module StudioGame::GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/studio_game/game_turn.rb, line 8
def   self.take_turn(player)
        die = Die.new
                number_rolled = die.roll

        case number_rolled
                when 1..2
                        player.blam
                when 3..4
                        puts "#{player.name} was skipped."
                else
                        player.w00t
        end
        
        treasure_found = TreasureTrove.random
        player.found_treasure(treasure_found)

end