class StudioGame::Game

Public Class Methods

new(title) click to toggle source
# File lib/studio_game/game.rb, line 9
def initialize(title)
        @title = title.capitalize
        @players = []
end

Public Instance Methods

add_players(a_player) click to toggle source
# File lib/studio_game/game.rb, line 14
def add_players(a_player)
        @players.push(a_player)
end
load_players(from_file) click to toggle source
# File lib/studio_game/game.rb, line 18
 def load_players(from_file)
        File.readlines(from_file).each do |line|
        name, health = line.split(',')
        player = Player.new(name, Integer(health))
add_players(player)
        end
 end
play(rounds) click to toggle source
# File lib/studio_game/game.rb, line 36
def play(rounds)
        puts "There are #{@players.size} players in the #{@title}:"

        treasures= TreasureTrove::TREASURES

        puts "\nThere are #{treasures.size} treasures to be found."
                treasures.each do |treasures|
                        puts "A #{treasures.name}, worth #{treasures.points}."     
                end

        1.upto(rounds) do |round|
                puts "\nRound #{round}:"
                @players.each do |player|
                        GameTurn.take_turn(player)

                end
        end
end
print_stats() click to toggle source
save_high_scores(to_file="high_scores.txt") click to toggle source
# File lib/studio_game/game.rb, line 26
 def save_high_scores(to_file="high_scores.txt")
        File.open(to_file, "w") do |file|
file.puts "#{@title} High Scores:"
@players.sort.each do |player|
        formatted_name = player.name.ljust(20, '.')
        file.puts "#{formatted_name} #{player.score}"
        end
        end
 end