class Knight
Attributes
spell_buff[RW]
the knight has the highest melee damage, strength, and armor
Public Class Methods
new(str=14, agi=12, int=8, dmg=6, armor=10, hp=8, cur_hp=8, dodge=10, mana=8, cur_mana=8, xp=0, lvl=1, coin=0, name="Knight")
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Calls superclass method
Mobs::new
# File lib/mobs.rb, line 48 def initialize(str=14, agi=12, int=8, dmg=6, armor=10, hp=8, cur_hp=8, dodge=10, mana=8, cur_mana=8, xp=0, lvl=1, coin=0, name="Knight") super(str,agi,int,dmg,armor,hp,cur_hp,dodge,mana,cur_mana,xp,lvl,coin,name) @buff_food = false # could have made a PlayerClass class and had these like Knight < PlayerClass and then PlayerClass would have < Mobs @buff_drink = false @spell_buff = false end