Table of Contents - berserker_knuckleheads_game-1.0.0 Documentation
Classes and Modules
- PragGame
- PragGame::Auditable
- PragGame::BerserkPlayer
- PragGame::ClumsyPlayer
- PragGame::Die
- PragGame::Game
- PragGame::GameTurn
- PragGame::LoadedDie
- PragGame::Playable
- PragGame::Player
- PragGame::TreasureTrove
Methods
- ::from_csv — PragGame::Player
- ::new — PragGame::BerserkPlayer
- ::new — PragGame::ClumsyPlayer
- ::new — PragGame::Die
- ::new — PragGame::Game
- ::new — PragGame::Player
- ::random — PragGame::TreasureTrove
- ::take_turn — PragGame::GameTurn
- #<=> — PragGame::Player
- #add_player — PragGame::Game
- #audit — PragGame::Auditable
- #berserk? — PragGame::BerserkPlayer
- #blam — PragGame::BerserkPlayer
- #blam — PragGame::Playable
- #each_found_treasure — PragGame::Player
- #found_treasure — PragGame::ClumsyPlayer
- #found_treasure — PragGame::Player
- #high_score_entry — PragGame::Game
- #load_players — PragGame::Game
- #name= — PragGame::Player
- #play — PragGame::Game
- #points — PragGame::Player
- #print_name_and_health — PragGame::Game
- #print_stats — PragGame::Game
- #roll — PragGame::Die
- #roll — PragGame::LoadedDie
- #save_high_scores — PragGame::Game
- #score — PragGame::Player
- #strong? — PragGame::Playable
- #to_s — PragGame::Player
- #total_points — PragGame::Game
- #w00t — PragGame::BerserkPlayer
- #w00t — PragGame::ClumsyPlayer
- #w00t — PragGame::Playable