module StudioGame::GameTurn

Public Class Methods

players_fate(player, die) click to toggle source
# File lib/studio_game/game_turn.rb, line 14
def self.players_fate(player, die)
  number_rolled = die.roll
  case number_rolled
  when (1..2)
    player.blam
  when (3..4)
    puts "#{player.name} was skipped."
  else
    player.w00t
  end
end
take_turn(player) click to toggle source
# File lib/studio_game/game_turn.rb, line 7
def self.take_turn(player)
  die = Die.new
  players_fate(player, die)
  treasure = TreasureTrove.random
  player.found_treasure(treasure)
end