class StudioGame::Game
Attributes
title[R]
Public Class Methods
new(title)
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# File lib/studio_game/game.rb, line 12 def initialize(title) @title = title @players = [] end
Public Instance Methods
add_player(a_player)
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# File lib/studio_game/game.rb, line 67 def add_player(a_player) @players << a_player end
load_players(from_file)
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def turning_CSV_string_into_a_Player_object(line)
name, health = line.split(',') player = Player.new(name, Integer(health))
end
# File lib/studio_game/game.rb, line 117 def load_players(from_file) CSV.foreach(from_file) do |row| player = Player.new(row[0], row[1].to_i) add_player(player) # File.readlines(from_file).each do |line| # add_player(turning_CSV_string_into_a_Player_object(line)) end end
play(rounds) { || ... }
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# File lib/studio_game/game.rb, line 71 def play(rounds) puts "There are #{@players.size} players in #{@title}:\n\n" @players.each do |player| puts player end treasures = TreasureTrove::TREASURES puts "There are #{treasures.size} treasures to be found:" treasures.each do |treasure| puts "A #{treasure.name} is worth #{treasure.points} points" end puts "\n* * * * * * * * * * * * * * * * * * * *" 1.upto(rounds) do |round| if block_given? break if yield end puts "\nRound #{round}:\n\n" @players.each do |player| GameTurn.take_turn(player) puts player end print_stats end end
print_high_scores(player)
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Input / Output
# File lib/studio_game/game.rb, line 106 def print_high_scores(player) formatted_name = player.name.ljust(20, '.') "#{formatted_name} #{player.score}" end
print_name_and_health(player)
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# File lib/studio_game/game.rb, line 17 def print_name_and_health(player) puts "#{player.name} (#{player.health})" end
print_stats()
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# File lib/studio_game/game.rb, line 21 def print_stats puts "\n#{@title} Statistics:\n" # strong_players, wimpy_players = @players.partition { |player| player.strong? } # # puts "\n#{strong_players.size} strong players:" # strong_players.each do |player| # print_name_and_health(player) # end # # puts "\n#{wimpy_players.size} wimpy players:" # wimpy_players.each do |player| # print_name_and_health(player) # end @players.each do |player| puts "#{player.name}'s point totals:" # B player.each_found_treasure do |treasure| puts "#{treasure.points} total #{treasure.name} points" end # another way (alternative for player.each_found_treasure above) player.practice puts "#{player.points} GRAND TOTAL points\n\n" end puts "\n#{title} High Scores:" @players.sort.each do |player| puts print_high_scores(player) end puts "Total found treasures by all players: #{total_points}" puts "\n----------------------------------------------------------" end
save_high_scores(to_file="high_scores.txt")
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# File lib/studio_game/game.rb, line 128 def save_high_scores(to_file="high_scores.txt") File.open(to_file, "w") do |file| file.puts "#{@title} High Scores:" @players.sort.each do |player| file.puts print_high_scores(player) end end end
total_points()
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# File lib/studio_game/game.rb, line 62 def total_points @players.reduce(0){|sum, player| sum + player.points} end