module StudioGame::GameTurn
Public Class Methods
take_turn(player)
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# File lib/studio_game/game_turn.rb, line 8 def self.take_turn(player) die = Die.new case die.roll when 3..4 puts "Player: #{player.name.capitalize} was skipped" when 1..2 player.blam puts player when 5..6 player.woot puts player end treasure = TreasureTrove.random player.found_treasure(treasure) end