module StudioGame::GameTurn
Public Class Methods
take_turn(player)
click to toggle source
# File lib/studio_game/game_turn.rb, line 7 def self.take_turn(player) number_rolled = Die.new.roll case number_rolled when (1..2) player.blam when (3..4) puts "#{player.name} was skipped" else player.w00t end treasure = TreasureTrove.random player.found_treasure(treasure) end