module RbSDL2::Display::DisplayOrientation

Public Instance Methods

flipped_landscape?(= ::SDL2::SDL_ORIENTATION_LANDSCAPE_FLIPPED == orientation) click to toggle source
# File lib/rb_sdl2/display.rb, line 86
    def flipped_landscape? = ::SDL2::SDL_ORIENTATION_LANDSCAPE_FLIPPED == orientation

    def flipped_portrait? = ::SDL2::SDL_ORIENTATION_PORTRAIT_FLIPPED == orientation

    def landscape? = ::SDL2::SDL_ORIENTATION_LANDSCAPE == orientation

    def portrait? = ::SDL2::SDL_ORIENTATION_PORTRAIT == orientation
  end
  include DisplayOrientation

  def usable_bounds
    rect = Rect.new
    err = ::SDL2.SDL_GetDisplayUsableBounds(index, rect)
    raise RbSDL2Error if err < 0
    rect.to_a
  end
end
flipped_portrait?(= ::SDL2::SDL_ORIENTATION_PORTRAIT_FLIPPED == orientation) click to toggle source
# File lib/rb_sdl2/display.rb, line 88
      def flipped_portrait? = ::SDL2::SDL_ORIENTATION_PORTRAIT_FLIPPED == orientation

      def landscape? = ::SDL2::SDL_ORIENTATION_LANDSCAPE == orientation

      def portrait? = ::SDL2::SDL_ORIENTATION_PORTRAIT == orientation
    end
    include DisplayOrientation

    def usable_bounds
      rect = Rect.new
      err = ::SDL2.SDL_GetDisplayUsableBounds(index, rect)
      raise RbSDL2Error if err < 0
      rect.to_a
    end
  end
end
landscape?(= ::SDL2::SDL_ORIENTATION_LANDSCAPE == orientation) click to toggle source
# File lib/rb_sdl2/display.rb, line 90
    def landscape? = ::SDL2::SDL_ORIENTATION_LANDSCAPE == orientation

    def portrait? = ::SDL2::SDL_ORIENTATION_PORTRAIT == orientation
  end
  include DisplayOrientation

  def usable_bounds
    rect = Rect.new
    err = ::SDL2.SDL_GetDisplayUsableBounds(index, rect)
    raise RbSDL2Error if err < 0
    rect.to_a
  end
end
portrait?(= ::SDL2::SDL_ORIENTATION_PORTRAIT == orientation) click to toggle source
# File lib/rb_sdl2/display.rb, line 92
  def portrait? = ::SDL2::SDL_ORIENTATION_PORTRAIT == orientation
end
usable_bounds() click to toggle source
# File lib/rb_sdl2/display.rb, line 96
def usable_bounds
  rect = Rect.new
  err = ::SDL2.SDL_GetDisplayUsableBounds(index, rect)
  raise RbSDL2Error if err < 0
  rect.to_a
end