Name: gamescope-shaders Version: 0.0.git.10.871f08b2 Release: 1%{?dist} Summary: Reshade shaders packaged with Gamescope License: GPLv3 URL: https://github.com/KyleGospo/GamescopeShaders VCS: git+https://github.com/bazzite-org/GamescopeShaders.git#871f08b2dcb80e439b0ca03508e74cc43e45258d: Source: GamescopeShaders-871f08b2.tar.gz BuildArch: noarch Requires: gamescope BuildRequires: systemd-rpm-macros %description Reshade shaders packaged with Gamescope # Disable debug packages %define debug_package %{nil} %prep %setup -T -b 0 -q -n GamescopeShaders %build %install mkdir -p %{buildroot}%{_datadir}/gamescope/reshade/Shaders cp -rv Shaders/* %{buildroot}%{_datadir}/gamescope/reshade/Shaders mkdir -p %{buildroot}%{_datadir}/gamescope/reshade/Textures cp -rv Textures/* %{buildroot}%{_datadir}/gamescope/reshade/Textures # Do post-installation %post # Do before uninstallation %preun # Do after uninstallation %postun # This lists all the files that are included in the rpm package and that # are going to be installed into target system where the rpm is installed. %files %license LICENSE_Lilium %{_datadir}/gamescope/reshade/Shaders/* %{_datadir}/gamescope/reshade/Textures/* # Finally, changes from the latest release of your application are generated from # your project's Git history. It will be empty until you make first annotated Git tag. %changelog