module StudioGame::GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/studio_game/game_turn.rb, line 8
def self.take_turn(player)
        die = Die.new
        case die.roll
        when 3..4
            puts "Player: #{player.name.capitalize} was skipped"
        when 1..2
            player.blam
            puts player
        when 5..6
            player.woot
            puts player
        end
    treasure = TreasureTrove.random
    player.found_treasure(treasure)
    
end