class TextConverter

Public Class Methods

convert_text_to_ascii(text, options = {gen: 3}) click to toggle source
# File lib/gen3_pokeedit/TextConverter.rb, line 55
def self.convert_text_to_ascii(text, options = {gen: 3})
  finished_text = ""
  text.each_char { |char| finished_text += translate_char(char, options) }
  finished_text
end
convert_text_to_game(text, options = {gen: 3}) click to toggle source
# File lib/gen3_pokeedit/TextConverter.rb, line 61
def self.convert_text_to_game(text, options = {gen: 3})
  finished_text = ""
  text.each_char { |char| finished_text += translate_ascii_char(char, options) }
  finished_text
end
translate_ascii_char(char, options) click to toggle source
# File lib/gen3_pokeedit/TextConverter.rb, line 44
def self.translate_ascii_char(char, options)
  case options[:gen]
  when 1
    translate_gen1_to_ascii_char(char)
  when 2
    translate_gen1_to_ascii_char(char)
  when 3
    translate_gen3_to_ascii_char(char)
  end
end
translate_char(char, options) click to toggle source
# File lib/gen3_pokeedit/TextConverter.rb, line 19
def self.translate_char(char, options)
  case options[:gen]
  when 1
    translate_gen1_char(char)
  when 2
    translate_gen1_char(char)
  when 3
    translate_gen3_char(char)
  end
end
translate_gen1_char(char) click to toggle source
# File lib/gen3_pokeedit/TextConverter.rb, line 3
def self.translate_gen1_char(char)
  
end
translate_gen1_to_ascii_char(char) click to toggle source
# File lib/gen3_pokeedit/TextConverter.rb, line 30
def self.translate_gen1_to_ascii_char(char)

end
translate_gen3_char(char) click to toggle source
# File lib/gen3_pokeedit/TextConverter.rb, line 7
def self.translate_gen3_char(char)
  if char[0].ord >= 0xBB && char[0].ord <= 0xD4
    return ((char[0].ord - 0xBB) + 65).chr
  end
  
  if char[0].ord >= 0xD5 && char[0].ord <= 0xEE
    return ((char[0].ord - 0xD5) + 97).chr
  end
  
  
end
translate_gen3_to_ascii_char(char) click to toggle source
# File lib/gen3_pokeedit/TextConverter.rb, line 34
def self.translate_gen3_to_ascii_char(char)
  if char[0].ord >= 65 && char[0].ord <= 89
    return ((char[0].ord - 65) + 0xBB).chr
  end
  
  if char[0].ord >= 0xD5 && char[0].ord <= 0xEE
    return ((char[0].ord - 0xD5) + 97).chr
  end
end