Context
Object Hierarchy:
Description:
public class Context : Object
Routing context that stores various states for middleware interaction.
Content:
Properties:
Creation methods:
Methods:
- public unowned Value? @get (string key)
Obtain a key from this context or its parent if it's not found.
- public Value? take (string key)
Take a GLib.Value from the context.
- public void @set (string key, owned Value value)
Set a key in this context.
- public bool contains (string key)
Test if this context or its parent has a key.
- public bool remove (string key)
Remove all occurences of a key in the context and its parents.
- public void @foreach (owned ContextForeachFunc func)
Iterate for each keys in the context tree by depth.
Inherited Members:
All known members inherited from class GLib.Object
- @new
- newv
- new_valist
- get_type
- get_class
- @ref
- unref
- ref_sink
- weak_ref
- weak_unref
- add_weak_pointer
- remove_weak_pointer
- @get
- @set
- get_property
- set_property
- get_data
- set_data
- set_data_full
- steal_data
- get_qdata
- set_qdata
- set_qdata_full
- steal_qdata
- freeze_notify
- thaw_notify
- dispose
- constructed
- notify_property
- connect
- disconnect
- add_toggle_ref
- remove_toggle_ref
- bind_property
- notify
- ref_count