Table of Contents - tic_tac_toe_mchliakh-0.1.6 Documentation
Classes and Modules
- TicTacToe
- TicTacToe::Board
- TicTacToe::Computer
- TicTacToe::IllegalMoveError
- TicTacToe::Line
- TicTacToe::Lines
- TicTacToe::Player
- TicTacToe::Square
- TicTacToe::Squares
Methods
- ::move — TicTacToe
- ::new — TicTacToe::Board
- ::new — TicTacToe::Line
- ::new — TicTacToe::Square
- ::new — TicTacToe::Player
- #& — TicTacToe::Line
- #<< — TicTacToe::Square
- #== — TicTacToe::Square
- #all_equal? — TicTacToe::Squares
- #all_taken? — TicTacToe::Squares
- #any_losing_line — TicTacToe::Computer
- #any_winning_line — TicTacToe::Computer
- #build_lines — TicTacToe::Board
- #can_lose — TicTacToe::Lines
- #can_lose? — TicTacToe::Line
- #can_win — TicTacToe::Lines
- #can_win? — TicTacToe::Line
- #could_lose — TicTacToe::Lines
- #could_lose? — TicTacToe::Line
- #could_win — TicTacToe::Lines
- #could_win? — TicTacToe::Line
- #empty — TicTacToe::Squares
- #empty? — TicTacToe::Square
- #fork_safe_square — TicTacToe::Computer
- #fork_squares — TicTacToe::Computer
- #game_over — TicTacToe::Board
- #game_over? — TicTacToe::Board
- #line_count — TicTacToe::Square
- #lines_of_three — TicTacToe::Board
- #listen — TicTacToe::Line
- #next_move — TicTacToe::Computer
- #next_move — TicTacToe::Player
- #notify — TicTacToe::Square
- #opponent_forks — TicTacToe::Computer
- #serialize — TicTacToe::Board
- #serialize — TicTacToe::Square
- #setup — TicTacToe::Board
- #square — TicTacToe::Board
- #square_taken — TicTacToe::Board
- #square_taken — TicTacToe::Line
- #squares_that_can_be_forked — TicTacToe::Lines
- #squares_that_can_fork — TicTacToe::Lines
- #take — TicTacToe::Square
- #taken_by — TicTacToe::Squares
- #taken_by? — TicTacToe::Square
- #taken_by_opponent — TicTacToe::Squares
- #taken_by_opponent? — TicTacToe::Square
- #three_in_a_row — TicTacToe::Board
- #three_in_a_row? — TicTacToe::Line