class StudioGame::Game
Attributes
name[RW]
Public Class Methods
new(name)
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# File lib/studio_game/game.rb, line 9 def initialize(name) @name = name.capitalize @players = [] end
Public Instance Methods
add_player(player)
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# File lib/studio_game/game.rb, line 14 def add_player(player) @players << player end
high_score_entry(player)
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# File lib/studio_game/game.rb, line 18 def high_score_entry(player) "#{player.name.ljust(15, '.')} #{player.score}" end
load_players(file_to_load)
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# File lib/studio_game/game.rb, line 22 def load_players(file_to_load) CSV.foreach(file_to_load) do |row| player = Player.new(row[0], Integer(row[1])) add_player(player) end end
play(rounds_number) { || ... }
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# File lib/studio_game/game.rb, line 40 def play(rounds_number) puts "The game #{@name} has been started with #{@players.length} players" treasures = TreasureTrove::TREASURES puts "There are #{treasures.length} treasures" treasures.each do |treasure| puts "a #{treasure.name} worth #{treasure.point} points" end 1.upto(rounds_number) do |number| puts "\nRound #{number} Started" @players.each do |player| GameTurn.take_turn(player) end if block_given? break if yield end puts @players end end
print_name_and_health(player)
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# File lib/studio_game/game.rb, line 62 def print_name_and_health(player) puts "#{player.name} (#{player.health})" end
print_stats()
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# File lib/studio_game/game.rb, line 74 def print_stats puts "\n#{@name} statistics" puts "\nTotal treasures points found in the game" puts "#{total_points} total points" puts "\nTotal each player grand points" @players.each do |player| puts "\n#{player.name} #{player.points} total points" player.each_found_treasure do |treasure| puts "#{treasure.name} with the total of #{treasure.point}" end end strong, wimpy = @players.partition do |player| player.strong? end puts "\n#{strong.length} strong players" strong.each do |player| print_name_and_health(player) end puts "\n#{wimpy.length} wimpy players" wimpy.each do |player| print_name_and_health(player) end puts "\n#{@name} High Scores" sorted_players = @players.sort sorted_players.each do |player| puts high_score_entry(player) end end
save_high_scores(file_to_save)
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# File lib/studio_game/game.rb, line 29 def save_high_scores(file_to_save) File.open(file_to_save, "w") do |file| file.puts "\n#{@name} High Scores" sorted_players = @players.sort sorted_players.each do |player| file.puts high_score_entry(player) end end end
total_points()
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# File lib/studio_game/game.rb, line 66 def total_points points = 0 @players.each do |player| points += player.points end points end