# Tag: 6.6.3-2 Name: kwin-effects-glass Version: 6.6.3 Release: 2%{?dist} Summary: Glass blur effect for KWin License: GPL-3.0-or-later URL: https://github.com/4v3ngR/kwin-effects-glass Source0: %{url}/archive/6.6.3-2.tar.gz BuildRequires: extra-cmake-modules BuildRequires: gcc-c++ BuildRequires: kf6-kwindowsystem-devel BuildRequires: qt6-qtbase-devel BuildRequires: kwin-devel BuildRequires: kf6-knotifications-devel BuildRequires: kf6-kio-devel BuildRequires: kf6-kcrash-devel BuildRequires: kf6-ki18n-devel BuildRequires: kf6-kguiaddons-devel BuildRequires: libepoxy-devel BuildRequires: kf6-kglobalaccel-devel BuildRequires: kf6-kcmutils-devel BuildRequires: kf6-kconfigwidgets-devel BuildRequires: kdecoration-devel BuildRequires: wayland-devel BuildRequires: libdrm-devel Requires: kwin %description Fork of the Plasma 6 blur effect with additional features (including force blur) and bug fixes. %prep %autosetup -n kwin-effects-glass-6.6.3-2 %build %cmake %cmake_build %check # No tests available %install %cmake_install %files %license LICENSE %doc README.md %{_libdir}/qt6/plugins/kwin/effects/configs/*.so %{_libdir}/qt6/plugins/kwin/effects/plugins/*.so %changelog * Tue Apr 14 2026 github-actions[bot] - 6.6.3-2 - chore: add /build to .gitignore - Merge branch '4v3ngR:main' into main - Refactor blur effect and shader files for improved performance and organization - fix: bring back corner radius handling for on-screen displays and tooltips - Merge pull request #57 from PKMNPlatin/cleanup/shader-generation - edge effect - edge lighting and shadow - pt1 - slight tweaks - thinner - wrap in glowStrength check - fix if statement - change the light reflection - we should only apply the blur if we're within the rounded rect - don't apply glow to docks if the radius is too big for the dock - don't have edge lighting on small docks - fix: keep compatibility with X11 (Xlibre) and KDE 6.6 - Merge pull request #60 from xlab/fix/x11-xlibre-build-6.6 * Wed Apr 01 2026 github-actions[bot] - 6.6.3-1 - simplify shaders - fix window corners - remove shortcuts that produced uncleen edges * Sat Mar 21 2026 github-actions[bot] - 6.6.2-3 - update README - rewritten using new blur plugin source code as reference - reimplement the blacklist/whitelist that was present in the old version - Update README.md - Update README.md - update README and disable X11 builds by default - deleted - fixups for floating docks (and maybe menus) - update frag - ignore window opacity - completely ignore window transparency - need this for fading out menus - set a minmum minBlurSize to reduce skewing - some magic numbers, I might make them configuratble one day - some more shader updates - some more shader updates - Update README.md - some corner cleanups - Merge branch 'main' of ssh://github.com/4v3ngR/kwin-effects-glass - updated readme - remove m_allWindows and include a hack for a bug - rewrite prePaintWindow to remove the need for several hacks * Thu Mar 05 2026 github-actions[bot] - 6.6.1-3 - Update README.md - Merge pull request #34 from vickoc911/main - add option to exclude docks from tinting - Merge pull request #35 from 4v3ngR/notint-docks * Fri Feb 27 2026 github-actions[bot] - 6.6.1-2 - adjust projection maxtrix for static blur to handle scaled multi display configurations * Wed Feb 25 2026 github-actions[bot] - 6.6.1-1 - fix multi-monitor displays when scaling != 100%% * Wed Feb 25 2026 github-actions[bot] - 6.6.0-3 - add dock comparisons - update shaders to have improved AA - remove AA setting - remove 'window opacity affects blur' setting - improve shaders for antialias - Merge pull request #29 from 4v3ngR/fix-antialiased_edges - hotfix: need to include opacity * Sat Feb 21 2026 github-actions[bot] - 6.6.0-2 - ensure edge size is <= min half size - Merge pull request #23 from 4v3ngR/limit_refraction_edge_size - offset the output by the device origin - Merge pull request #25 from 4v3ngR/fix_multi_monitor_setups - hotfix: only apply 'new' device offset translation on 6.6.0