerGetBindForButton => SDL_GameControllerButtonBind, :SDL_GameControllerHasButton => :int, :SDL_GameControllerGetButton => :uchar, :SDL_GameControllerGetNumTouchpads => :int, :SDL_GameControllerGetNumTouchpadFingers => :int, :SDL_GameControllerGetTouchpadFinger => :int, :SDL_GameControllerHasSensor => :int, :SDL_GameControllerSetSensorEnabled => :int, :SDL_GameControllerIsSensorEnabled => :int, :SDL_GameControllerGetSensorDataRate => :float, :SDL_GameControllerGetSensorData => :int, :SDL_GameControllerRumble => :int, :SDL_GameControllerRumbleTriggers => :int, :SDL_GameControllerHasLED => :int, :SDL_GameControllerSetLED => :int, :SDL_GameControllerSendEffect => :int, :SDL_GameControllerClose => :void, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_gesture_symbols()
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Function
# File lib/sdl2_gesture.rb, line 26 def self.setup_gesture_symbols() symbols = [ :SDL_RecordGesture, :SDL_SaveAllDollarTemplates, :SDL_SaveDollarTemplate, :SDL_LoadDollarTemplates, ] args = { :SDL_RecordGesture => [:long_long], :SDL_SaveAllDollarTemplates => [:pointer], :SDL_SaveDollarTemplate => [:long_long, :pointer], :SDL_LoadDollarTemplates => [:long_long, :pointer], } retvals = { :SDL_RecordGesture => :int, :SDL_SaveAllDollarTemplates => :int, :SDL_SaveDollarTemplate => :int, :SDL_LoadDollarTemplates => :int, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_gfx_framerate_symbols()
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Function
# File lib/sdl2_framerate.rb, line 35 def self.setup_gfx_framerate_symbols() symbols = [ :SDL_initFramerate, :SDL_setFramerate, :SDL_getFramerate, :SDL_getFramecount, :SDL_framerateDelay, ] args = { :SDL_initFramerate => [:pointer], :SDL_setFramerate => [:pointer, :uint], :SDL_getFramerate => [:pointer], :SDL_getFramecount => [:pointer], :SDL_framerateDelay => [:pointer], } retvals = { :SDL_initFramerate => :void, :SDL_setFramerate => :int, :SDL_getFramerate => :int, :SDL_getFramecount => :int, :SDL_framerateDelay => :uint, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_gfx_imagefilter_symbols()
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Function
# File lib/sdl2_imageFilter.rb, line 25 def self.setup_gfx_imagefilter_symbols() symbols = [ :SDL_imageFilterMMXdetect, :SDL_imageFilterMMXoff, :SDL_imageFilterMMXon, :SDL_imageFilterAdd, :SDL_imageFilterMean, :SDL_imageFilterSub, :SDL_imageFilterAbsDiff, :SDL_imageFilterMult, :SDL_imageFilterMultNor, :SDL_imageFilterMultDivby2, :SDL_imageFilterMultDivby4, :SDL_imageFilterBitAnd, :SDL_imageFilterBitOr, :SDL_imageFilterDiv, :SDL_imageFilterBitNegation, :SDL_imageFilterAddByte, :SDL_imageFilterAddUint, :SDL_imageFilterAddByteToHalf, :SDL_imageFilterSubByte, :SDL_imageFilterSubUint, :SDL_imageFilterShiftRight, :SDL_imageFilterShiftRightUint, :SDL_imageFilterMultByByte, :SDL_imageFilterShiftRightAndMultByByte, :SDL_imageFilterShiftLeftByte, :SDL_imageFilterShiftLeftUint, :SDL_imageFilterShiftLeft, :SDL_imageFilterBinarizeUsingThreshold, :SDL_imageFilterClipToRange, :SDL_imageFilterNormalizeLinear, ] args = { :SDL_imageFilterMMXdetect => [], :SDL_imageFilterMMXoff => [], :SDL_imageFilterMMXon => [], :SDL_imageFilterAdd => [:pointer, :pointer, :pointer, :uint], :SDL_imageFilterMean => [:pointer, :pointer, :pointer, :uint], :SDL_imageFilterSub => [:pointer, :pointer, :pointer, :uint], :SDL_imageFilterAbsDiff => [:pointer, :pointer, :pointer, :uint], :SDL_imageFilterMult => [:pointer, :pointer, :pointer, :uint], :SDL_imageFilterMultNor => [:pointer, :pointer, :pointer, :uint], :SDL_imageFilterMultDivby2 => [:pointer, :pointer, :pointer, :uint], :SDL_imageFilterMultDivby4 => [:pointer, :pointer, :pointer, :uint], :SDL_imageFilterBitAnd => [:pointer, :pointer, :pointer, :uint], :SDL_imageFilterBitOr => [:pointer, :pointer, :pointer, :uint], :SDL_imageFilterDiv => [:pointer, :pointer, :pointer, :uint], :SDL_imageFilterBitNegation => [:pointer, :pointer, :uint], :SDL_imageFilterAddByte => [:pointer, :pointer, :uint, :uchar], :SDL_imageFilterAddUint => [:pointer, :pointer, :uint, :uint], :SDL_imageFilterAddByteToHalf => [:pointer, :pointer, :uint, :uchar], :SDL_imageFilterSubByte => [:pointer, :pointer, :uint, :uchar], :SDL_imageFilterSubUint => [:pointer, :pointer, :uint, :uint], :SDL_imageFilterShiftRight => [:pointer, :pointer, :uint, :uchar], :SDL_imageFilterShiftRightUint => [:pointer, :pointer, :uint, :uchar], :SDL_imageFilterMultByByte => [:pointer, :pointer, :uint, :uchar], :SDL_imageFilterShiftRightAndMultByByte => [:pointer, :pointer, :uint, :uchar, :uchar], :SDL_imageFilterShiftLeftByte => [:pointer, :pointer, :uint, :uchar], :SDL_imageFilterShiftLeftUint => [:pointer, :pointer, :uint, :uchar], :SDL_imageFilterShiftLeft => [:pointer, :pointer, :uint, :uchar], :SDL_imageFilterBinarizeUsingThreshold => [:pointer, :pointer, :uint, :uchar], :SDL_imageFilterClipToRange => [:pointer, :pointer, :uint, :uchar, :uchar], :SDL_imageFilterNormalizeLinear => [:pointer, :pointer, :uint, :int, :int, :int, :int], } retvals = { :SDL_imageFilterMMXdetect => :int, :SDL_imageFilterMMXoff => :void, :SDL_imageFilterMMXon => :void, :SDL_imageFilterAdd => :int, :SDL_imageFilterMean => :int, :SDL_imageFilterSub => :int, :SDL_imageFilterAbsDiff => :int, :SDL_imageFilterMult => :int, :SDL_imageFilterMultNor => :int, :SDL_imageFilterMultDivby2 => :int, :SDL_imageFilterMultDivby4 => :int, :SDL_imageFilterBitAnd => :int, :SDL_imageFilterBitOr => :int, :SDL_imageFilterDiv => :int, :SDL_imageFilterBitNegation => :int, :SDL_imageFilterAddByte => :int, :SDL_imageFilterAddUint => :int, :SDL_imageFilterAddByteToHalf => :int, :SDL_imageFilterSubByte => :int, :SDL_imageFilterSubUint => :int, :SDL_imageFilterShiftRight => :int, :SDL_imageFilterShiftRightUint => :int, :SDL_imageFilterMultByByte => :int, :SDL_imageFilterShiftRightAndMultByByte => :int, :SDL_imageFilterShiftLeftByte => :int, :SDL_imageFilterShiftLeftUint => :int, :SDL_imageFilterShiftLeft => :int, :SDL_imageFilterBinarizeUsingThreshold => :int, :SDL_imageFilterClipToRange => :int, :SDL_imageFilterNormalizeLinear => :int, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_gfx_primitives_symbols()
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Function
# File lib/sdl2_gfxPrimitives.rb, line 28 def self.setup_gfx_primitives_symbols() symbols = [ :pixelColor, :pixelRGBA, :hlineColor, :hlineRGBA, :vlineColor, :vlineRGBA, :rectangleColor, :rectangleRGBA, :roundedRectangleColor, :roundedRectangleRGBA, :boxColor, :boxRGBA, :roundedBoxColor, :roundedBoxRGBA, :lineColor, :lineRGBA, :aalineColor, :aalineRGBA, :thickLineColor, :thickLineRGBA, :circleColor, :circleRGBA, :arcColor, :arcRGBA, :aacircleColor, :aacircleRGBA, :filledCircleColor, :filledCircleRGBA, :ellipseColor, :ellipseRGBA, :aaellipseColor, :aaellipseRGBA, :filledEllipseColor, :filledEllipseRGBA, :pieColor, :pieRGBA, :filledPieColor, :filledPieRGBA, :trigonColor, :trigonRGBA, :aatrigonColor, :aatrigonRGBA, :filledTrigonColor, :filledTrigonRGBA, :polygonColor, :polygonRGBA, :aapolygonColor, :aapolygonRGBA, :filledPolygonColor, :filledPolygonRGBA, :texturedPolygon, :bezierColor, :bezierRGBA, :gfxPrimitivesSetFont, :gfxPrimitivesSetFontRotation, :characterColor, :characterRGBA, :stringColor, :stringRGBA, ] args = { :pixelColor => [:pointer, :short, :short, :uint], :pixelRGBA => [:pointer, :short, :short, :uchar, :uchar, :uchar, :uchar], :hlineColor => [:pointer, :short, :short, :short, :uint], :hlineRGBA => [:pointer, :short, :short, :short, :uchar, :uchar, :uchar, :uchar], :vlineColor => [:pointer, :short, :short, :short, :uint], :vlineRGBA => [:pointer, :short, :short, :short, :uchar, :uchar, :uchar, :uchar], :rectangleColor => [:pointer, :short, :short, :short, :short, :uint], :rectangleRGBA => [:pointer, :short, :short, :short, :short, :uchar, :uchar, :uchar, :uchar], :roundedRectangleColor => [:pointer, :short, :short, :short, :short, :short, :uint], :roundedRectangleRGBA => [:pointer, :short, :short, :short, :short, :short, :uchar, :uchar, :uchar, :uchar], :boxColor => [:pointer, :short, :short, :short, :short, :uint], :boxRGBA => [:pointer, :short, :short, :short, :short, :uchar, :uchar, :uchar, :uchar], :roundedBoxColor => [:pointer, :short, :short, :short, :short, :short, :uint], :roundedBoxRGBA => [:pointer, :short, :short, :short, :short, :short, :uchar, :uchar, :uchar, :uchar], :lineColor => [:pointer, :short, :short, :short, :short, :uint], :lineRGBA => [:pointer, :short, :short, :short, :short, :uchar, :uchar, :uchar, :uchar], :aalineColor => [:pointer, :short, :short, :short, :short, :uint], :aalineRGBA => [:pointer, :short, :short, :short, :short, :uchar, :uchar, :uchar, :uchar], :thickLineColor => [:pointer, :short, :short, :short, :short, :uchar, :uint], :thickLineRGBA => [:pointer, :short, :short, :short, :short, :uchar, :uchar, :uchar, :uchar, :uchar], :circleColor => [:pointer, :short, :short, :short, :uint], :circleRGBA => [:pointer, :short, :short, :short, :uchar, :uchar, :uchar, :uchar], :arcColor => [:pointer, :short, :short, :short, :short, :short, :uint], :arcRGBA => [:pointer, :short, :short, :short, :short, :short, :uchar, :uchar, :uchar, :uchar], :aacircleColor => [:pointer, :short, :short, :short, :uint], :aacircleRGBA => [:pointer, :short, :short, :short, :uchar, :uchar, :uchar, :uchar], :filledCircleColor => [:pointer, :short, :short, :short, :uint], :filledCircleRGBA => [:pointer, :short, :short, :short, :uchar, :uchar, :uchar, :uchar], :ellipseColor => [:pointer, :short, :short, :short, :short, :uint], :ellipseRGBA => [:pointer, :short, :short, :short, :short, :uchar, :uchar, :uchar, :uchar], :aaellipseColor => [:pointer, :short, :short, :short, :short, :uint], :aaellipseRGBA => [:pointer, :short, :short, :short, :short, :uchar, :uchar, :uchar, :uchar], :filledEllipseColor => [:pointer, :short, :short, :short, :short, :uint], :filledEllipseRGBA => [:pointer, :short, :short, :short, :short, :uchar, :uchar, :uchar, :uchar], :pieColor => [:pointer, :short, :short, :short, :short, :short, :uint], :pieRGBA => [:pointer, :short, :short, :short, :short, :short, :uchar, :uchar, :uchar, :uchar], :filledPieColor => [:pointer, :short, :short, :short, :short, :short, :uint], :filledPieRGBA => [:pointer, :short, :short, :short, :short, :short, :uchar, :uchar, :uchar, :uchar], :trigonColor => [:pointer, :short, :short, :short, :short, :short, :short, :uint], :trigonRGBA => [:pointer, :short, :short, :short, :short, :short, :short, :uchar, :uchar, :uchar, :uchar], :aatrigonColor => [:pointer, :short, :short, :short, :short, :short, :short, :uint], :aatrigonRGBA => [:pointer, :short, :short, :short, :short, :short, :short, :uchar, :uchar, :uchar, :uchar], :filledTrigonColor => [:pointer, :short, :short, :short, :short, :short, :short, :uint], :filledTrigonRGBA => [:pointer, :short, :short, :short, :short, :short, :short, :uchar, :uchar, :uchar, :uchar], :polygonColor => [:pointer, :pointer, :pointer, :int, :uint], :polygonRGBA => [:pointer, :pointer, :pointer, :int, :uchar, :uchar, :uchar, :uchar], :aapolygonColor => [:pointer, :pointer, :pointer, :int, :uint], :aapolygonRGBA => [:pointer, :pointer, :pointer, :int, :uchar, :uchar, :uchar, :uchar], :filledPolygonColor => [:pointer, :pointer, :pointer, :int, :uint], :filledPolygonRGBA => [:pointer, :pointer, :pointer, :int, :uchar, :uchar, :uchar, :uchar], :texturedPolygon => [:pointer, :pointer, :pointer, :int, :pointer, :int, :int], :bezierColor => [:pointer, :pointer, :pointer, :int, :int, :uint], :bezierRGBA => [:pointer, :pointer, :pointer, :int, :int, :uchar, :uchar, :uchar, :uchar], :gfxPrimitivesSetFont => [:pointer, :uint, :uint], :gfxPrimitivesSetFontRotation => [:uint], :characterColor => [:pointer, :short, :short, :char, :uint], :characterRGBA => [:pointer, :short, :short, :char, :uchar, :uchar, :uchar, :uchar], :stringColor => [:pointer, :short, :short, :pointer, :uint], :stringRGBA => [:pointer, :short, :short, :pointer, :uchar, :uchar, :uchar, :uchar], } retvals = { :pixelColor => :int, :pixelRGBA => :int, :hlineColor => :int, :hlineRGBA => :int, :vlineColor => :int, :vlineRGBA => :int, :rectangleColor => :int, :rectangleRGBA => :int, :roundedRectangleColor => :int, :roundedRectangleRGBA => :int, :boxColor => :int, :boxRGBA => :int, :roundedBoxColor => :int, :roundedBoxRGBA => :int, :lineColor => :int, :lineRGBA => :int, :aalineColor => :int, :aalineRGBA => :int, :thickLineColor => :int, :thickLineRGBA => :int, :circleColor => :int, :circleRGBA => :int, :arcColor => :int, :arcRGBA => :int, :aacircleColor => :int, :aacircleRGBA => :int, :filledCircleColor => :int, :filledCircleRGBA => :int, :ellipseColor => :int, :ellipseRGBA => :int, :aaellipseColor => :int, :aaellipseRGBA => :int, :filledEllipseColor => :int, :filledEllipseRGBA => :int, :pieColor => :int, :pieRGBA => :int, :filledPieColor => :int, :filledPieRGBA => :int, :trigonColor => :int, :trigonRGBA => :int, :aatrigonColor => :int, :aatrigonRGBA => :int, :filledTrigonColor => :int, :filledTrigonRGBA => :int, :polygonColor => :int, :polygonRGBA => :int, :aapolygonColor => :int, :aapolygonRGBA => :int, :filledPolygonColor => :int, :filledPolygonRGBA => :int, :texturedPolygon => :int, :bezierColor => :int, :bezierRGBA => :int, :gfxPrimitivesSetFont => :void, :gfxPrimitivesSetFontRotation => :void, :characterColor => :int, :characterRGBA => :int, :stringColor => :int, :stringRGBA => :int, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_gfx_rotozoom_symbols()
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Function
# File lib/sdl2_rotozoom.rb, line 25 def self.setup_gfx_rotozoom_symbols() symbols = [ :rotozoomSurface, :rotozoomSurfaceXY, :rotozoomSurfaceSize, :rotozoomSurfaceSizeXY, :zoomSurface, :zoomSurfaceSize, :shrinkSurface, :rotateSurface90Degrees, ] args = { :rotozoomSurface => [:pointer, :double, :double, :int], :rotozoomSurfaceXY => [:pointer, :double, :double, :double, :int], :rotozoomSurfaceSize => [:int, :int, :double, :double, :pointer, :pointer], :rotozoomSurfaceSizeXY => [:int, :int, :double, :double, :double, :pointer, :pointer], :zoomSurface => [:pointer, :double, :double, :int], :zoomSurfaceSize => [:int, :int, :double, :double, :pointer, :pointer], :shrinkSurface => [:pointer, :int, :int], :rotateSurface90Degrees => [:pointer, :int], } retvals = { :rotozoomSurface => :pointer, :rotozoomSurfaceXY => :pointer, :rotozoomSurfaceSize => :void, :rotozoomSurfaceSizeXY => :void, :zoomSurface => :pointer, :zoomSurfaceSize => :void, :shrinkSurface => :pointer, :rotateSurface90Degrees => :pointer, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_haptic_symbols()
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Function
# File lib/sdl2_haptic.rb, line 162 def self.setup_haptic_symbols() symbols = [ :SDL_NumHaptics, :SDL_HapticName, :SDL_HapticOpen, :SDL_HapticOpened, :SDL_HapticIndex, :SDL_MouseIsHaptic, :SDL_HapticOpenFromMouse, :SDL_JoystickIsHaptic, :SDL_HapticOpenFromJoystick, :SDL_HapticClose, :SDL_HapticNumEffects, :SDL_HapticNumEffectsPlaying, :SDL_HapticQuery, :SDL_HapticNumAxes, :SDL_HapticEffectSupported, :SDL_HapticNewEffect, :SDL_HapticUpdateEffect, :SDL_HapticRunEffect, :SDL_HapticStopEffect, :SDL_HapticDestroyEffect, :SDL_HapticGetEffectStatus, :SDL_HapticSetGain, :SDL_HapticSetAutocenter, :SDL_HapticPause, :SDL_HapticUnpause, :SDL_HapticStopAll, :SDL_HapticRumbleSupported, :SDL_HapticRumbleInit, :SDL_HapticRumblePlay, :SDL_HapticRumbleStop, ] args = { :SDL_NumHaptics => [], :SDL_HapticName => [:int], :SDL_HapticOpen => [:int], :SDL_HapticOpened => [:int], :SDL_HapticIndex => [:pointer], :SDL_MouseIsHaptic => [], :SDL_HapticOpenFromMouse => [], :SDL_JoystickIsHaptic => [:pointer], :SDL_HapticOpenFromJoystick => [:pointer], :SDL_HapticClose => [:pointer], :SDL_HapticNumEffects => [:pointer], :SDL_HapticNumEffectsPlaying => [:pointer], :SDL_HapticQuery => [:pointer], :SDL_HapticNumAxes => [:pointer], :SDL_HapticEffectSupported => [:pointer, :pointer], :SDL_HapticNewEffect => [:pointer, :pointer], :SDL_HapticUpdateEffect => [:pointer, :int, :pointer], :SDL_HapticRunEffect => [:pointer, :int, :uint], :SDL_HapticStopEffect => [:pointer, :int], :SDL_HapticDestroyEffect => [:pointer, :int], :SDL_HapticGetEffectStatus => [:pointer, :int], :SDL_HapticSetGain => [:pointer, :int], :SDL_HapticSetAutocenter => [:pointer, :int], :SDL_HapticPause => [:pointer], :SDL_HapticUnpause => [:pointer], :SDL_HapticStopAll => [:pointer], :SDL_HapticRumbleSupported => [:pointer], :SDL_HapticRumbleInit => [:pointer], :SDL_HapticRumblePlay => [:pointer, :float, :uint], :SDL_HapticRumbleStop => [:pointer], } retvals = { :SDL_NumHaptics => :int, :SDL_HapticName => :pointer, :SDL_HapticOpen => :pointer, :SDL_HapticOpened => :int, :SDL_HapticIndex => :int, :SDL_MouseIsHaptic => :int, :SDL_HapticOpenFromMouse => :pointer, :SDL_JoystickIsHaptic => :int, :SDL_HapticOpenFromJoystick => :pointer, :SDL_HapticClose => :void, :SDL_HapticNumEffects => :int, :SDL_HapticNumEffectsPlaying => :int, :SDL_HapticQuery => :uint, :SDL_HapticNumAxes => :int, :SDL_HapticEffectSupported => :int, :SDL_HapticNewEffect => :int, :SDL_HapticUpdateEffect => :int, :SDL_HapticRunEffect => :int, :SDL_HapticStopEffect => :int, :SDL_HapticDestroyEffect => :void, :SDL_HapticGetEffectStatus => :int, :SDL_HapticSetGain => :int, :SDL_HapticSetAutocenter => :int, :SDL_HapticPause => :int, :SDL_HapticUnpause => :int, :SDL_HapticStopAll => :int, :SDL_HapticRumbleSupported => :int, :SDL_HapticRumbleInit => :int, :SDL_HapticRumblePlay => :int, :SDL_HapticRumbleStop => :int, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_hints_symbols()
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Function
# File lib/sdl2_hints.rb, line 151 def self.setup_hints_symbols() symbols = [ :SDL_SetHintWithPriority, :SDL_SetHint, :SDL_GetHint, :SDL_GetHintBoolean, :SDL_AddHintCallback, :SDL_DelHintCallback, :SDL_ClearHints, ] args = { :SDL_SetHintWithPriority => [:pointer, :pointer, :int], :SDL_SetHint => [:pointer, :pointer], :SDL_GetHint => [:pointer], :SDL_GetHintBoolean => [:pointer, :int], :SDL_AddHintCallback => [:pointer, :SDL_HintCallback, :pointer], :SDL_DelHintCallback => [:pointer, :SDL_HintCallback, :pointer], :SDL_ClearHints => [], } retvals = { :SDL_SetHintWithPriority => :int, :SDL_SetHint => :int, :SDL_GetHint => :pointer, :SDL_GetHintBoolean => :int, :SDL_AddHintCallback => :void, :SDL_DelHintCallback => :void, :SDL_ClearHints => :void, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_image_symbols()
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Function
# File lib/sdl2_image.rb, line 33 def self.setup_image_symbols() symbols = [ :IMG_Linked_Version, :IMG_Init, :IMG_Quit, :IMG_LoadTyped_RW, :IMG_Load, :IMG_Load_RW, :IMG_LoadTexture, :IMG_LoadTexture_RW, :IMG_LoadTextureTyped_RW, :IMG_isICO, :IMG_isCUR, :IMG_isBMP, :IMG_isGIF, :IMG_isJPG, :IMG_isLBM, :IMG_isPCX, :IMG_isPNG, :IMG_isPNM, :IMG_isSVG, :IMG_isTIF, :IMG_isXCF, :IMG_isXPM, :IMG_isXV, :IMG_isWEBP, :IMG_LoadICO_RW, :IMG_LoadCUR_RW, :IMG_LoadBMP_RW, :IMG_LoadGIF_RW, :IMG_LoadJPG_RW, :IMG_LoadLBM_RW, :IMG_LoadPCX_RW, :IMG_LoadPNG_RW, :IMG_LoadPNM_RW, :IMG_LoadSVG_RW, :IMG_LoadTGA_RW, :IMG_LoadTIF_RW, :IMG_LoadXCF_RW, :IMG_LoadXPM_RW, :IMG_LoadXV_RW, :IMG_LoadWEBP_RW, :IMG_ReadXPMFromArray, :IMG_SavePNG, :IMG_SavePNG_RW, :IMG_SaveJPG, :IMG_SaveJPG_RW, ] args = { :IMG_Linked_Version => [], :IMG_Init => [:int], :IMG_Quit => [], :IMG_LoadTyped_RW => [:pointer, :int, :pointer], :IMG_Load => [:pointer], :IMG_Load_RW => [:pointer, :int], :IMG_LoadTexture => [:pointer, :pointer], :IMG_LoadTexture_RW => [:pointer, :pointer, :int], :IMG_LoadTextureTyped_RW => [:pointer, :pointer, :int, :pointer], :IMG_isICO => [:pointer], :IMG_isCUR => [:pointer], :IMG_isBMP => [:pointer], :IMG_isGIF => [:pointer], :IMG_isJPG => [:pointer], :IMG_isLBM => [:pointer], :IMG_isPCX => [:pointer], :IMG_isPNG => [:pointer], :IMG_isPNM => [:pointer], :IMG_isSVG => [:pointer], :IMG_isTIF => [:pointer], :IMG_isXCF => [:pointer], :IMG_isXPM => [:pointer], :IMG_isXV => [:pointer], :IMG_isWEBP => [:pointer], :IMG_LoadICO_RW => [:pointer], :IMG_LoadCUR_RW => [:pointer], :IMG_LoadBMP_RW => [:pointer], :IMG_LoadGIF_RW => [:pointer], :IMG_LoadJPG_RW => [:pointer], :IMG_LoadLBM_RW => [:pointer], :IMG_LoadPCX_RW => [:pointer], :IMG_LoadPNG_RW => [:pointer], :IMG_LoadPNM_RW => [:pointer], :IMG_LoadSVG_RW => [:pointer], :IMG_LoadTGA_RW => [:pointer], :IMG_LoadTIF_RW => [:pointer], :IMG_LoadXCF_RW => [:pointer], :IMG_LoadXPM_RW => [:pointer], :IMG_LoadXV_RW => [:pointer], :IMG_LoadWEBP_RW => [:pointer], :IMG_ReadXPMFromArray => [:pointer], :IMG_SavePNG => [:pointer, :pointer], :IMG_SavePNG_RW => [:pointer, :pointer, :int], :IMG_SaveJPG => [:pointer, :pointer, :int], :IMG_SaveJPG_RW => [:pointer, :pointer, :int, :int], } retvals = { :IMG_Linked_Version => :pointer, :IMG_Init => :int, :IMG_Quit => :void, :IMG_LoadTyped_RW => :pointer, :IMG_Load => :pointer, :IMG_Load_RW => :pointer, :IMG_LoadTexture => :pointer, :IMG_LoadTexture_RW => :pointer, :IMG_LoadTextureTyped_RW => :pointer, :IMG_isICO => :int, :IMG_isCUR => :int, :IMG_isBMP => :int, :IMG_isGIF => :int, :IMG_isJPG => :int, :IMG_isLBM => :int, :IMG_isPCX => :int, :IMG_isPNG => :int, :IMG_isPNM => :int, :IMG_isSVG => :int, :IMG_isTIF => :int, :IMG_isXCF => :int, :IMG_isXPM => :int, :IMG_isXV => :int, :IMG_isWEBP => :int, :IMG_LoadICO_RW => :pointer, :IMG_LoadCUR_RW => :pointer, :IMG_LoadBMP_RW => :pointer, :IMG_LoadGIF_RW => :pointer, :IMG_LoadJPG_RW => :pointer, :IMG_LoadLBM_RW => :pointer, :IMG_LoadPCX_RW => :pointer, :IMG_LoadPNG_RW => :pointer, :IMG_LoadPNM_RW => :pointer, :IMG_LoadSVG_RW => :pointer, :IMG_LoadTGA_RW => :pointer, :IMG_LoadTIF_RW => :pointer, :IMG_LoadXCF_RW => :pointer, :IMG_LoadXPM_RW => :pointer, :IMG_LoadXV_RW => :pointer, :IMG_LoadWEBP_RW => :pointer, :IMG_ReadXPMFromArray => :pointer, :IMG_SavePNG => :int, :IMG_SavePNG_RW => :int, :IMG_SaveJPG => :int, :IMG_SaveJPG_RW => :int, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_joystick_symbols()
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Function
# File lib/sdl2_joystick.rb, line 63 def self.setup_joystick_symbols() symbols = [ :SDL_LockJoysticks, :SDL_UnlockJoysticks, :SDL_NumJoysticks, :SDL_JoystickNameForIndex, :SDL_JoystickGetDevicePlayerIndex, :SDL_JoystickGetDeviceGUID, :SDL_JoystickGetDeviceVendor, :SDL_JoystickGetDeviceProduct, :SDL_JoystickGetDeviceProductVersion, :SDL_JoystickGetDeviceType, :SDL_JoystickGetDeviceInstanceID, :SDL_JoystickOpen, :SDL_JoystickFromInstanceID, :SDL_JoystickFromPlayerIndex, :SDL_JoystickAttachVirtual, :SDL_JoystickDetachVirtual, :SDL_JoystickIsVirtual, :SDL_JoystickSetVirtualAxis, :SDL_JoystickSetVirtualButton, :SDL_JoystickSetVirtualHat, :SDL_JoystickName, :SDL_JoystickGetPlayerIndex, :SDL_JoystickSetPlayerIndex, :SDL_JoystickGetGUID, :SDL_JoystickGetVendor, :SDL_JoystickGetProduct, :SDL_JoystickGetProductVersion, :SDL_JoystickGetSerial, :SDL_JoystickGetType, :SDL_JoystickGetGUIDString, :SDL_JoystickGetGUIDFromString, :SDL_JoystickGetAttached, :SDL_JoystickInstanceID, :SDL_JoystickNumAxes, :SDL_JoystickNumBalls, :SDL_JoystickNumHats, :SDL_JoystickNumButtons, :SDL_JoystickUpdate, :SDL_JoystickEventState, :SDL_JoystickGetAxis, :SDL_JoystickGetAxisInitialState, :SDL_JoystickGetHat, :SDL_JoystickGetBall, :SDL_JoystickGetButton, :SDL_JoystickRumble, :SDL_JoystickRumbleTriggers, :SDL_JoystickHasLED, :SDL_JoystickSetLED, :SDL_JoystickSendEffect, :SDL_JoystickClose, :SDL_JoystickCurrentPowerLevel, ] args = { :SDL_LockJoysticks => [], :SDL_UnlockJoysticks => [], :SDL_NumJoysticks => [], :SDL_JoystickNameForIndex => [:int], :SDL_JoystickGetDevicePlayerIndex => [:int], :SDL_JoystickGetDeviceGUID => [:int], :SDL_JoystickGetDeviceVendor => [:int], :SDL_JoystickGetDeviceProduct => [:int], :SDL_JoystickGetDeviceProductVersion => [:int], :SDL_JoystickGetDeviceType => [:int], :SDL_JoystickGetDeviceInstanceID => [:int], :SDL_JoystickOpen => [:int], :SDL_JoystickFromInstanceID => [:int], :SDL_JoystickFromPlayerIndex => [:int], :SDL_JoystickAttachVirtual => [:int, :int, :int, :int], :SDL_JoystickDetachVirtual => [:int], :SDL_JoystickIsVirtual => [:int], :SDL_JoystickSetVirtualAxis => [:pointer, :int, :short], :SDL_JoystickSetVirtualButton => [:pointer, :int, :uchar], :SDL_JoystickSetVirtualHat => [:pointer, :int, :uchar], :SDL_JoystickName => [:pointer], :SDL_JoystickGetPlayerIndex => [:pointer], :SDL_JoystickSetPlayerIndex => [:pointer, :int], :SDL_JoystickGetGUID => [:pointer], :SDL_JoystickGetVendor => [:pointer], :SDL_JoystickGetProduct => [:pointer], :SDL_JoystickGetProductVersion => [:pointer], :SDL_JoystickGetSerial => [:pointer], :SDL_JoystickGetType => [:pointer], :SDL_JoystickGetGUIDString => [SDL_JoystickGUID, :pointer, :int], :SDL_JoystickGetGUIDFromString => [:pointer], :SDL_JoystickGetAttached => [:pointer], :SDL_JoystickInstanceID => [:pointer], :SDL_JoystickNumAxes => [:pointer], :SDL_JoystickNumBalls => [:pointer], :SDL_JoystickNumHats => [:pointer], :SDL_JoystickNumButtons => [:pointer], :SDL_JoystickUpdate => [], :SDL_JoystickEventState => [:int], :SDL_JoystickGetAxis => [:pointer, :int], :SDL_JoystickGetAxisInitialState => [:pointer, :int, :pointer], :SDL_JoystickGetHat => [:pointer, :int], :SDL_JoystickGetBall => [:pointer, :int, :pointer, :pointer], :SDL_JoystickGetButton => [:pointer, :int], :SDL_JoystickRumble => [:pointer, :ushort, :ushort, :uint], :SDL_JoystickRumbleTriggers => [:pointer, :ushort, :ushort, :uint], :SDL_JoystickHasLED => [:pointer], :SDL_JoystickSetLED => [:pointer, :uchar, :uchar, :uchar], :SDL_JoystickSendEffect => [:pointer, :pointer, :int], :SDL_JoystickClose => [:pointer], :SDL_JoystickCurrentPowerLevel => [:pointer], } retvals = { :SDL_LockJoysticks => :void, :SDL_UnlockJoysticks => :void, :SDL_NumJoysticks => :int, :SDL_JoystickNameForIndex => :pointer, :SDL_JoystickGetDevicePlayerIndex => :int, :SDL_JoystickGetDeviceGUID => SDL_JoystickGUID, :SDL_JoystickGetDeviceVendor => :ushort, :SDL_JoystickGetDeviceProduct => :ushort, :SDL_JoystickGetDeviceProductVersion => :ushort, :SDL_JoystickGetDeviceType => :int, :SDL_JoystickGetDeviceInstanceID => :int, :SDL_JoystickOpen => :pointer, :SDL_JoystickFromInstanceID => :pointer, :SDL_JoystickFromPlayerIndex => :pointer, :SDL_JoystickAttachVirtual => :int, :SDL_JoystickDetachVirtual => :int, :SDL_JoystickIsVirtual => :int, :SDL_JoystickSetVirtualAxis => :int, :SDL_JoystickSetVirtualButton => :int, :SDL_JoystickSetVirtualHat => :int, :SDL_JoystickName => :pointer, :SDL_JoystickGetPlayerIndex => :int, :SDL_JoystickSetPlayerIndex => :void, :SDL_JoystickGetGUID => SDL_JoystickGUID, :SDL_JoystickGetVendor => :ushort, :SDL_JoystickGetProduct => :ushort, :SDL_JoystickGetProductVersion => :ushort, :SDL_JoystickGetSerial => :pointer, :SDL_JoystickGetType => :int, :SDL_JoystickGetGUIDString => :void, :SDL_JoystickGetGUIDFromString => SDL_JoystickGUID, :SDL_JoystickGetAttached => :int, :SDL_JoystickInstanceID => :int, :SDL_JoystickNumAxes => :int, :SDL_JoystickNumBalls => :int, :SDL_JoystickNumHats => :int, :SDL_JoystickNumButtons => :int, :SDL_JoystickUpdate => :void, :SDL_JoystickEventState => :int, :SDL_JoystickGetAxis => :short, :SDL_JoystickGetAxisInitialState => :int, :SDL_JoystickGetHat => :uchar, :SDL_JoystickGetBall => :int, :SDL_JoystickGetButton => :uchar, :SDL_JoystickRumble => :int, :SDL_JoystickRumbleTriggers => :int, :SDL_JoystickHasLED => :int, :SDL_JoystickSetLED => :int, :SDL_JoystickSendEffect => :int, :SDL_JoystickClose => :void, :SDL_JoystickCurrentPowerLevel => :int, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_keyboard_symbols()
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Function
# File lib/sdl2_keyboard.rb, line 34 def self.setup_keyboard_symbols() symbols = [ :SDL_GetKeyboardFocus, :SDL_GetKeyboardState, :SDL_GetModState, :SDL_SetModState, :SDL_GetKeyFromScancode, :SDL_GetScancodeFromKey, :SDL_GetScancodeName, :SDL_GetScancodeFromName, :SDL_GetKeyName, :SDL_GetKeyFromName, :SDL_StartTextInput, :SDL_IsTextInputActive, :SDL_StopTextInput, :SDL_SetTextInputRect, :SDL_HasScreenKeyboardSupport, :SDL_IsScreenKeyboardShown, ] args = { :SDL_GetKeyboardFocus => [], :SDL_GetKeyboardState => [:pointer], :SDL_GetModState => [], :SDL_SetModState => [:int], :SDL_GetKeyFromScancode => [:int], :SDL_GetScancodeFromKey => [:int], :SDL_GetScancodeName => [:int], :SDL_GetScancodeFromName => [:pointer], :SDL_GetKeyName => [:int], :SDL_GetKeyFromName => [:pointer], :SDL_StartTextInput => [], :SDL_IsTextInputActive => [], :SDL_StopTextInput => [], :SDL_SetTextInputRect => [:pointer], :SDL_HasScreenKeyboardSupport => [], :SDL_IsScreenKeyboardShown => [:pointer], } retvals = { :SDL_GetKeyboardFocus => :pointer, :SDL_GetKeyboardState => :pointer, :SDL_GetModState => :int, :SDL_SetModState => :void, :SDL_GetKeyFromScancode => :int, :SDL_GetScancodeFromKey => :int, :SDL_GetScancodeName => :pointer, :SDL_GetScancodeFromName => :int, :SDL_GetKeyName => :pointer, :SDL_GetKeyFromName => :int, :SDL_StartTextInput => :void, :SDL_IsTextInputActive => :int, :SDL_StopTextInput => :void, :SDL_SetTextInputRect => :void, :SDL_HasScreenKeyboardSupport => :int, :SDL_IsScreenKeyboardShown => :int, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_keycode_symbols()
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Function
# File lib/sdl2_keycode.rb, line 285 def self.setup_keycode_symbols() symbols = [ ] args = { } retvals = { } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_log_symbols()
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Function
# File lib/sdl2_log.rb, line 56 def self.setup_log_symbols() symbols = [ :SDL_LogSetAllPriority, :SDL_LogSetPriority, :SDL_LogGetPriority, :SDL_LogResetPriorities, :SDL_Log, :SDL_LogVerbose, :SDL_LogDebug, :SDL_LogInfo, :SDL_LogWarn, :SDL_LogError, :SDL_LogCritical, :SDL_LogMessage, :SDL_LogGetOutputFunction, :SDL_LogSetOutputFunction, ] args = { :SDL_LogSetAllPriority => [:int], :SDL_LogSetPriority => [:int, :int], :SDL_LogGetPriority => [:int], :SDL_LogResetPriorities => [], :SDL_Log => [:pointer], :SDL_LogVerbose => [:int, :pointer], :SDL_LogDebug => [:int, :pointer], :SDL_LogInfo => [:int, :pointer], :SDL_LogWarn => [:int, :pointer], :SDL_LogError => [:int, :pointer], :SDL_LogCritical => [:int, :pointer], :SDL_LogMessage => [:int, :int, :pointer], :SDL_LogGetOutputFunction => [:pointer, :pointer], :SDL_LogSetOutputFunction => [:SDL_LogOutputFunction, :pointer], } retvals = { :SDL_LogSetAllPriority => :void, :SDL_LogSetPriority => :void, :SDL_LogGetPriority => :int, :SDL_LogResetPriorities => :void, :SDL_Log => :void, :SDL_LogVerbose => :void, :SDL_LogDebug => :void, :SDL_LogInfo => :void, :SDL_LogWarn => :void, :SDL_LogError => :void, :SDL_LogCritical => :void, :SDL_LogMessage => :void, :SDL_LogGetOutputFunction => :void, :SDL_LogSetOutputFunction => :void, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_main_symbols()
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Function
# File lib/sdl2_main.rb, line 35 def self.setup_main_symbols() symbols = [ :SDL_Init, :SDL_InitSubSystem, :SDL_QuitSubSystem, :SDL_WasInit, :SDL_Quit, ] args = { :SDL_Init => [:uint], :SDL_InitSubSystem => [:uint], :SDL_QuitSubSystem => [:uint], :SDL_WasInit => [:uint], :SDL_Quit => [], } retvals = { :SDL_Init => :int, :SDL_InitSubSystem => :int, :SDL_QuitSubSystem => :void, :SDL_WasInit => :uint, :SDL_Quit => :void, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_messagebox_symbols()
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Function
# File lib/sdl2_messagebox.rb, line 75 def self.setup_messagebox_symbols() symbols = [ :SDL_ShowMessageBox, :SDL_ShowSimpleMessageBox, ] args = { :SDL_ShowMessageBox => [:pointer, :pointer], :SDL_ShowSimpleMessageBox => [:uint, :pointer, :pointer, :pointer], } retvals = { :SDL_ShowMessageBox => :int, :SDL_ShowSimpleMessageBox => :int, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_misc_symbols()
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Function
# File lib/sdl2_misc.rb, line 25 def self.setup_misc_symbols() symbols = [ :SDL_OpenURL, ] args = { :SDL_OpenURL => [:pointer], } retvals = { :SDL_OpenURL => :int, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_mixer_symbols()
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Function
# File lib/sdl2_mixer.rb, line 72 def self.setup_mixer_symbols() symbols = [ :Mix_Linked_Version, :Mix_Init, :Mix_Quit, :Mix_OpenAudio, :Mix_OpenAudioDevice, :Mix_AllocateChannels, :Mix_QuerySpec, :Mix_LoadWAV_RW, :Mix_LoadMUS, :Mix_LoadMUS_RW, :Mix_LoadMUSType_RW, :Mix_QuickLoad_WAV, :Mix_QuickLoad_RAW, :Mix_FreeChunk, :Mix_FreeMusic, :Mix_GetNumChunkDecoders, :Mix_GetChunkDecoder, :Mix_HasChunkDecoder, :Mix_GetNumMusicDecoders, :Mix_GetMusicDecoder, :Mix_HasMusicDecoder, :Mix_GetMusicType, :Mix_SetPostMix, :Mix_HookMusic, :Mix_HookMusicFinished, :Mix_GetMusicHookData, :Mix_ChannelFinished, :Mix_RegisterEffect, :Mix_UnregisterEffect, :Mix_UnregisterAllEffects, :Mix_SetPanning, :Mix_SetPosition, :Mix_SetDistance, :Mix_SetReverseStereo, :Mix_ReserveChannels, :Mix_GroupChannel, :Mix_GroupChannels, :Mix_GroupAvailable, :Mix_GroupCount, :Mix_GroupOldest, :Mix_GroupNewer, :Mix_PlayChannelTimed, :Mix_PlayMusic, :Mix_FadeInMusic, :Mix_FadeInMusicPos, :Mix_FadeInChannelTimed, :Mix_Volume, :Mix_VolumeChunk, :Mix_VolumeMusic, :Mix_HaltChannel, :Mix_HaltGroup, :Mix_HaltMusic, :Mix_ExpireChannel, :Mix_FadeOutChannel, :Mix_FadeOutGroup, :Mix_FadeOutMusic, :Mix_FadingMusic, :Mix_FadingChannel, :Mix_Pause, :Mix_Resume, :Mix_Paused, :Mix_PauseMusic, :Mix_ResumeMusic, :Mix_RewindMusic, :Mix_PausedMusic, :Mix_SetMusicPosition, :Mix_Playing, :Mix_PlayingMusic, :Mix_SetMusicCMD, :Mix_SetSynchroValue, :Mix_GetSynchroValue, :Mix_SetSoundFonts, :Mix_GetSoundFonts, :Mix_EachSoundFont, :Mix_GetChunk, :Mix_CloseAudio, ] args = { :Mix_Linked_Version => [], :Mix_Init => [:int], :Mix_Quit => [], :Mix_OpenAudio => [:int, :ushort, :int, :int], :Mix_OpenAudioDevice => [:int, :ushort, :int, :int, :pointer, :int], :Mix_AllocateChannels => [:int], :Mix_QuerySpec => [:pointer, :pointer, :pointer], :Mix_LoadWAV_RW => [:pointer, :int], :Mix_LoadMUS => [:pointer], :Mix_LoadMUS_RW => [:pointer, :int], :Mix_LoadMUSType_RW => [:pointer, :int, :int], :Mix_QuickLoad_WAV => [:pointer], :Mix_QuickLoad_RAW => [:pointer, :uint], :Mix_FreeChunk => [:pointer], :Mix_FreeMusic => [:pointer], :Mix_GetNumChunkDecoders => [], :Mix_GetChunkDecoder => [:int], :Mix_HasChunkDecoder => [:pointer], :Mix_GetNumMusicDecoders => [], :Mix_GetMusicDecoder => [:int], :Mix_HasMusicDecoder => [:pointer], :Mix_GetMusicType => [:pointer], :Mix_SetPostMix => [:pointer, :pointer], :Mix_HookMusic => [:pointer, :pointer], :Mix_HookMusicFinished => [:pointer], :Mix_GetMusicHookData => [], :Mix_ChannelFinished => [:pointer], :Mix_RegisterEffect => [:int, :Mix_EffectFunc_t, :Mix_EffectDone_t, :pointer], :Mix_UnregisterEffect => [:int, :Mix_EffectFunc_t], :Mix_UnregisterAllEffects => [:int], :Mix_SetPanning => [:int, :uchar, :uchar], :Mix_SetPosition => [:int, :short, :uchar], :Mix_SetDistance => [:int, :uchar], :Mix_SetReverseStereo => [:int, :int], :Mix_ReserveChannels => [:int], :Mix_GroupChannel => [:int, :int], :Mix_GroupChannels => [:int, :int, :int], :Mix_GroupAvailable => [:int], :Mix_GroupCount => [:int], :Mix_GroupOldest => [:int], :Mix_GroupNewer => [:int], :Mix_PlayChannelTimed => [:int, :pointer, :int, :int], :Mix_PlayMusic => [:pointer, :int], :Mix_FadeInMusic => [:pointer, :int, :int], :Mix_FadeInMusicPos => [:pointer, :int, :int, :double], :Mix_FadeInChannelTimed => [:int, :pointer, :int, :int, :int], :Mix_Volume => [:int, :int], :Mix_VolumeChunk => [:pointer, :int], :Mix_VolumeMusic => [:int], :Mix_HaltChannel => [:int], :Mix_HaltGroup => [:int], :Mix_HaltMusic => [], :Mix_ExpireChannel => [:int, :int], :Mix_FadeOutChannel => [:int, :int], :Mix_FadeOutGroup => [:int, :int], :Mix_FadeOutMusic => [:int], :Mix_FadingMusic => [], :Mix_FadingChannel => [:int], :Mix_Pause => [:int], :Mix_Resume => [:int], :Mix_Paused => [:int], :Mix_PauseMusic => [], :Mix_ResumeMusic => [], :Mix_RewindMusic => [], :Mix_PausedMusic => [], :Mix_SetMusicPosition => [:double], :Mix_Playing => [:int], :Mix_PlayingMusic => [], :Mix_SetMusicCMD => [:pointer], :Mix_SetSynchroValue => [:int], :Mix_GetSynchroValue => [], :Mix_SetSoundFonts => [:pointer], :Mix_GetSoundFonts => [], :Mix_EachSoundFont => [:pointer, :pointer], :Mix_GetChunk => [:int], :Mix_CloseAudio => [], } retvals = { :Mix_Linked_Version => :pointer, :Mix_Init => :int, :Mix_Quit => :void, :Mix_OpenAudio => :int, :Mix_OpenAudioDevice => :int, :Mix_AllocateChannels => :int, :Mix_QuerySpec => :int, :Mix_LoadWAV_RW => :pointer, :Mix_LoadMUS => :pointer, :Mix_LoadMUS_RW => :pointer, :Mix_LoadMUSType_RW => :pointer, :Mix_QuickLoad_WAV => :pointer, :Mix_QuickLoad_RAW => :pointer, :Mix_FreeChunk => :void, :Mix_FreeMusic => :void, :Mix_GetNumChunkDecoders => :int, :Mix_GetChunkDecoder => :pointer, :Mix_HasChunkDecoder => :int, :Mix_GetNumMusicDecoders => :int, :Mix_GetMusicDecoder => :pointer, :Mix_HasMusicDecoder => :int, :Mix_GetMusicType => :int, :Mix_SetPostMix => :void, :Mix_HookMusic => :void, :Mix_HookMusicFinished => :void, :Mix_GetMusicHookData => :pointer, :Mix_ChannelFinished => :void, :Mix_RegisterEffect => :int, :Mix_UnregisterEffect => :int, :Mix_UnregisterAllEffects => :int, :Mix_SetPanning => :int, :Mix_SetPosition => :int, :Mix_SetDistance => :int, :Mix_SetReverseStereo => :int, :Mix_ReserveChannels => :int, :Mix_GroupChannel => :int, :Mix_GroupChannels => :int, :Mix_GroupAvailable => :int, :Mix_GroupCount => :int, :Mix_GroupOldest => :int, :Mix_GroupNewer => :int, :Mix_PlayChannelTimed => :int, :Mix_PlayMusic => :int, :Mix_FadeInMusic => :int, :Mix_FadeInMusicPos => :int, :Mix_FadeInChannelTimed => :int, :Mix_Volume => :int, :Mix_VolumeChunk => :int, :Mix_VolumeMusic => :int, :Mix_HaltChannel => :int, :Mix_HaltGroup => :int, :Mix_HaltMusic => :int, :Mix_ExpireChannel => :int, :Mix_FadeOutChannel => :int, :Mix_FadeOutGroup => :int, :Mix_FadeOutMusic => :int, :Mix_FadingMusic => :int, :Mix_FadingChannel => :int, :Mix_Pause => :void, :Mix_Resume => :void, :Mix_Paused => :int, :Mix_PauseMusic => :void, :Mix_ResumeMusic => :void, :Mix_RewindMusic => :void, :Mix_PausedMusic => :int, :Mix_SetMusicPosition => :int, :Mix_Playing => :int, :Mix_PlayingMusic => :int, :Mix_SetMusicCMD => :int, :Mix_SetSynchroValue => :int, :Mix_GetSynchroValue => :int, :Mix_SetSoundFonts => :int, :Mix_GetSoundFonts => :pointer, :Mix_EachSoundFont => :int, :Mix_GetChunk => :pointer, :Mix_CloseAudio => :void, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_mouse_symbols()
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Function
# File lib/sdl2_mouse.rb, line 47 def self.setup_mouse_symbols() symbols = [ :SDL_GetMouseFocus, :SDL_GetMouseState, :SDL_GetGlobalMouseState, :SDL_GetRelativeMouseState, :SDL_WarpMouseInWindow, :SDL_WarpMouseGlobal, :SDL_SetRelativeMouseMode, :SDL_CaptureMouse, :SDL_GetRelativeMouseMode, :SDL_CreateCursor, :SDL_CreateColorCursor, :SDL_CreateSystemCursor, :SDL_SetCursor, :SDL_GetCursor, :SDL_GetDefaultCursor, :SDL_FreeCursor, :SDL_ShowCursor, ] args = { :SDL_GetMouseFocus => [], :SDL_GetMouseState => [:pointer, :pointer], :SDL_GetGlobalMouseState => [:pointer, :pointer], :SDL_GetRelativeMouseState => [:pointer, :pointer], :SDL_WarpMouseInWindow => [:pointer, :int, :int], :SDL_WarpMouseGlobal => [:int, :int], :SDL_SetRelativeMouseMode => [:int], :SDL_CaptureMouse => [:int], :SDL_GetRelativeMouseMode => [], :SDL_CreateCursor => [:pointer, :pointer, :int, :int, :int, :int], :SDL_CreateColorCursor => [:pointer, :int, :int], :SDL_CreateSystemCursor => [:int], :SDL_SetCursor => [:pointer], :SDL_GetCursor => [], :SDL_GetDefaultCursor => [], :SDL_FreeCursor => [:pointer], :SDL_ShowCursor => [:int], } retvals = { :SDL_GetMouseFocus => :pointer, :SDL_GetMouseState => :uint, :SDL_GetGlobalMouseState => :uint, :SDL_GetRelativeMouseState => :uint, :SDL_WarpMouseInWindow => :void, :SDL_WarpMouseGlobal => :int, :SDL_SetRelativeMouseMode => :int, :SDL_CaptureMouse => :int, :SDL_GetRelativeMouseMode => :int, :SDL_CreateCursor => :pointer, :SDL_CreateColorCursor => :pointer, :SDL_CreateSystemCursor => :pointer, :SDL_SetCursor => :void, :SDL_GetCursor => :pointer, :SDL_GetDefaultCursor => :pointer, :SDL_FreeCursor => :void, :SDL_ShowCursor => :int, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_pixels_symbols()
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Function
# File lib/sdl2_pixels.rb, line 165 def self.setup_pixels_symbols() symbols = [ :SDL_GetPixelFormatName, :SDL_PixelFormatEnumToMasks, :SDL_MasksToPixelFormatEnum, :SDL_AllocFormat, :SDL_FreeFormat, :SDL_AllocPalette, :SDL_SetPixelFormatPalette, :SDL_SetPaletteColors, :SDL_FreePalette, :SDL_MapRGB, :SDL_MapRGBA, :SDL_GetRGB, :SDL_GetRGBA, :SDL_CalculateGammaRamp, ] args = { :SDL_GetPixelFormatName => [:uint], :SDL_PixelFormatEnumToMasks => [:uint, :pointer, :pointer, :pointer, :pointer, :pointer], :SDL_MasksToPixelFormatEnum => [:int, :uint, :uint, :uint, :uint], :SDL_AllocFormat => [:uint], :SDL_FreeFormat => [:pointer], :SDL_AllocPalette => [:int], :SDL_SetPixelFormatPalette => [:pointer, :pointer], :SDL_SetPaletteColors => [:pointer, :pointer, :int, :int], :SDL_FreePalette => [:pointer], :SDL_MapRGB => [:pointer, :uchar, :uchar, :uchar], :SDL_MapRGBA => [:pointer, :uchar, :uchar, :uchar, :uchar], :SDL_GetRGB => [:uint, :pointer, :pointer, :pointer, :pointer], :SDL_GetRGBA => [:uint, :pointer, :pointer, :pointer, :pointer, :pointer], :SDL_CalculateGammaRamp => [:float, :pointer], } retvals = { :SDL_GetPixelFormatName => :pointer, :SDL_PixelFormatEnumToMasks => :int, :SDL_MasksToPixelFormatEnum => :uint, :SDL_AllocFormat => :pointer, :SDL_FreeFormat => :void, :SDL_AllocPalette => :pointer, :SDL_SetPixelFormatPalette => :int, :SDL_SetPaletteColors => :int, :SDL_FreePalette => :void, :SDL_MapRGB => :uint, :SDL_MapRGBA => :uint, :SDL_GetRGB => :void, :SDL_GetRGBA => :void, :SDL_CalculateGammaRamp => :void, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_platform_symbols()
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Function
# File lib/sdl2_platform.rb, line 25 def self.setup_platform_symbols() symbols = [ :SDL_GetPlatform, ] args = { :SDL_GetPlatform => [], } retvals = { :SDL_GetPlatform => :pointer, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_power_symbols()
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Function
# File lib/sdl2_power.rb, line 31 def self.setup_power_symbols() symbols = [ :SDL_GetPowerInfo, ] args = { :SDL_GetPowerInfo => [:pointer, :pointer], } retvals = { :SDL_GetPowerInfo => :int, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_rect_symbols()
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Function
# File lib/sdl2_rect.rb, line 70 def self.setup_rect_symbols() symbols = [ :SDL_HasIntersection, :SDL_IntersectRect, :SDL_UnionRect, :SDL_EnclosePoints, :SDL_IntersectRectAndLine, ] args = { :SDL_HasIntersection => [:pointer, :pointer], :SDL_IntersectRect => [:pointer, :pointer, :pointer], :SDL_UnionRect => [:pointer, :pointer, :pointer], :SDL_EnclosePoints => [:pointer, :int, :pointer, :pointer], :SDL_IntersectRectAndLine => [:pointer, :pointer, :pointer, :pointer, :pointer], } retvals = { :SDL_HasIntersection => :int, :SDL_IntersectRect => :int, :SDL_UnionRect => :void, :SDL_EnclosePoints => :int, :SDL_IntersectRectAndLine => :int, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_render_symbols()
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Function
# File lib/sdl2_render.rb, line 57 def self.setup_render_symbols() symbols = [ :SDL_GetNumRenderDrivers, :SDL_GetRenderDriverInfo, :SDL_CreateWindowAndRenderer, :SDL_CreateRenderer, :SDL_CreateSoftwareRenderer, :SDL_GetRenderer, :SDL_GetRendererInfo, :SDL_GetRendererOutputSize, :SDL_CreateTexture, :SDL_CreateTextureFromSurface, :SDL_QueryTexture, :SDL_SetTextureColorMod, :SDL_GetTextureColorMod, :SDL_SetTextureAlphaMod, :SDL_GetTextureAlphaMod, :SDL_SetTextureBlendMode, :SDL_GetTextureBlendMode, :SDL_SetTextureScaleMode, :SDL_GetTextureScaleMode, :SDL_UpdateTexture, :SDL_UpdateYUVTexture, :SDL_UpdateNVTexture, :SDL_LockTexture, :SDL_LockTextureToSurface, :SDL_UnlockTexture, :SDL_RenderTargetSupported, :SDL_SetRenderTarget, :SDL_GetRenderTarget, :SDL_RenderSetLogicalSize, :SDL_RenderGetLogicalSize, :SDL_RenderSetIntegerScale, :SDL_RenderGetIntegerScale, :SDL_RenderSetViewport, :SDL_RenderGetViewport, :SDL_RenderSetClipRect, :SDL_RenderGetClipRect, :SDL_RenderIsClipEnabled, :SDL_RenderSetScale, :SDL_RenderGetScale, :SDL_SetRenderDrawColor, :SDL_GetRenderDrawColor, :SDL_SetRenderDrawBlendMode, :SDL_GetRenderDrawBlendMode, :SDL_RenderClear, :SDL_RenderDrawPoint, :SDL_RenderDrawPoints, :SDL_RenderDrawLine, :SDL_RenderDrawLines, :SDL_RenderDrawRect, :SDL_RenderDrawRects, :SDL_RenderFillRect, :SDL_RenderFillRects, :SDL_RenderCopy, :SDL_RenderCopyEx, :SDL_RenderDrawPointF, :SDL_RenderDrawPointsF, :SDL_RenderDrawLineF, :SDL_RenderDrawLinesF, :SDL_RenderDrawRectF, :SDL_RenderDrawRectsF, :SDL_RenderFillRectF, :SDL_RenderFillRectsF, :SDL_RenderCopyF, :SDL_RenderCopyExF, :SDL_RenderReadPixels, :SDL_RenderPresent, :SDL_DestroyTexture, :SDL_DestroyRenderer, :SDL_RenderFlush, :SDL_GL_BindTexture, :SDL_GL_UnbindTexture, :SDL_RenderGetMetalLayer, :SDL_RenderGetMetalCommandEncoder, ] args = { :SDL_GetNumRenderDrivers => [], :SDL_GetRenderDriverInfo => [:int, :pointer], :SDL_CreateWindowAndRenderer => [:int, :int, :uint, :pointer, :pointer], :SDL_CreateRenderer => [:pointer, :int, :uint], :SDL_CreateSoftwareRenderer => [:pointer], :SDL_GetRenderer => [:pointer], :SDL_GetRendererInfo => [:pointer, :pointer], :SDL_GetRendererOutputSize => [:pointer, :pointer, :pointer], :SDL_CreateTexture => [:pointer, :uint, :int, :int, :int], :SDL_CreateTextureFromSurface => [:pointer, :pointer], :SDL_QueryTexture => [:pointer, :pointer, :pointer, :pointer, :pointer], :SDL_SetTextureColorMod => [:pointer, :uchar, :uchar, :uchar], :SDL_GetTextureColorMod => [:pointer, :pointer, :pointer, :pointer], :SDL_SetTextureAlphaMod => [:pointer, :uchar], :SDL_GetTextureAlphaMod => [:pointer, :pointer], :SDL_SetTextureBlendMode => [:pointer, :int], :SDL_GetTextureBlendMode => [:pointer, :pointer], :SDL_SetTextureScaleMode => [:pointer, :int], :SDL_GetTextureScaleMode => [:pointer, :pointer], :SDL_UpdateTexture => [:pointer, :pointer, :pointer, :int], :SDL_UpdateYUVTexture => [:pointer, :pointer, :pointer, :int, :pointer, :int, :pointer, :int], :SDL_UpdateNVTexture => [:pointer, :pointer, :pointer, :int, :pointer, :int], :SDL_LockTexture => [:pointer, :pointer, :pointer, :pointer], :SDL_LockTextureToSurface => [:pointer, :pointer, :pointer], :SDL_UnlockTexture => [:pointer], :SDL_RenderTargetSupported => [:pointer], :SDL_SetRenderTarget => [:pointer, :pointer], :SDL_GetRenderTarget => [:pointer], :SDL_RenderSetLogicalSize => [:pointer, :int, :int], :SDL_RenderGetLogicalSize => [:pointer, :pointer, :pointer], :SDL_RenderSetIntegerScale => [:pointer, :int], :SDL_RenderGetIntegerScale => [:pointer], :SDL_RenderSetViewport => [:pointer, :pointer], :SDL_RenderGetViewport => [:pointer, :pointer], :SDL_RenderSetClipRect => [:pointer, :pointer], :SDL_RenderGetClipRect => [:pointer, :pointer], :SDL_RenderIsClipEnabled => [:pointer], :SDL_RenderSetScale => [:pointer, :float, :float], :SDL_RenderGetScale => [:pointer, :pointer, :pointer], :SDL_SetRenderDrawColor => [:pointer, :uchar, :uchar, :uchar, :uchar], :SDL_GetRenderDrawColor => [:pointer, :pointer, :pointer, :pointer, :pointer], :SDL_SetRenderDrawBlendMode => [:pointer, :int], :SDL_GetRenderDrawBlendMode => [:pointer, :pointer], :SDL_RenderClear => [:pointer], :SDL_RenderDrawPoint => [:pointer, :int, :int], :SDL_RenderDrawPoints => [:pointer, :pointer, :int], :SDL_RenderDrawLine => [:pointer, :int, :int, :int, :int], :SDL_RenderDrawLines => [:pointer, :pointer, :int], :SDL_RenderDrawRect => [:pointer, :pointer], :SDL_RenderDrawRects => [:pointer, :pointer, :int], :SDL_RenderFillRect => [:pointer, :pointer], :SDL_RenderFillRects => [:pointer, :pointer, :int], :SDL_RenderCopy => [:pointer, :pointer, :pointer, :pointer], :SDL_RenderCopyEx => [:pointer, :pointer, :pointer, :pointer, :double, :pointer, :int], :SDL_RenderDrawPointF => [:pointer, :float, :float], :SDL_RenderDrawPointsF => [:pointer, :pointer, :int], :SDL_RenderDrawLineF => [:pointer, :float, :float, :float, :float], :SDL_RenderDrawLinesF => [:pointer, :pointer, :int], :SDL_RenderDrawRectF => [:pointer, :pointer], :SDL_RenderDrawRectsF => [:pointer, :pointer, :int], :SDL_RenderFillRectF => [:pointer, :pointer], :SDL_RenderFillRectsF => [:pointer, :pointer, :int], :SDL_RenderCopyF => [:pointer, :pointer, :pointer, :pointer], :SDL_RenderCopyExF => [:pointer, :pointer, :pointer, :pointer, :double, :pointer, :int], :SDL_RenderReadPixels => [:pointer, :pointer, :uint, :pointer, :int], :SDL_RenderPresent => [:pointer], :SDL_DestroyTexture => [:pointer], :SDL_DestroyRenderer => [:pointer], :SDL_RenderFlush => [:pointer], :SDL_GL_BindTexture => [:pointer, :pointer, :pointer], :SDL_GL_UnbindTexture => [:pointer], :SDL_RenderGetMetalLayer => [:pointer], :SDL_RenderGetMetalCommandEncoder => [:pointer], } retvals = { :SDL_GetNumRenderDrivers => :int, :SDL_GetRenderDriverInfo => :int, :SDL_CreateWindowAndRenderer => :int, :SDL_CreateRenderer => :pointer, :SDL_CreateSoftwareRenderer => :pointer, :SDL_GetRenderer => :pointer, :SDL_GetRendererInfo => :int, :SDL_GetRendererOutputSize => :int, :SDL_CreateTexture => :pointer, :SDL_CreateTextureFromSurface => :pointer, :SDL_QueryTexture => :int, :SDL_SetTextureColorMod => :int, :SDL_GetTextureColorMod => :int, :SDL_SetTextureAlphaMod => :int, :SDL_GetTextureAlphaMod => :int, :SDL_SetTextureBlendMode => :int, :SDL_GetTextureBlendMode => :int, :SDL_SetTextureScaleMode => :int, :SDL_GetTextureScaleMode => :int, :SDL_UpdateTexture => :int, :SDL_UpdateYUVTexture => :int, :SDL_UpdateNVTexture => :int, :SDL_LockTexture => :int, :SDL_LockTextureToSurface => :int, :SDL_UnlockTexture => :void, :SDL_RenderTargetSupported => :int, :SDL_SetRenderTarget => :int, :SDL_GetRenderTarget => :pointer, :SDL_RenderSetLogicalSize => :int, :SDL_RenderGetLogicalSize => :void, :SDL_RenderSetIntegerScale => :int, :SDL_RenderGetIntegerScale => :int, :SDL_RenderSetViewport => :int, :SDL_RenderGetViewport => :void, :SDL_RenderSetClipRect => :int, :SDL_RenderGetClipRect => :void, :SDL_RenderIsClipEnabled => :int, :SDL_RenderSetScale => :int, :SDL_RenderGetScale => :void, :SDL_SetRenderDrawColor => :int, :SDL_GetRenderDrawColor => :int, :SDL_SetRenderDrawBlendMode => :int, :SDL_GetRenderDrawBlendMode => :int, :SDL_RenderClear => :int, :SDL_RenderDrawPoint => :int, :SDL_RenderDrawPoints => :int, :SDL_RenderDrawLine => :int, :SDL_RenderDrawLines => :int, :SDL_RenderDrawRect => :int, :SDL_RenderDrawRects => :int, :SDL_RenderFillRect => :int, :SDL_RenderFillRects => :int, :SDL_RenderCopy => :int, :SDL_RenderCopyEx => :int, :SDL_RenderDrawPointF => :int, :SDL_RenderDrawPointsF => :int, :SDL_RenderDrawLineF => :int, :SDL_RenderDrawLinesF => :int, :SDL_RenderDrawRectF => :int, :SDL_RenderDrawRectsF => :int, :SDL_RenderFillRectF => :int, :SDL_RenderFillRectsF => :int, :SDL_RenderCopyF => :int, :SDL_RenderCopyExF => :int, :SDL_RenderReadPixels => :int, :SDL_RenderPresent => :void, :SDL_DestroyTexture => :void, :SDL_DestroyRenderer => :void, :SDL_RenderFlush => :int, :SDL_GL_BindTexture => :int, :SDL_GL_UnbindTexture => :int, :SDL_RenderGetMetalLayer => :pointer, :SDL_RenderGetMetalCommandEncoder => :pointer, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_rwops_symbols()
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Function
# File lib/sdl2_rwops.rb, line 107 def self.setup_rwops_symbols() symbols = [ :SDL_RWFromFile, :SDL_RWFromFP, :SDL_RWFromMem, :SDL_RWFromConstMem, :SDL_AllocRW, :SDL_FreeRW, :SDL_RWsize, :SDL_RWseek, :SDL_RWtell, :SDL_RWread, :SDL_RWwrite, :SDL_RWclose, :SDL_LoadFile_RW, :SDL_LoadFile, :SDL_ReadU8, :SDL_ReadLE16, :SDL_ReadBE16, :SDL_ReadLE32, :SDL_ReadBE32, :SDL_ReadLE64, :SDL_ReadBE64, :SDL_WriteU8, :SDL_WriteLE16, :SDL_WriteBE16, :SDL_WriteLE32, :SDL_WriteBE32, :SDL_WriteLE64, :SDL_WriteBE64, ] args = { :SDL_RWFromFile => [:pointer, :pointer], :SDL_RWFromFP => [:pointer, :int], :SDL_RWFromMem => [:pointer, :int], :SDL_RWFromConstMem => [:pointer, :int], :SDL_AllocRW => [], :SDL_FreeRW => [:pointer], :SDL_RWsize => [:pointer], :SDL_RWseek => [:pointer, :long_long, :int], :SDL_RWtell => [:pointer], :SDL_RWread => [:pointer, :pointer, :ulong, :ulong], :SDL_RWwrite => [:pointer, :pointer, :ulong, :ulong], :SDL_RWclose => [:pointer], :SDL_LoadFile_RW => [:pointer, :pointer, :int], :SDL_LoadFile => [:pointer, :pointer], :SDL_ReadU8 => [:pointer], :SDL_ReadLE16 => [:pointer], :SDL_ReadBE16 => [:pointer], :SDL_ReadLE32 => [:pointer], :SDL_ReadBE32 => [:pointer], :SDL_ReadLE64 => [:pointer], :SDL_ReadBE64 => [:pointer], :SDL_WriteU8 => [:pointer, :uchar], :SDL_WriteLE16 => [:pointer, :ushort], :SDL_WriteBE16 => [:pointer, :ushort], :SDL_WriteLE32 => [:pointer, :uint], :SDL_WriteBE32 => [:pointer, :uint], :SDL_WriteLE64 => [:pointer, :ulong_long], :SDL_WriteBE64 => [:pointer, :ulong_long], } retvals = { :SDL_RWFromFile => :pointer, :SDL_RWFromFP => :pointer, :SDL_RWFromMem => :pointer, :SDL_RWFromConstMem => :pointer, :SDL_AllocRW => :pointer, :SDL_FreeRW => :void, :SDL_RWsize => :long_long, :SDL_RWseek => :long_long, :SDL_RWtell => :long_long, :SDL_RWread => :size_t, :SDL_RWwrite => :size_t, :SDL_RWclose => :int, :SDL_LoadFile_RW => :pointer, :SDL_LoadFile => :pointer, :SDL_ReadU8 => :uchar, :SDL_ReadLE16 => :ushort, :SDL_ReadBE16 => :ushort, :SDL_ReadLE32 => :uint, :SDL_ReadBE32 => :uint, :SDL_ReadLE64 => :ulong_long, :SDL_ReadBE64 => :ulong_long, :SDL_WriteU8 => :size_t, :SDL_WriteLE16 => :size_t, :SDL_WriteBE16 => :size_t, :SDL_WriteLE32 => :size_t, :SDL_WriteBE32 => :size_t, :SDL_WriteLE64 => :size_t, :SDL_WriteBE64 => :size_t, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_scancode_symbols()
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Function
# File lib/sdl2_scancode.rb, line 270 def self.setup_scancode_symbols() symbols = [ ] args = { } retvals = { } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_sensor_symbols()
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Function
# File lib/sdl2_sensor.rb, line 31 def self.setup_sensor_symbols() symbols = [ :SDL_LockSensors, :SDL_UnlockSensors, :SDL_NumSensors, :SDL_SensorGetDeviceName, :SDL_SensorGetDeviceType, :SDL_SensorGetDeviceNonPortableType, :SDL_SensorGetDeviceInstanceID, :SDL_SensorOpen, :SDL_SensorFromInstanceID, :SDL_SensorGetName, :SDL_SensorGetType, :SDL_SensorGetNonPortableType, :SDL_SensorGetInstanceID, :SDL_SensorGetData, :SDL_SensorClose, :SDL_SensorUpdate, ] args = { :SDL_LockSensors => [], :SDL_UnlockSensors => [], :SDL_NumSensors => [], :SDL_SensorGetDeviceName => [:int], :SDL_SensorGetDeviceType => [:int], :SDL_SensorGetDeviceNonPortableType => [:int], :SDL_SensorGetDeviceInstanceID => [:int], :SDL_SensorOpen => [:int], :SDL_SensorFromInstanceID => [:int], :SDL_SensorGetName => [:pointer], :SDL_SensorGetType => [:pointer], :SDL_SensorGetNonPortableType => [:pointer], :SDL_SensorGetInstanceID => [:pointer], :SDL_SensorGetData => [:pointer, :pointer, :int], :SDL_SensorClose => [:pointer], :SDL_SensorUpdate => [], } retvals = { :SDL_LockSensors => :void, :SDL_UnlockSensors => :void, :SDL_NumSensors => :int, :SDL_SensorGetDeviceName => :pointer, :SDL_SensorGetDeviceType => :int, :SDL_SensorGetDeviceNonPortableType => :int, :SDL_SensorGetDeviceInstanceID => :int, :SDL_SensorOpen => :pointer, :SDL_SensorFromInstanceID => :pointer, :SDL_SensorGetName => :pointer, :SDL_SensorGetType => :int, :SDL_SensorGetNonPortableType => :int, :SDL_SensorGetInstanceID => :int, :SDL_SensorGetData => :int, :SDL_SensorClose => :void, :SDL_SensorUpdate => :void, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_shape_symbols()
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Function
# File lib/sdl2_shape.rb, line 48 def self.setup_shape_symbols() symbols = [ :SDL_CreateShapedWindow, :SDL_IsShapedWindow, :SDL_SetWindowShape, :SDL_GetShapedWindowMode, ] args = { :SDL_CreateShapedWindow => [:pointer, :uint, :uint, :uint, :uint, :uint], :SDL_IsShapedWindow => [:pointer], :SDL_SetWindowShape => [:pointer, :pointer, :pointer], :SDL_GetShapedWindowMode => [:pointer, :pointer], } retvals = { :SDL_CreateShapedWindow => :pointer, :SDL_IsShapedWindow => :int, :SDL_SetWindowShape => :int, :SDL_GetShapedWindowMode => :int, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_stdinc_symbols()
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Function
# File lib/sdl2_stdinc.rb, line 49 def self.setup_stdinc_symbols() symbols = [ :SDL_malloc, :SDL_calloc, :SDL_realloc, :SDL_free, :SDL_GetMemoryFunctions, :SDL_SetMemoryFunctions, :SDL_GetNumAllocations, :SDL_getenv, :SDL_setenv, :SDL_qsort, :SDL_abs, :SDL_isalpha, :SDL_isalnum, :SDL_isblank, :SDL_iscntrl, :SDL_isdigit, :SDL_isxdigit, :SDL_ispunct, :SDL_isspace, :SDL_isupper, :SDL_islower, :SDL_isprint, :SDL_isgraph, :SDL_toupper, :SDL_tolower, :SDL_crc32, :SDL_memset, :SDL_memset4, :SDL_memcpy, :SDL_memmove, :SDL_memcmp, :SDL_wcslen, :SDL_wcslcpy, :SDL_wcslcat, :SDL_wcsdup, :SDL_wcsstr, :SDL_wcscmp, :SDL_wcsncmp, :SDL_wcscasecmp, :SDL_wcsncasecmp, :SDL_strlen, :SDL_strlcpy, :SDL_utf8strlcpy, :SDL_strlcat, :SDL_strdup, :SDL_strrev, :SDL_strupr, :SDL_strlwr, :SDL_strchr, :SDL_strrchr, :SDL_strstr, :SDL_strtokr, :SDL_utf8strlen, :SDL_itoa, :SDL_uitoa, :SDL_ltoa, :SDL_ultoa, :SDL_lltoa, :SDL_ulltoa, :SDL_atoi, :SDL_atof, :SDL_strtol, :SDL_strtoul, :SDL_strtoll, :SDL_strtoull, :SDL_strtod, :SDL_strcmp, :SDL_strncmp, :SDL_strcasecmp, :SDL_strncasecmp, :SDL_sscanf, :SDL_vsscanf, :SDL_snprintf, :SDL_vsnprintf, :SDL_acos, :SDL_acosf, :SDL_asin, :SDL_asinf, :SDL_atan, :SDL_atanf, :SDL_atan2, :SDL_atan2f, :SDL_ceil, :SDL_ceilf, :SDL_copysign, :SDL_copysignf, :SDL_cos, :SDL_cosf, :SDL_exp, :SDL_expf, :SDL_fabs, :SDL_fabsf, :SDL_floor, :SDL_floorf, :SDL_trunc, :SDL_truncf, :SDL_fmod, :SDL_fmodf, :SDL_log, :SDL_logf, :SDL_log10, :SDL_log10f, :SDL_pow, :SDL_powf, :SDL_round, :SDL_roundf, :SDL_lround, :SDL_lroundf, :SDL_scalbn, :SDL_scalbnf, :SDL_sin, :SDL_sinf, :SDL_sqrt, :SDL_sqrtf, :SDL_tan, :SDL_tanf, :SDL_iconv_open, :SDL_iconv_close, :SDL_iconv, :SDL_iconv_string, :SDL_memcpy4, ] args = { :SDL_malloc => [:ulong], :SDL_calloc => [:ulong, :ulong], :SDL_realloc => [:pointer, :ulong], :SDL_free => [:pointer], :SDL_GetMemoryFunctions => [:pointer, :pointer, :pointer, :pointer], :SDL_SetMemoryFunctions => [:SDL_malloc_func, :SDL_calloc_func, :SDL_realloc_func, :SDL_free_func], :SDL_GetNumAllocations => [], :SDL_getenv => [:pointer], :SDL_setenv => [:pointer, :pointer, :int], :SDL_qsort => [:pointer, :ulong, :ulong, :pointer], :SDL_abs => [:int], :SDL_isalpha => [:int], :SDL_isalnum => [:int], :SDL_isblank => [:int], :SDL_iscntrl => [:int], :SDL_isdigit => [:int], :SDL_isxdigit => [:int], :SDL_ispunct => [:int], :SDL_isspace => [:int], :SDL_isupper => [:int], :SDL_islower => [:int], :SDL_isprint => [:int], :SDL_isgraph => [:int], :SDL_toupper => [:int], :SDL_tolower => [:int], :SDL_crc32 => [:uint, :pointer, :ulong], :SDL_memset => [:pointer, :int, :ulong], :SDL_memset4 => [:pointer, :uint, :ulong], :SDL_memcpy => [:pointer, :pointer, :ulong], :SDL_memmove => [:pointer, :pointer, :ulong], :SDL_memcmp => [:pointer, :pointer, :ulong], :SDL_wcslen => [:pointer], :SDL_wcslcpy => [:pointer, :pointer, :ulong], :SDL_wcslcat => [:pointer, :pointer, :ulong], :SDL_wcsdup => [:pointer], :SDL_wcsstr => [:pointer, :pointer], :SDL_wcscmp => [:pointer, :pointer], :SDL_wcsncmp => [:pointer, :pointer, :ulong], :SDL_wcscasecmp => [:pointer, :pointer], :SDL_wcsncasecmp => [:pointer, :pointer, :ulong], :SDL_strlen => [:pointer], :SDL_strlcpy => [:pointer, :pointer, :ulong], :SDL_utf8strlcpy => [:pointer, :pointer, :ulong], :SDL_strlcat => [:pointer, :pointer, :ulong], :SDL_strdup => [:pointer], :SDL_strrev => [:pointer], :SDL_strupr => [:pointer], :SDL_strlwr => [:pointer], :SDL_strchr => [:pointer, :int], :SDL_strrchr => [:pointer, :int], :SDL_strstr => [:pointer, :pointer], :SDL_strtokr => [:pointer, :pointer, :pointer], :SDL_utf8strlen => [:pointer], :SDL_itoa => [:int, :pointer, :int], :SDL_uitoa => [:uint, :pointer, :int], :SDL_ltoa => [:long, :pointer, :int], :SDL_ultoa => [:ulong, :pointer, :int], :SDL_lltoa => [:long_long, :pointer, :int], :SDL_ulltoa => [:ulong_long, :pointer, :int], :SDL_atoi => [:pointer], :SDL_atof => [:pointer], :SDL_strtol => [:pointer, :pointer, :int], :SDL_strtoul => [:pointer, :pointer, :int], :SDL_strtoll => [:pointer, :pointer, :int], :SDL_strtoull => [:pointer, :pointer, :int], :SDL_strtod => [:pointer, :pointer], :SDL_strcmp => [:pointer, :pointer], :SDL_strncmp => [:pointer, :pointer, :ulong], :SDL_strcasecmp => [:pointer, :pointer], :SDL_strncasecmp => [:pointer, :pointer, :ulong], :SDL_sscanf => [:pointer, :pointer], :SDL_vsscanf => [:pointer, :pointer, :pointer], :SDL_snprintf => [:pointer, :ulong, :pointer], :SDL_vsnprintf => [:pointer, :ulong, :pointer, :pointer], :SDL_acos => [:double], :SDL_acosf => [:float], :SDL_asin => [:double], :SDL_asinf => [:float], :SDL_atan => [:double], :SDL_atanf => [:float], :SDL_atan2 => [:double, :double], :SDL_atan2f => [:float, :float], :SDL_ceil => [:double], :SDL_ceilf => [:float], :SDL_copysign => [:double, :double], :SDL_copysignf => [:float, :float], :SDL_cos => [:double], :SDL_cosf => [:float], :SDL_exp => [:double], :SDL_expf => [:float], :SDL_fabs => [:double], :SDL_fabsf => [:float], :SDL_floor => [:double], :SDL_floorf => [:float], :SDL_trunc => [:double], :SDL_truncf => [:float], :SDL_fmod => [:double, :double], :SDL_fmodf => [:float, :float], :SDL_log => [:double], :SDL_logf => [:float], :SDL_log10 => [:double], :SDL_log10f => [:float], :SDL_pow => [:double, :double], :SDL_powf => [:float, :float], :SDL_round => [:double], :SDL_roundf => [:float], :SDL_lround => [:double], :SDL_lroundf => [:float], :SDL_scalbn => [:double, :int], :SDL_scalbnf => [:float, :int], :SDL_sin => [:double], :SDL_sinf => [:float], :SDL_sqrt => [:double], :SDL_sqrtf => [:float], :SDL_tan => [:double], :SDL_tanf => [:float], :SDL_iconv_open => [:pointer, :pointer], :SDL_iconv_close => [:pointer], :SDL_iconv => [:pointer, :pointer, :pointer, :pointer, :pointer], :SDL_iconv_string => [:pointer, :pointer, :pointer, :ulong], :SDL_memcpy4 => [:pointer, :pointer, :ulong], } retvals = { :SDL_malloc => :pointer, :SDL_calloc => :pointer, :SDL_realloc => :pointer, :SDL_free => :void, :SDL_GetMemoryFunctions => :void, :SDL_SetMemoryFunctions => :int, :SDL_GetNumAllocations => :int, :SDL_getenv => :pointer, :SDL_setenv => :int, :SDL_qsort => :void, :SDL_abs => :int, :SDL_isalpha => :int, :SDL_isalnum => :int, :SDL_isblank => :int, :SDL_iscntrl => :int, :SDL_isdigit => :int, :SDL_isxdigit => :int, :SDL_ispunct => :int, :SDL_isspace => :int, :SDL_isupper => :int, :SDL_islower => :int, :SDL_isprint => :int, :SDL_isgraph => :int, :SDL_toupper => :int, :SDL_tolower => :int, :SDL_crc32 => :uint, :SDL_memset => :pointer, :SDL_memset4 => :void, :SDL_memcpy => :pointer, :SDL_memmove => :pointer, :SDL_memcmp => :int, :SDL_wcslen => :size_t, :SDL_wcslcpy => :size_t, :SDL_wcslcat => :size_t, :SDL_wcsdup => :pointer, :SDL_wcsstr => :pointer, :SDL_wcscmp => :int, :SDL_wcsncmp => :int, :SDL_wcscasecmp => :int, :SDL_wcsncasecmp => :int, :SDL_strlen => :size_t, :SDL_strlcpy => :size_t, :SDL_utf8strlcpy => :size_t, :SDL_strlcat => :size_t, :SDL_strdup => :pointer, :SDL_strrev => :pointer, :SDL_strupr => :pointer, :SDL_strlwr => :pointer, :SDL_strchr => :pointer, :SDL_strrchr => :pointer, :SDL_strstr => :pointer, :SDL_strtokr => :pointer, :SDL_utf8strlen => :size_t, :SDL_itoa => :pointer, :SDL_uitoa => :pointer, :SDL_ltoa => :pointer, :SDL_ultoa => :pointer, :SDL_lltoa => :pointer, :SDL_ulltoa => :pointer, :SDL_atoi => :int, :SDL_atof => :double, :SDL_strtol => :long, :SDL_strtoul => :ulong, :SDL_strtoll => :long_long, :SDL_strtoull => :ulong_long, :SDL_strtod => :double, :SDL_strcmp => :int, :SDL_strncmp => :int, :SDL_strcasecmp => :int, :SDL_strncasecmp => :int, :SDL_sscanf => :int, :SDL_vsscanf => :int, :SDL_snprintf => :int, :SDL_vsnprintf => :int, :SDL_acos => :double, :SDL_acosf => :float, :SDL_asin => :double, :SDL_asinf => :float, :SDL_atan => :double, :SDL_atanf => :float, :SDL_atan2 => :double, :SDL_atan2f => :float, :SDL_ceil => :double, :SDL_ceilf => :float, :SDL_copysign => :double, :SDL_copysignf => :float, :SDL_cos => :double, :SDL_cosf => :float, :SDL_exp => :double, :SDL_expf => :float, :SDL_fabs => :double, :SDL_fabsf => :float, :SDL_floor => :double, :SDL_floorf => :float, :SDL_trunc => :double, :SDL_truncf => :float, :SDL_fmod => :double, :SDL_fmodf => :float, :SDL_log => :double, :SDL_logf => :float, :SDL_log10 => :double, :SDL_log10f => :float, :SDL_pow => :double, :SDL_powf => :float, :SDL_round => :double, :SDL_roundf => :float, :SDL_lround => :long, :SDL_lroundf => :long, :SDL_scalbn => :double, :SDL_scalbnf => :float, :SDL_sin => :double, :SDL_sinf => :float, :SDL_sqrt => :double, :SDL_sqrtf => :float, :SDL_tan => :double, :SDL_tanf => :float, :SDL_iconv_open => :pointer, :SDL_iconv_close => :int, :SDL_iconv => :size_t, :SDL_iconv_string => :pointer, :SDL_memcpy4 => :pointer, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_surface_symbols()
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Function
# File lib/sdl2_surface.rb, line 54 def self.setup_surface_symbols() symbols = [ :SDL_CreateRGBSurface, :SDL_CreateRGBSurfaceWithFormat, :SDL_CreateRGBSurfaceFrom, :SDL_CreateRGBSurfaceWithFormatFrom, :SDL_FreeSurface, :SDL_SetSurfacePalette, :SDL_LockSurface, :SDL_UnlockSurface, :SDL_LoadBMP_RW, :SDL_SaveBMP_RW, :SDL_SetSurfaceRLE, :SDL_HasSurfaceRLE, :SDL_SetColorKey, :SDL_HasColorKey, :SDL_GetColorKey, :SDL_SetSurfaceColorMod, :SDL_GetSurfaceColorMod, :SDL_SetSurfaceAlphaMod, :SDL_GetSurfaceAlphaMod, :SDL_SetSurfaceBlendMode, :SDL_GetSurfaceBlendMode, :SDL_SetClipRect, :SDL_GetClipRect, :SDL_DuplicateSurface, :SDL_ConvertSurface, :SDL_ConvertSurfaceFormat, :SDL_ConvertPixels, :SDL_FillRect, :SDL_FillRects, :SDL_UpperBlit, :SDL_LowerBlit, :SDL_SoftStretch, :SDL_SoftStretchLinear, :SDL_UpperBlitScaled, :SDL_LowerBlitScaled, :SDL_SetYUVConversionMode, :SDL_GetYUVConversionMode, :SDL_GetYUVConversionModeForResolution, ] args = { :SDL_CreateRGBSurface => [:uint, :int, :int, :int, :uint, :uint, :uint, :uint], :SDL_CreateRGBSurfaceWithFormat => [:uint, :int, :int, :int, :uint], :SDL_CreateRGBSurfaceFrom => [:pointer, :int, :int, :int, :int, :uint, :uint, :uint, :uint], :SDL_CreateRGBSurfaceWithFormatFrom => [:pointer, :int, :int, :int, :int, :uint], :SDL_FreeSurface => [:pointer], :SDL_SetSurfacePalette => [:pointer, :pointer], :SDL_LockSurface => [:pointer], :SDL_UnlockSurface => [:pointer], :SDL_LoadBMP_RW => [:pointer, :int], :SDL_SaveBMP_RW => [:pointer, :pointer, :int], :SDL_SetSurfaceRLE => [:pointer, :int], :SDL_HasSurfaceRLE => [:pointer], :SDL_SetColorKey => [:pointer, :int, :uint], :SDL_HasColorKey => [:pointer], :SDL_GetColorKey => [:pointer, :pointer], :SDL_SetSurfaceColorMod => [:pointer, :uchar, :uchar, :uchar], :SDL_GetSurfaceColorMod => [:pointer, :pointer, :pointer, :pointer], :SDL_SetSurfaceAlphaMod => [:pointer, :uchar], :SDL_GetSurfaceAlphaMod => [:pointer, :pointer], :SDL_SetSurfaceBlendMode => [:pointer, :int], :SDL_GetSurfaceBlendMode => [:pointer, :pointer], :SDL_SetClipRect => [:pointer, :pointer], :SDL_GetClipRect => [:pointer, :pointer], :SDL_DuplicateSurface => [:pointer], :SDL_ConvertSurface => [:pointer, :pointer, :uint], :SDL_ConvertSurfaceFormat => [:pointer, :uint, :uint], :SDL_ConvertPixels => [:int, :int, :uint, :pointer, :int, :uint, :pointer, :int], :SDL_FillRect => [:pointer, :pointer, :uint], :SDL_FillRects => [:pointer, :pointer, :int, :uint], :SDL_UpperBlit => [:pointer, :pointer, :pointer, :pointer], :SDL_LowerBlit => [:pointer, :pointer, :pointer, :pointer], :SDL_SoftStretch => [:pointer, :pointer, :pointer, :pointer], :SDL_SoftStretchLinear => [:pointer, :pointer, :pointer, :pointer], :SDL_UpperBlitScaled => [:pointer, :pointer, :pointer, :pointer], :SDL_LowerBlitScaled => [:pointer, :pointer, :pointer, :pointer], :SDL_SetYUVConversionMode => [:int], :SDL_GetYUVConversionMode => [], :SDL_GetYUVConversionModeForResolution => [:int, :int], } retvals = { :SDL_CreateRGBSurface => :pointer, :SDL_CreateRGBSurfaceWithFormat => :pointer, :SDL_CreateRGBSurfaceFrom => :pointer, :SDL_CreateRGBSurfaceWithFormatFrom => :pointer, :SDL_FreeSurface => :void, :SDL_SetSurfacePalette => :int, :SDL_LockSurface => :int, :SDL_UnlockSurface => :void, :SDL_LoadBMP_RW => :pointer, :SDL_SaveBMP_RW => :int, :SDL_SetSurfaceRLE => :int, :SDL_HasSurfaceRLE => :int, :SDL_SetColorKey => :int, :SDL_HasColorKey => :int, :SDL_GetColorKey => :int, :SDL_SetSurfaceColorMod => :int, :SDL_GetSurfaceColorMod => :int, :SDL_SetSurfaceAlphaMod => :int, :SDL_GetSurfaceAlphaMod => :int, :SDL_SetSurfaceBlendMode => :int, :SDL_GetSurfaceBlendMode => :int, :SDL_SetClipRect => :int, :SDL_GetClipRect => :void, :SDL_DuplicateSurface => :pointer, :SDL_ConvertSurface => :pointer, :SDL_ConvertSurfaceFormat => :pointer, :SDL_ConvertPixels => :int, :SDL_FillRect => :int, :SDL_FillRects => :int, :SDL_UpperBlit => :int, :SDL_LowerBlit => :int, :SDL_SoftStretch => :int, :SDL_SoftStretchLinear => :int, :SDL_UpperBlitScaled => :int, :SDL_LowerBlitScaled => :int, :SDL_SetYUVConversionMode => :void, :SDL_GetYUVConversionMode => :int, :SDL_GetYUVConversionModeForResolution => :int, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_symbols()
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# File lib/sdl2.rb, line 92 def self.setup_symbols() setup_main_symbols() setup_audio_symbols() setup_blendmode_symbols() setup_clipboard_symbols() setup_cpuinfo_symbols() setup_error_symbols() setup_events_symbols() setup_filesystem_symbols() setup_gamecontroller_symbols() setup_gesture_symbols() setup_haptic_symbols() setup_hints_symbols() setup_joystick_symbols() setup_keyboard_symbols() setup_keycode_symbols() setup_log_symbols() setup_messagebox_symbols() setup_misc_symbols() setup_mouse_symbols() setup_pixels_symbols() setup_platform_symbols() setup_power_symbols() setup_rect_symbols() setup_render_symbols() setup_rwops_symbols() setup_scancode_symbols() setup_sensor_symbols() setup_shape_symbols() setup_surface_symbols() setup_syswm_symbols() setup_stdinc_symbols() setup_timer_symbols() setup_touch_symbols() setup_version_symbols() setup_video_symbols() setup_vulkan_symbols() end
setup_syswm_symbols()
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Function
# File lib/sdl2_syswm.rb, line 135 def self.setup_syswm_symbols() symbols = [ :SDL_GetWindowWMInfo, ] args = { :SDL_GetWindowWMInfo => [:pointer, :pointer], } retvals = { :SDL_GetWindowWMInfo => :int, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_timer_symbols()
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Function
# File lib/sdl2_timer.rb, line 27 def self.setup_timer_symbols() symbols = [ :SDL_GetTicks, :SDL_GetPerformanceCounter, :SDL_GetPerformanceFrequency, :SDL_Delay, :SDL_AddTimer, :SDL_RemoveTimer, ] args = { :SDL_GetTicks => [], :SDL_GetPerformanceCounter => [], :SDL_GetPerformanceFrequency => [], :SDL_Delay => [:uint], :SDL_AddTimer => [:uint, :SDL_TimerCallback, :pointer], :SDL_RemoveTimer => [:int], } retvals = { :SDL_GetTicks => :uint, :SDL_GetPerformanceCounter => :ulong_long, :SDL_GetPerformanceFrequency => :ulong_long, :SDL_Delay => :void, :SDL_AddTimer => :int, :SDL_RemoveTimer => :int, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_touch_symbols()
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Function
# File lib/sdl2_touch.rb, line 41 def self.setup_touch_symbols() symbols = [ :SDL_GetNumTouchDevices, :SDL_GetTouchDevice, :SDL_GetTouchDeviceType, :SDL_GetNumTouchFingers, :SDL_GetTouchFinger, ] args = { :SDL_GetNumTouchDevices => [], :SDL_GetTouchDevice => [:int], :SDL_GetTouchDeviceType => [:long_long], :SDL_GetNumTouchFingers => [:long_long], :SDL_GetTouchFinger => [:long_long, :int], } retvals = { :SDL_GetNumTouchDevices => :int, :SDL_GetTouchDevice => :long_long, :SDL_GetTouchDeviceType => :int, :SDL_GetNumTouchFingers => :int, :SDL_GetTouchFinger => :pointer, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_ttf_symbols()
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Function
# File lib/sdl2_ttf.rb, line 41 def self.setup_ttf_symbols() symbols = [ :TTF_Linked_Version, :TTF_ByteSwappedUNICODE, :TTF_Init, :TTF_OpenFont, :TTF_OpenFontIndex, :TTF_OpenFontRW, :TTF_OpenFontIndexRW, :TTF_GetFontStyle, :TTF_SetFontStyle, :TTF_GetFontOutline, :TTF_SetFontOutline, :TTF_GetFontHinting, :TTF_SetFontHinting, :TTF_FontHeight, :TTF_FontAscent, :TTF_FontDescent, :TTF_FontLineSkip, :TTF_GetFontKerning, :TTF_SetFontKerning, :TTF_FontFaces, :TTF_FontFaceIsFixedWidth, :TTF_FontFaceFamilyName, :TTF_FontFaceStyleName, :TTF_GlyphIsProvided, :TTF_GlyphMetrics, :TTF_SizeText, :TTF_SizeUTF8, :TTF_SizeUNICODE, :TTF_RenderText_Solid, :TTF_RenderUTF8_Solid, :TTF_RenderUNICODE_Solid, :TTF_RenderGlyph_Solid, :TTF_RenderText_Shaded, :TTF_RenderUTF8_Shaded, :TTF_RenderUNICODE_Shaded, :TTF_RenderGlyph_Shaded, :TTF_RenderText_Blended, :TTF_RenderUTF8_Blended, :TTF_RenderUNICODE_Blended, :TTF_RenderText_Blended_Wrapped, :TTF_RenderUTF8_Blended_Wrapped, :TTF_RenderUNICODE_Blended_Wrapped, :TTF_RenderGlyph_Blended, :TTF_CloseFont, :TTF_Quit, :TTF_WasInit, :TTF_GetFontKerningSize, :TTF_GetFontKerningSizeGlyphs, ] args = { :TTF_Linked_Version => [], :TTF_ByteSwappedUNICODE => [:int], :TTF_Init => [], :TTF_OpenFont => [:pointer, :int], :TTF_OpenFontIndex => [:pointer, :int, :long], :TTF_OpenFontRW => [:pointer, :int, :int], :TTF_OpenFontIndexRW => [:pointer, :int, :int, :long], :TTF_GetFontStyle => [:pointer], :TTF_SetFontStyle => [:pointer, :int], :TTF_GetFontOutline => [:pointer], :TTF_SetFontOutline => [:pointer, :int], :TTF_GetFontHinting => [:pointer], :TTF_SetFontHinting => [:pointer, :int], :TTF_FontHeight => [:pointer], :TTF_FontAscent => [:pointer], :TTF_FontDescent => [:pointer], :TTF_FontLineSkip => [:pointer], :TTF_GetFontKerning => [:pointer], :TTF_SetFontKerning => [:pointer, :int], :TTF_FontFaces => [:pointer], :TTF_FontFaceIsFixedWidth => [:pointer], :TTF_FontFaceFamilyName => [:pointer], :TTF_FontFaceStyleName => [:pointer], :TTF_GlyphIsProvided => [:pointer, :ushort], :TTF_GlyphMetrics => [:pointer, :ushort, :pointer, :pointer, :pointer, :pointer, :pointer], :TTF_SizeText => [:pointer, :pointer, :pointer, :pointer], :TTF_SizeUTF8 => [:pointer, :pointer, :pointer, :pointer], :TTF_SizeUNICODE => [:pointer, :pointer, :pointer, :pointer], :TTF_RenderText_Solid => [:pointer, :pointer, SDL_Color], :TTF_RenderUTF8_Solid => [:pointer, :pointer, SDL_Color], :TTF_RenderUNICODE_Solid => [:pointer, :pointer, SDL_Color], :TTF_RenderGlyph_Solid => [:pointer, :ushort, SDL_Color], :TTF_RenderText_Shaded => [:pointer, :pointer, SDL_Color, SDL_Color], :TTF_RenderUTF8_Shaded => [:pointer, :pointer, SDL_Color, SDL_Color], :TTF_RenderUNICODE_Shaded => [:pointer, :pointer, SDL_Color, SDL_Color], :TTF_RenderGlyph_Shaded => [:pointer, :ushort, SDL_Color, SDL_Color], :TTF_RenderText_Blended => [:pointer, :pointer, SDL_Color], :TTF_RenderUTF8_Blended => [:pointer, :pointer, SDL_Color], :TTF_RenderUNICODE_Blended => [:pointer, :pointer, SDL_Color], :TTF_RenderText_Blended_Wrapped => [:pointer, :pointer, SDL_Color, :uint], :TTF_RenderUTF8_Blended_Wrapped => [:pointer, :pointer, SDL_Color, :uint], :TTF_RenderUNICODE_Blended_Wrapped => [:pointer, :pointer, SDL_Color, :uint], :TTF_RenderGlyph_Blended => [:pointer, :ushort, SDL_Color], :TTF_CloseFont => [:pointer], :TTF_Quit => [], :TTF_WasInit => [], :TTF_GetFontKerningSize => [:pointer, :int, :int], :TTF_GetFontKerningSizeGlyphs => [:pointer, :ushort, :ushort], } retvals = { :TTF_Linked_Version => :pointer, :TTF_ByteSwappedUNICODE => :void, :TTF_Init => :int, :TTF_OpenFont => :pointer, :TTF_OpenFontIndex => :pointer, :TTF_OpenFontRW => :pointer, :TTF_OpenFontIndexRW => :pointer, :TTF_GetFontStyle => :int, :TTF_SetFontStyle => :void, :TTF_GetFontOutline => :int, :TTF_SetFontOutline => :void, :TTF_GetFontHinting => :int, :TTF_SetFontHinting => :void, :TTF_FontHeight => :int, :TTF_FontAscent => :int, :TTF_FontDescent => :int, :TTF_FontLineSkip => :int, :TTF_GetFontKerning => :int, :TTF_SetFontKerning => :void, :TTF_FontFaces => :long, :TTF_FontFaceIsFixedWidth => :int, :TTF_FontFaceFamilyName => :pointer, :TTF_FontFaceStyleName => :pointer, :TTF_GlyphIsProvided => :int, :TTF_GlyphMetrics => :int, :TTF_SizeText => :int, :TTF_SizeUTF8 => :int, :TTF_SizeUNICODE => :int, :TTF_RenderText_Solid => :pointer, :TTF_RenderUTF8_Solid => :pointer, :TTF_RenderUNICODE_Solid => :pointer, :TTF_RenderGlyph_Solid => :pointer, :TTF_RenderText_Shaded => :pointer, :TTF_RenderUTF8_Shaded => :pointer, :TTF_RenderUNICODE_Shaded => :pointer, :TTF_RenderGlyph_Shaded => :pointer, :TTF_RenderText_Blended => :pointer, :TTF_RenderUTF8_Blended => :pointer, :TTF_RenderUNICODE_Blended => :pointer, :TTF_RenderText_Blended_Wrapped => :pointer, :TTF_RenderUTF8_Blended_Wrapped => :pointer, :TTF_RenderUNICODE_Blended_Wrapped => :pointer, :TTF_RenderGlyph_Blended => :pointer, :TTF_CloseFont => :void, :TTF_Quit => :void, :TTF_WasInit => :int, :TTF_GetFontKerningSize => :int, :TTF_GetFontKerningSizeGlyphs => :int, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_version_symbols()
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Function
# File lib/sdl2_version.rb, line 36 def self.setup_version_symbols() symbols = [ :SDL_GetVersion, :SDL_GetRevision, :SDL_GetRevisionNumber, ] args = { :SDL_GetVersion => [:pointer], :SDL_GetRevision => [], :SDL_GetRevisionNumber => [], } retvals = { :SDL_GetVersion => :void, :SDL_GetRevision => :pointer, :SDL_GetRevisionNumber => :int, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_video_symbols()
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Function
# File lib/sdl2_video.rb, line 151 def self.setup_video_symbols() symbols = [ :SDL_GetNumVideoDrivers, :SDL_GetVideoDriver, :SDL_VideoInit, :SDL_VideoQuit, :SDL_GetCurrentVideoDriver, :SDL_GetNumVideoDisplays, :SDL_GetDisplayName, :SDL_GetDisplayBounds, :SDL_GetDisplayUsableBounds, :SDL_GetDisplayDPI, :SDL_GetDisplayOrientation, :SDL_GetNumDisplayModes, :SDL_GetDisplayMode, :SDL_GetDesktopDisplayMode, :SDL_GetCurrentDisplayMode, :SDL_GetClosestDisplayMode, :SDL_GetWindowDisplayIndex, :SDL_SetWindowDisplayMode, :SDL_GetWindowDisplayMode, :SDL_GetWindowPixelFormat, :SDL_CreateWindow, :SDL_CreateWindowFrom, :SDL_GetWindowID, :SDL_GetWindowFromID, :SDL_GetWindowFlags, :SDL_SetWindowTitle, :SDL_GetWindowTitle, :SDL_SetWindowIcon, :SDL_SetWindowData, :SDL_GetWindowData, :SDL_SetWindowPosition, :SDL_GetWindowPosition, :SDL_SetWindowSize, :SDL_GetWindowSize, :SDL_GetWindowBordersSize, :SDL_SetWindowMinimumSize, :SDL_GetWindowMinimumSize, :SDL_SetWindowMaximumSize, :SDL_GetWindowMaximumSize, :SDL_SetWindowBordered, :SDL_SetWindowResizable, :SDL_SetWindowAlwaysOnTop, :SDL_ShowWindow, :SDL_HideWindow, :SDL_RaiseWindow, :SDL_MaximizeWindow, :SDL_MinimizeWindow, :SDL_RestoreWindow, :SDL_SetWindowFullscreen, :SDL_GetWindowSurface, :SDL_UpdateWindowSurface, :SDL_UpdateWindowSurfaceRects, :SDL_SetWindowGrab, :SDL_SetWindowKeyboardGrab, :SDL_SetWindowMouseGrab, :SDL_GetWindowGrab, :SDL_GetWindowKeyboardGrab, :SDL_GetWindowMouseGrab, :SDL_GetGrabbedWindow, :SDL_SetWindowBrightness, :SDL_GetWindowBrightness, :SDL_SetWindowOpacity, :SDL_GetWindowOpacity, :SDL_SetWindowModalFor, :SDL_SetWindowInputFocus, :SDL_SetWindowGammaRamp, :SDL_GetWindowGammaRamp, :SDL_SetWindowHitTest, :SDL_FlashWindow, :SDL_DestroyWindow, :SDL_IsScreenSaverEnabled, :SDL_EnableScreenSaver, :SDL_DisableScreenSaver, :SDL_GL_LoadLibrary, :SDL_GL_GetProcAddress, :SDL_GL_UnloadLibrary, :SDL_GL_ExtensionSupported, :SDL_GL_ResetAttributes, :SDL_GL_SetAttribute, :SDL_GL_GetAttribute, :SDL_GL_CreateContext, :SDL_GL_MakeCurrent, :SDL_GL_GetCurrentWindow, :SDL_GL_GetCurrentContext, :SDL_GL_GetDrawableSize, :SDL_GL_SetSwapInterval, :SDL_GL_GetSwapInterval, :SDL_GL_SwapWindow, :SDL_GL_DeleteContext, ] args = { :SDL_GetNumVideoDrivers => [], :SDL_GetVideoDriver => [:int], :SDL_VideoInit => [:pointer], :SDL_VideoQuit => [], :SDL_GetCurrentVideoDriver => [], :SDL_GetNumVideoDisplays => [], :SDL_GetDisplayName => [:int], :SDL_GetDisplayBounds => [:int, :pointer], :SDL_GetDisplayUsableBounds => [:int, :pointer], :SDL_GetDisplayDPI => [:int, :pointer, :pointer, :pointer], :SDL_GetDisplayOrientation => [:int], :SDL_GetNumDisplayModes => [:int], :SDL_GetDisplayMode => [:int, :int, :pointer], :SDL_GetDesktopDisplayMode => [:int, :pointer], :SDL_GetCurrentDisplayMode => [:int, :pointer], :SDL_GetClosestDisplayMode => [:int, :pointer, :pointer], :SDL_GetWindowDisplayIndex => [:pointer], :SDL_SetWindowDisplayMode => [:pointer, :pointer], :SDL_GetWindowDisplayMode => [:pointer, :pointer], :SDL_GetWindowPixelFormat => [:pointer], :SDL_CreateWindow => [:pointer, :int, :int, :int, :int, :uint], :SDL_CreateWindowFrom => [:pointer], :SDL_GetWindowID => [:pointer], :SDL_GetWindowFromID => [:uint], :SDL_GetWindowFlags => [:pointer], :SDL_SetWindowTitle => [:pointer, :pointer], :SDL_GetWindowTitle => [:pointer], :SDL_SetWindowIcon => [:pointer, :pointer], :SDL_SetWindowData => [:pointer, :pointer, :pointer], :SDL_GetWindowData => [:pointer, :pointer], :SDL_SetWindowPosition => [:pointer, :int, :int], :SDL_GetWindowPosition => [:pointer, :pointer, :pointer], :SDL_SetWindowSize => [:pointer, :int, :int], :SDL_GetWindowSize => [:pointer, :pointer, :pointer], :SDL_GetWindowBordersSize => [:pointer, :pointer, :pointer, :pointer, :pointer], :SDL_SetWindowMinimumSize => [:pointer, :int, :int], :SDL_GetWindowMinimumSize => [:pointer, :pointer, :pointer], :SDL_SetWindowMaximumSize => [:pointer, :int, :int], :SDL_GetWindowMaximumSize => [:pointer, :pointer, :pointer], :SDL_SetWindowBordered => [:pointer, :int], :SDL_SetWindowResizable => [:pointer, :int], :SDL_SetWindowAlwaysOnTop => [:pointer, :int], :SDL_ShowWindow => [:pointer], :SDL_HideWindow => [:pointer], :SDL_RaiseWindow => [:pointer], :SDL_MaximizeWindow => [:pointer], :SDL_MinimizeWindow => [:pointer], :SDL_RestoreWindow => [:pointer], :SDL_SetWindowFullscreen => [:pointer, :uint], :SDL_GetWindowSurface => [:pointer], :SDL_UpdateWindowSurface => [:pointer], :SDL_UpdateWindowSurfaceRects => [:pointer, :pointer, :int], :SDL_SetWindowGrab => [:pointer, :int], :SDL_SetWindowKeyboardGrab => [:pointer, :int], :SDL_SetWindowMouseGrab => [:pointer, :int], :SDL_GetWindowGrab => [:pointer], :SDL_GetWindowKeyboardGrab => [:pointer], :SDL_GetWindowMouseGrab => [:pointer], :SDL_GetGrabbedWindow => [], :SDL_SetWindowBrightness => [:pointer, :float], :SDL_GetWindowBrightness => [:pointer], :SDL_SetWindowOpacity => [:pointer, :float], :SDL_GetWindowOpacity => [:pointer, :pointer], :SDL_SetWindowModalFor => [:pointer, :pointer], :SDL_SetWindowInputFocus => [:pointer], :SDL_SetWindowGammaRamp => [:pointer, :pointer, :pointer, :pointer], :SDL_GetWindowGammaRamp => [:pointer, :pointer, :pointer, :pointer], :SDL_SetWindowHitTest => [:pointer, :SDL_HitTest, :pointer], :SDL_FlashWindow => [:pointer, :int], :SDL_DestroyWindow => [:pointer], :SDL_IsScreenSaverEnabled => [], :SDL_EnableScreenSaver => [], :SDL_DisableScreenSaver => [], :SDL_GL_LoadLibrary => [:pointer], :SDL_GL_GetProcAddress => [:pointer], :SDL_GL_UnloadLibrary => [], :SDL_GL_ExtensionSupported => [:pointer], :SDL_GL_ResetAttributes => [], :SDL_GL_SetAttribute => [:int, :int], :SDL_GL_GetAttribute => [:int, :pointer], :SDL_GL_CreateContext => [:pointer], :SDL_GL_MakeCurrent => [:pointer, :pointer], :SDL_GL_GetCurrentWindow => [], :SDL_GL_GetCurrentContext => [], :SDL_GL_GetDrawableSize => [:pointer, :pointer, :pointer], :SDL_GL_SetSwapInterval => [:int], :SDL_GL_GetSwapInterval => [], :SDL_GL_SwapWindow => [:pointer], :SDL_GL_DeleteContext => [:pointer], } retvals = { :SDL_GetNumVideoDrivers => :int, :SDL_GetVideoDriver => :pointer, :SDL_VideoInit => :int, :SDL_VideoQuit => :void, :SDL_GetCurrentVideoDriver => :pointer, :SDL_GetNumVideoDisplays => :int, :SDL_GetDisplayName => :pointer, :SDL_GetDisplayBounds => :int, :SDL_GetDisplayUsableBounds => :int, :SDL_GetDisplayDPI => :int, :SDL_GetDisplayOrientation => :int, :SDL_GetNumDisplayModes => :int, :SDL_GetDisplayMode => :int, :SDL_GetDesktopDisplayMode => :int, :SDL_GetCurrentDisplayMode => :int, :SDL_GetClosestDisplayMode => :pointer, :SDL_GetWindowDisplayIndex => :int, :SDL_SetWindowDisplayMode => :int, :SDL_GetWindowDisplayMode => :int, :SDL_GetWindowPixelFormat => :uint, :SDL_CreateWindow => :pointer, :SDL_CreateWindowFrom => :pointer, :SDL_GetWindowID => :uint, :SDL_GetWindowFromID => :pointer, :SDL_GetWindowFlags => :uint, :SDL_SetWindowTitle => :void, :SDL_GetWindowTitle => :pointer, :SDL_SetWindowIcon => :void, :SDL_SetWindowData => :pointer, :SDL_GetWindowData => :pointer, :SDL_SetWindowPosition => :void, :SDL_GetWindowPosition => :void, :SDL_SetWindowSize => :void, :SDL_GetWindowSize => :void, :SDL_GetWindowBordersSize => :int, :SDL_SetWindowMinimumSize => :void, :SDL_GetWindowMinimumSize => :void, :SDL_SetWindowMaximumSize => :void, :SDL_GetWindowMaximumSize => :void, :SDL_SetWindowBordered => :void, :SDL_SetWindowResizable => :void, :SDL_SetWindowAlwaysOnTop => :void, :SDL_ShowWindow => :void, :SDL_HideWindow => :void, :SDL_RaiseWindow => :void, :SDL_MaximizeWindow => :void, :SDL_MinimizeWindow => :void, :SDL_RestoreWindow => :void, :SDL_SetWindowFullscreen => :int, :SDL_GetWindowSurface => :pointer, :SDL_UpdateWindowSurface => :int, :SDL_UpdateWindowSurfaceRects => :int, :SDL_SetWindowGrab => :void, :SDL_SetWindowKeyboardGrab => :void, :SDL_SetWindowMouseGrab => :void, :SDL_GetWindowGrab => :int, :SDL_GetWindowKeyboardGrab => :int, :SDL_GetWindowMouseGrab => :int, :SDL_GetGrabbedWindow => :pointer, :SDL_SetWindowBrightness => :int, :SDL_GetWindowBrightness => :float, :SDL_SetWindowOpacity => :int, :SDL_GetWindowOpacity => :int, :SDL_SetWindowModalFor => :int, :SDL_SetWindowInputFocus => :int, :SDL_SetWindowGammaRamp => :int, :SDL_GetWindowGammaRamp => :int, :SDL_SetWindowHitTest => :int, :SDL_FlashWindow => :int, :SDL_DestroyWindow => :void, :SDL_IsScreenSaverEnabled => :int, :SDL_EnableScreenSaver => :void, :SDL_DisableScreenSaver => :void, :SDL_GL_LoadLibrary => :int, :SDL_GL_GetProcAddress => :pointer, :SDL_GL_UnloadLibrary => :void, :SDL_GL_ExtensionSupported => :int, :SDL_GL_ResetAttributes => :void, :SDL_GL_SetAttribute => :int, :SDL_GL_GetAttribute => :int, :SDL_GL_CreateContext => :pointer, :SDL_GL_MakeCurrent => :int, :SDL_GL_GetCurrentWindow => :pointer, :SDL_GL_GetCurrentContext => :pointer, :SDL_GL_GetDrawableSize => :void, :SDL_GL_SetSwapInterval => :int, :SDL_GL_GetSwapInterval => :int, :SDL_GL_SwapWindow => :void, :SDL_GL_DeleteContext => :void, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
setup_vulkan_symbols()
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Function
# File lib/sdl2_vulkan.rb, line 29 def self.setup_vulkan_symbols() symbols = [ :SDL_Vulkan_LoadLibrary, :SDL_Vulkan_GetVkGetInstanceProcAddr, :SDL_Vulkan_UnloadLibrary, :SDL_Vulkan_GetInstanceExtensions, :SDL_Vulkan_CreateSurface, :SDL_Vulkan_GetDrawableSize, ] args = { :SDL_Vulkan_LoadLibrary => [:pointer], :SDL_Vulkan_GetVkGetInstanceProcAddr => [], :SDL_Vulkan_UnloadLibrary => [], :SDL_Vulkan_GetInstanceExtensions => [:pointer, :pointer, :pointer], :SDL_Vulkan_CreateSurface => [:pointer, :pointer, :pointer], :SDL_Vulkan_GetDrawableSize => [:pointer, :pointer, :pointer], } retvals = { :SDL_Vulkan_LoadLibrary => :int, :SDL_Vulkan_GetVkGetInstanceProcAddr => :pointer, :SDL_Vulkan_UnloadLibrary => :void, :SDL_Vulkan_GetInstanceExtensions => :int, :SDL_Vulkan_CreateSurface => :int, :SDL_Vulkan_GetDrawableSize => :void, } symbols.each do |sym| begin attach_function sym, args[sym], retvals[sym] rescue FFI::NotFoundError => error $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") end end end
Public Instance Methods
SDL_PointInRect(p, r)
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Typedef
# File lib/sdl2_rect.rb, line 20 def SDL_PointInRect(p, r) return ( (p.x >= r.x) && (p.x < (r.x + r.w)) && (p.y >= r.y) && (p.y < (r.y + r.h)) ) ? 1 : 0; end
SDL_RectEmpty(r)
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# File lib/sdl2_rect.rb, line 24 def SDL_RectEmpty(r) return (!r.null? || (r.w <= 0) || (r.h <= 0)) ? 1 : 0 end
SDL_RectEquals(a, b)
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# File lib/sdl2_rect.rb, line 28 def SDL_RectEquals(a, b) return (!a.null? && !b.null? && (a.x == b.x) && (a.y == b.y) && (a.w == b.w) && (a.h == b.h)) ? 1 : 0 end