class StudioGame::Game

Attributes

name[R]

Public Class Methods

new(title) click to toggle source
# File lib/studio_game/game.rb, line 14
def initialize(title)
  @players = []
  @title = title
end

Public Instance Methods

add_player(player) click to toggle source
# File lib/studio_game/game.rb, line 19
def add_player(player)
  @players << player
end
high_score_entry(player) click to toggle source
# File lib/studio_game/game.rb, line 96
def high_score_entry(player)
  formatted_name = player.name.ljust(20, '.')
  "#{formatted_name} #{player.score}"
end
load_players(file) click to toggle source
# File lib/studio_game/game.rb, line 81
def load_players(file)
  File.readlines(file).each do |line|
    add_player(Player.from_csv(line))
  end
end
play(rounds) click to toggle source
# File lib/studio_game/game.rb, line 23
def play(rounds)
  puts "There are #{@players.size} players in #{@name}:"
  treasures = TreasureTrove::TREASURES

  1.upto(rounds) do |round|
    puts "Round #{round}"
    @players.each do |player|
      GameTurn.take_turn(player)
      puts player
    end
  end

  puts "\nThere are #{treasures.size} treasures to be found:"

  treasures.each do |treasure|
    puts "A #{treasure.name} is worth #{treasure.points} points"
  end
end
print_name_and_health(player) click to toggle source
print_stats() click to toggle source
save_high_scores(to_file = 'high_scores.txt') click to toggle source
# File lib/studio_game/game.rb, line 87
def save_high_scores(to_file = 'high_scores.txt')
  File.open(to_file, 'w') do |file|
    file.puts "#{@title} High Scores:"
    @players.sort.each do |p|
      file.puts high_score_entry(p)
    end
  end
end
total_points() click to toggle source
# File lib/studio_game/game.rb, line 46
def total_points
  @players.each.reduce(0) { |acc, player| acc + player.points }
end