module StudioGame::GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/studio_game/game_turn.rb, line 8
def self.take_turn(player)
  d = Die.new 
  case d.roll    
  when 1..2
    player.blam 
  when 3..4
    puts "#{player.name} was skipped."
  else 
    player.woot 
  end 
      treasure = TreasureTrove.random 
      player.found_treasure(treasure)
end