class Guilded::Guilder
Attributes
components[R]
data[R]
Public Class Methods
new()
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# File lib/guilded/guilder.rb, line 7 def initialize @components = [] @data = Guilded::Data.new end
Public Instance Methods
add( name, options={} )
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# File lib/guilded/guilder.rb, line 12 def add( name, options={} ) components << Guilded::Component.new( name, options ) end
add_data( new_data )
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# File lib/guilded/guilder.rb, line 16 def add_data( new_data ) data.add new_data end
component?( name )
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# File lib/guilded/guilder.rb, line 34 def component?( name ) components.any? { |component| component.name == name } end
javascript?()
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# File lib/guilded/guilder.rb, line 38 def javascript? javascript_from_components? || javascript_from_data? end
javascript_from_components?()
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# File lib/guilded/guilder.rb, line 42 def javascript_from_components? components.any? { |component| component.javascript? } end
javascript_from_data?()
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# File lib/guilded/guilder.rb, line 46 def javascript_from_data? !data.empty? end
javascript_initializer()
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# File lib/guilded/guilder.rb, line 20 def javascript_initializer code = "<script type=\"text/javascript\">\n//<![CDATA[\n" code << data.to_javascript if javascript_from_components? code << "var initGuilded = function(){" components.each { |component| code << component.javascript_initializer } code << "};" code << "jQuery('document').ready(initGuilded);" end code << "jQuery('body').trigger('guildedInitialized');" code << "\n//]]>\n</script>" code end