class Entity::Pellet
Public Instance Methods
i_hit(others, velocity)
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# File lib/game_2d/entity/pellet.rb, line 10 def i_hit(others, velocity) puts "#{self}: hit #{others.inspect}. That's all for me." others.each {|other| other.harmed_by(self)} @space.doom(self) end
image_filename()
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# File lib/game_2d/entity/pellet.rb, line 16 def image_filename; "pellet.png" end
should_fall?()
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# File lib/game_2d/entity/pellet.rb, line 7 def should_fall?; true end
sleep_now?()
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# File lib/game_2d/entity/pellet.rb, line 8 def sleep_now?; false end