module AMazeIng

Credits to: en.wikipedia.org/wiki/Maze_generation_algorithm I use Depth-first search recursive backtracking algorithm You can find the information in the wiki link

Constants

DIMENSION
PLAYER_COLOR_ANGRY
PLAYER_COLOR_PRIMARY
PLAYER_COLOR_SECONDARY
ROWS
STEP_RATE

the rate of character speed, in pixel, the higher step rate the slower character will move

TARGET_CELL_INDEX_X

Change this if you don’t want it to be at bottom right

TARGET_CELL_INDEX_Y
VERSION