Table of Contents - motion-state-machine-0.8.4 Documentation
Classes and Modules
- SpecAppDelegate
- StateMachine
- StateMachine::Base
- StateMachine::NotificationTransition
- StateMachine::SendEventTransition
- StateMachine::State
- StateMachine::State::TransitionDefinitionDSL
- StateMachine::TimedTransition
- StateMachine::Transition
Methods
- ::make — StateMachine::Transition
- ::new — StateMachine::Base
- ::new — StateMachine::State
- ::new — StateMachine::State::TransitionDefinitionDSL
- ::new — StateMachine::Transition
- ::new — StateMachine::SendEventTransition
- ::new — StateMachine::NotificationTransition
- ::type — StateMachine::Transition
- ::types — StateMachine::Transition
- #add_transition_map_defined_in — StateMachine::State
- #allowed? — StateMachine::Transition
- #application — SpecAppDelegate
- #arm — StateMachine::Transition
- #arm — StateMachine::SendEventTransition
- #arm — StateMachine::TimedTransition
- #arm — StateMachine::NotificationTransition
- #cleanup — StateMachine::State
- #die — StateMachine::State::TransitionDefinitionDSL
- #enter! — StateMachine::State
- #event — StateMachine::Base
- #event_description — StateMachine::Transition
- #event_description — StateMachine::SendEventTransition
- #event_description — StateMachine::TimedTransition
- #event_description — StateMachine::NotificationTransition
- #event_log_text — StateMachine::Transition
- #exit! — StateMachine::State
- #guarded_execute — StateMachine::State
- #handle_in_initial_queue — StateMachine::NotificationTransition
- #handle_in_source_state — StateMachine::Transition
- #inspect — StateMachine::Base
- #inspect — StateMachine::Transition
- #log — StateMachine::Base
- #on_entry — StateMachine::State::TransitionDefinitionDSL
- #on_exit — StateMachine::State::TransitionDefinitionDSL
- #raise_outside_initial_queue — StateMachine::Base
- #register — StateMachine::State
- #register_event_handler — StateMachine::Base
- #start! — StateMachine::Base
- #state — StateMachine::Base
- #states — StateMachine::Base
- #stop_and_cleanup — StateMachine::Base
- #terminated? — StateMachine::Base
- #terminating= — StateMachine::State
- #terminating? — StateMachine::State
- #transition_to — StateMachine::State::TransitionDefinitionDSL
- #unarm — StateMachine::Transition
- #unarm — StateMachine::SendEventTransition
- #unarm — StateMachine::TimedTransition
- #unarm — StateMachine::NotificationTransition
- #unguarded_execute — StateMachine::Transition
- #when — StateMachine::Base