class Udongo::Assets::Loader
Attributes
files[R]
view[RW]
Public Class Methods
new()
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# File lib/udongo/assets/loader.rb, line 7 def initialize @files = [] end
Public Instance Methods
add(file)
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# File lib/udongo/assets/loader.rb, line 11 def add(file) file = file.split('.js').first if file.include?('.js') file = file.split('.scss').first if file.include?('.scss') file = file.split('.css').first if file.include?('.css') @files.push file end
exists?(file)
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# File lib/udongo/assets/loader.rb, line 18 def exists?(file) @files.include?(file) end
load_css(file, media = :screen)
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# File lib/udongo/assets/loader.rb, line 22 def load_css(file, media = :screen) load_file(file, :stylesheets) { @view.stylesheet_link_tag(file, media: media) } end
load_file(file, target) { |file| ... }
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# File lib/udongo/assets/loader.rb, line 26 def load_file(file, target, &block) if block_given? && !exists?(file) add file @view.content_for(target) { yield file } return true end false end
load_js(file, target = :javascripts)
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# File lib/udongo/assets/loader.rb, line 35 def load_js(file, target = :javascripts) load_file(file, target) { @view.javascript_include_tag(file) } end