Table of Contents - snake2d-0.1.1 Documentation
Classes and Modules
Methods
- ::new — Snake2d::Snake
- ::new — Snake2d::Game
- ::run — Snake2d
- #can_change_direction_to? — Snake2d::Snake
- #draw — Snake2d::Snake
- #draw — Snake2d::Game
- #finish — Snake2d::Game
- #finished? — Snake2d::Game
- #grow — Snake2d::Snake
- #head — Snake2d::Snake
- #hit_itself? — Snake2d::Snake
- #move — Snake2d::Snake
- #new_coords — Snake2d::Snake
- #next_position — Snake2d::Snake
- #record_hit — Snake2d::Game
- #snake_hit_ball? — Snake2d::Game
- #text_message — Snake2d::Game
- #x — Snake2d::Snake
- #y — Snake2d::Snake