class StudioGame::Game

Attributes

title[R]

Public Class Methods

new(title) click to toggle source
# File lib/studio_game/game.rb, line 11
def initialize(title)
  @title = title
  @players = []
end

Public Instance Methods

add_player(new_player) click to toggle source
# File lib/studio_game/game.rb, line 16
def add_player(new_player)
  @players << new_player
end
high_score_entry(player) click to toggle source
# File lib/studio_game/game.rb, line 77
def high_score_entry(player)
  "#{player.name.ljust(20, '.')} #{player.score}"
end
load_players(from_file) click to toggle source
# File lib/studio_game/game.rb, line 71
def load_players(from_file)
  CSV.foreach(from_file) do |player_data|
    add_player(Player.from_array(player_data))
  end
end
play(rounds) click to toggle source
# File lib/studio_game/game.rb, line 20
def play(rounds)
  puts "There are #{@players.size} players in the game:"
  @players.each do |player|
    puts player
  end
  
  treasures = TreasureTrove::TREASURES
  puts "\nThere are #{treasures.size} treasures to be found:"
  treasures.each do |treasure|
    puts "A #{treasure.name} is worth #{treasure.points} points"
  end
  
  1.upto(rounds) do |round|
    puts "\nRound #{round}:"
    @players.each do |player|
      GameTurn.take_turn(player)
      puts player
    end
  end
end
print_stats() click to toggle source
save_high_scores(to_file="high_scores.txt") click to toggle source
# File lib/studio_game/game.rb, line 81
def save_high_scores(to_file="high_scores.txt")
  File.open(to_file, "w") do |file|
    file.puts "#{@title} High Scores:"
    @players.sort.each do |player|
      file.puts high_score_entry(player)
    end
  end
end