class Entityjs::Font

Public Class Methods

generate(name) click to toggle source
# File lib/entityjs/commands/font.rb, line 5
def self.generate(name)
  if !Dirc.game?
    return 2
  end
  puts 'not implemented yet'
  return 0
  
  tests = []
  
  if name.class == Array
    tests = name[1..-1]
    
    name = name.first
  end
  
  #remove extra slash
  if name[0] == '/'
    name = name[1..-1]
  end
  
  filename = name
  if name.index('.').nil?
    filename += '_test.js'
  end
  
  dir = Config.tests_folder
  
  Dirc.change_dir(dir)
  
  #create folder if they don't exist
  folders = filename.split('/')
  filename = folders.pop
  
  if folders.size > 0
    folders.each do |i|
      if !Dir.exists?(i)
        Dir.mkdir(i)
      end
      
      Dirc.change_dir(i)
    end
    
  end
  
  if File.exists?(filename)
    return 3
  end
  
  File.open(filename, 'w') do |f|
    
    f.write("module('#{name}');")
    
    tests.each do |i|
      f.write("\n\ntest('#{i}', function(){\n\t\n\t\n\t\n});")
    end
    
    f.close
  end
  
  puts "Created test: tests/#{filename}"
  
  Dir.chdir(Dirc.game_root)
  
  return 0
end