#include <QRect>
Go to the source code of this file.
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int | lerp (int a, int b, double t) |
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float | float_lerp (float a, float b, float t) |
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double | double_lerp (double a, double b, double t) |
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double | quad_from_t (double a, double b, double c, double t) |
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double | quad_t_from_x (double x, double a, double b, double c) |
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double | cubic_from_t (double a, double b, double c, double d, double t) |
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double | cubic_t_from_x (double x_target, double a, double b, double c, double d) |
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double | solveCubicBezier (double p0, double p1, double p2, double p3, double x) |
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QRect | fit_size_into_rect (const QRect &r, int width, int height) |
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double | amplitude_to_db (double amplitude) |
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double | db_to_amplitude (double db) |
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double amplitude_to_db |
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double |
amplitude | ) |
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double cubic_from_t |
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double |
a, |
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double |
b, |
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double |
c, |
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double |
d, |
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double |
t |
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double cubic_t_from_x |
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double |
x_target, |
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double |
a, |
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double |
b, |
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double |
c, |
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double |
d |
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double db_to_amplitude |
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double |
db | ) |
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double double_lerp |
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double |
a, |
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double |
b, |
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double |
t |
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QRect fit_size_into_rect |
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const QRect & |
r, |
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int |
width, |
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int |
height |
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float float_lerp |
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float |
a, |
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float |
b, |
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float |
t |
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int lerp |
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int |
a, |
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int |
b, |
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double |
t |
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double quad_from_t |
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double |
a, |
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double |
b, |
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double |
c, |
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double |
t |
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double quad_t_from_x |
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double |
x, |
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double |
a, |
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double |
b, |
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double |
c |
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double solveCubicBezier |
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double |
p0, |
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double |
p1, |
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double |
p2, |
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double |
p3, |
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double |
x |
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) |
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