Table of Contents - fortune-0.0.3 Documentation
Classes and Modules
- Fortune
- Fortune::A
- Fortune::C
- Fortune::C_repetition
- Fortune::Cr
- Fortune::Event
- Fortune::EventList
- Fortune::Odds
- Fortune::P
- Fortune::P_abstract
- Fortune::Pn
- Fortune::Pn_repetition
- Fortune::Pnr
- Hash
Methods
- ::P — Fortune
- ::add_fractions — Fortune::Odds
- ::calc — Fortune::P_abstract
- ::equal — Fortune::Odds
- ::fillup_p_human — Fortune::Odds
- ::human — Fortune::Odds
- ::is — Fortune::P
- ::list — Fortune::Event
- ::n — Fortune::P
- ::n_select — Fortune::P
- ::new — Fortune::A
- ::new — Fortune::C
- ::new — Fortune::C_repetition
- ::new — Fortune::C_repetition
- ::new — Fortune::Event
- ::new — Fortune::EventList
- ::new — Fortune::Odds
- ::new — Fortune::P
- ::new — Fortune::P_abstract
- ::new — Fortune::Pn
- ::new — Fortune::Pn_repetition
- ::new — Fortune::Pn_repetition
- ::p_human — Fortune::Odds
- ::select — Fortune::Event
- #* — Fortune::P
- #+ — Fortune::P
- #<=> — Fortune::Odds
- #active — Fortune::EventList
- #calc — Fortune::EventList
- #calc_intervals — Fortune::EventList
- #calc_s_k — Fortune::Odds
- #calc_sum_m — Fortune::EventList
- #choose — Hash
- #choose_set — Hash
- #get_n — Fortune::EventList
- #has_come? — Fortune::Event
- #is_on_lose? — Fortune::Odds
- #is_on_win? — Fortune::Odds
- #n_all — Fortune::Odds
- #odds — Fortune::P
- #p — Fortune::Event
- #p_obj — Fortune::Odds
- #revert — Fortune::Odds
- #s_to_k — Fortune::Odds
- #set_active — Fortune::EventList
- #set_come — Fortune::Event
- #to_P — Hash
- #to_human — Fortune::Odds
- #to_human — Fortune::P
- #to_i — Fortune::Odds
- #to_lose — Fortune::Odds
- #to_p — Hash
- #to_percent — Fortune::P
- #to_percent_human — Fortune::P
- #to_percent_string — Fortune::P
- #to_s — Fortune::Odds
- #to_win — Fortune::Odds
- #try — Fortune::Event
- #value — Fortune::P
- #variants — Fortune::Odds