module StudioGameModule::GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/studio_game_module/game_turn.rb, line 8
def self.take_turn(player)

  die  =  Die.new
  number_rolled  =  die.roll
  case number_rolled
  when 5..6
    player.w00t
  when 1..2
    player.blam
  else
    puts "#{player.name} was skipped"
  end

  t = TreasureTrove.random

  #puts "#{player.name} found a #{t.name} worth #{t.points}."

  player.found_treasure(t)
end