module StudioGame::GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/studio_game/game_turn.rb, line 7
def self.take_turn(player)
  die = Die.new
  case die.roll
    when 1..2
      player.blam
    when 5..6 
      player.w00t
    else
      puts "#{player.name} was skipped."
  end
  
  treasure = TreasureTrove.random
  player.found_treasure(treasure)
end