Table of Contents - salubre_sample_code311-1.0.0 Documentation
Classes and Modules
- Auditable
- LoadedDie
- Object
- PAUL
- PAUL::Berserk
- PAUL::ClumsyPlayer
- PAUL::Die
- PAUL::Game
- PAUL::GameTurn
- PAUL::Player
- PAUL::TreasureTrove
- Paul
Methods
- ::new — PAUL::Die
- ::new — PAUL::Game
- ::new — PAUL::Player
- ::new — PAUL::Berserk
- ::random — PAUL::TreasureTrove
- ::take_turn — PAUL::GameTurn
- #add_player — PAUL::Game
- #audit — Auditable
- #berserk? — PAUL::Berserk
- #blam — PAUL::Berserk
- #blam — Paul
- #each_found_treasure — PAUL::Player
- #found_treasure — PAUL::Player
- #found_treasure — PAUL::ClumsyPlayer
- #load_players — PAUL::Game
- #name — Paul
- #play — PAUL::Game
- #points — PAUL::Player
- #print_stats — PAUL::Game
- #roll — PAUL::Die
- #roll — LoadedDie
- #score — Paul
- #strong? — Paul
- #to_s — PAUL::Player
- #total_points — PAUL::Game
- #w00t — PAUL::Berserk
- #w00t — Paul