# Generated from essytas-0.0.1.gem by gem2rpm -*- rpm-spec -*- %global gem_name essytas Name: rubygem-%{gem_name} Version: 0.0.1 Release: 1%{?dist} Summary: 2D open world RPG License: MIT URL: http://rylius.hazewood.de/wp/essytas/ Source0: https://rubygems.org/gems/%{gem_name}-%{version}.gem BuildRequires: ruby(release) BuildRequires: rubygems-devel BuildRequires: ruby >= 1.9.2 # BuildRequires: rubygem(awesome_print) BuildArch: noarch %description The game takes place in a huge fictional world, 'Essytas'. Unlike other games, your goal is not to rescue the world from all evil but to lead a young man and his family through their lives. Your decisions control the fate of the characters. As you may have guessed, there isn't a real storyline. Instead, not long into the game a fire will destroy your village, forcing you to find a new shelter. What happens next is completely up to you. The game doesn't have an end, it ends when your character dies. %package doc Summary: Documentation for %{name} Requires: %{name} = %{version}-%{release} BuildArch: noarch %description doc Documentation for %{name}. %prep %setup -q -n %{gem_name}-%{version} %build # Create the gem as gem install only works on a gem file gem build ../%{gem_name}-%{version}.gemspec # %%gem_install compiles any C extensions and installs the gem into ./%%gem_dir # by default, so that we can move it into the buildroot in %%install %gem_install %install mkdir -p %{buildroot}%{gem_dir} cp -a .%{gem_dir}/* \ %{buildroot}%{gem_dir}/ mkdir -p %{buildroot}%{_bindir} cp -a .%{_bindir}/* \ %{buildroot}%{_bindir}/ find %{buildroot}%{gem_instdir}/bin -type f | xargs chmod a+x %check pushd .%{gem_instdir} # Run the test suite. popd %files %dir %{gem_instdir} %{_bindir}/essytas %license %{gem_instdir}/LICENSE %{gem_instdir}/bin %{gem_libdir} %exclude %{gem_cache} %{gem_spec} %files doc %doc %{gem_docdir} %doc %{gem_instdir}/README %{gem_instdir}/Rakefile %changelog * Tue Apr 19 2022 mockbuilder - 0.0.1-1 - Initial package