# Generated from gbtiles-0.2.0.gem by gem2rpm -*- rpm-spec -*- %global gem_name gbtiles Name: rubygem-%{gem_name} Version: 0.2.0 Release: 1%{?dist} Summary: Converts .GBR, .GBM and .MOD files to different Game Boy formats License: MIT URL: http://github.com/bashaus/gbtiles Source0: https://rubygems.org/gems/%{gem_name}-%{version}.gem BuildRequires: ruby(release) BuildRequires: rubygems-devel BuildRequires: ruby # BuildRequires: rubygem(rspec) = 3.3.0 BuildArch: noarch %description Allows files created with Harry Mulder's Game Boy Map Builder and Game Boy Tile Designer to be converted for use in Game Boy game development. Also allows .MOD tracker files to be converted for use with AntonioND's GBT Player. %package doc Summary: Documentation for %{name} Requires: %{name} = %{version}-%{release} BuildArch: noarch %description doc Documentation for %{name}. %prep %setup -q -n %{gem_name}-%{version} %build # Create the gem as gem install only works on a gem file gem build ../%{gem_name}-%{version}.gemspec # %%gem_install compiles any C extensions and installs the gem into ./%%gem_dir # by default, so that we can move it into the buildroot in %%install %gem_install %install mkdir -p %{buildroot}%{gem_dir} cp -a .%{gem_dir}/* \ %{buildroot}%{gem_dir}/ mkdir -p %{buildroot}%{_bindir} cp -a .%{_bindir}/* \ %{buildroot}%{_bindir}/ find %{buildroot}%{gem_instdir}/bin -type f | xargs chmod a+x %check pushd .%{gem_instdir} # rspec spec popd %files %dir %{gem_instdir} %{_bindir}/gbr %{_bindir}/gbm %{_bindir}/gbt %license %{gem_instdir}/LICENSE %{gem_instdir}/bin %{gem_libdir} %exclude %{gem_cache} %{gem_spec} %files doc %doc %{gem_docdir} %doc %{gem_instdir}/README.md %changelog * Tue Apr 19 2022 mockbuilder - 0.2.0-1 - Initial package