module StudioGameModule::GameTurn
Public Class Methods
take_turn(player)
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# File lib/studio_game_module/game_turn.rb, line 8 def self.take_turn(player) die = Die.new number_rolled = die.roll case number_rolled when 5..6 player.w00t when 1..2 player.blam else puts "#{player.name} was skipped" end t = TreasureTrove.random #puts "#{player.name} found a #{t.name} worth #{t.points}." player.found_treasure(t) end