module StudioGame::GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/studio_game/game_turn.rb, line 8
def self.take_turn (player)
    die = Die.new   
    number_rolled = die.roll
    case number_rolled
    when 1..2
        player.blam
    when 3..4
        puts "#{player.name} was skipped."
    else   
        player.w00t
    end
    random_treasure = TreasureTrove.random
    player.found_treasure(random_treasure)
end