class Settings

Public Class Methods

new(name) click to toggle source
# File lib/game_2d/storage.rb, line 27
def initialize(name)
  @name = name
  @values = File.exist?(name) ? JSON.parse(IO.read(name)).fix_keys : {}
end

Public Instance Methods

[](key) click to toggle source
# File lib/game_2d/storage.rb, line 37
def [](key); @values[key]; end
[]=(key, value) click to toggle source
# File lib/game_2d/storage.rb, line 38
def []=(key, value); @values[key] = value; end
empty?() click to toggle source
# File lib/game_2d/storage.rb, line 39
def empty?; @values.empty?; end
save() click to toggle source
# File lib/game_2d/storage.rb, line 32
def save
  puts "Writing to #{self}"
  File.open(@name, 'w') {|f| f.write(@values.to_json) }
end
to_s() click to toggle source
# File lib/game_2d/storage.rb, line 41
def to_s; "Settings(#{@name})"; end