Table of Contents - a_maze_ing-0.5.5 Documentation
Classes and Modules
- AMazeIng
- AMazeIng::CLI
- AMazeIng::Cell
- AMazeIng::Configuration
- AMazeIng::GameWindow
- AMazeIng::Infor
- AMazeIng::Maze
- AMazeIng::Player
- Object
Methods
- ::new — AMazeIng::Cell
- ::new — AMazeIng::GameWindow
- ::new — AMazeIng::Infor
- ::new — AMazeIng::Player
- #button_down — AMazeIng::GameWindow
- #cell_index — AMazeIng::Cell
- #center_by_x — AMazeIng::Infor
- #check_available_move — AMazeIng::GameWindow
- #check_dimension — AMazeIng::Maze
- #check_for_collision — AMazeIng::GameWindow
- #check_for_finish — AMazeIng::GameWindow
- #check_for_path — AMazeIng::Player
- #draw — AMazeIng::Cell
- #draw — AMazeIng::GameWindow
- #draw — AMazeIng::Infor
- #draw — AMazeIng::Player
- #draw_target — AMazeIng::GameWindow
- #generate_maze — AMazeIng::Maze
- #get_random_neighbor — AMazeIng::Cell
- #move — AMazeIng::Player
- #new_round — AMazeIng::GameWindow
- #remove_extra_walls — AMazeIng::Maze
- #remove_walls — AMazeIng::Maze
- #run — AMazeIng::CLI
- #set_status — AMazeIng::Player
- #set_target — AMazeIng::Player
- #update — AMazeIng::GameWindow
- #update — AMazeIng::Infor