class SteamWebApi::Game
Attributes
game_id[R]
Public Class Methods
all()
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# File lib/steam_web_api/game.rb, line 13 def all response = Faraday.get('http://api.steampowered.com/ISteamApps/GetAppList/v0002/') build_response(response, 'applist') { |data| { games: data['apps'] } } end
new(game_id)
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# File lib/steam_web_api/game.rb, line 7 def initialize(game_id) @game_id = game_id end
Public Instance Methods
achievement_percentages()
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# File lib/steam_web_api/game.rb, line 25 def achievement_percentages @response = get('/ISteamUserStats/GetGlobalAchievementPercentagesForApp/v0002', gameid: game_id) build_response('achievementpercentages') { |data| { achievements: data['achievements'] } } end
news(count: 3, max_length: 300)
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# File lib/steam_web_api/game.rb, line 30 def news(count: 3, max_length: 300) @response = get('/ISteamNews/GetNewsForApp/v0002', appid: game_id, count: count, maxlength: max_length) build_response('appnews') { |data|{ app_id: data['appid'], news_items: data['newsitems'] } } end
schema()
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# File lib/steam_web_api/game.rb, line 20 def schema @response = get('/ISteamUserStats/GetSchemaForGame/v2', appid: game_id, key: SteamWebApi.config.api_key) build_response('game') { |data| { name: data['gameName'], version: data['gameVersion'], achievements: data.fetch('availableGameStats') { {} }.fetch('achievements') { [] }, stats: data.fetch('availableGameStats') { {} }.fetch('stats') { [] } } } end