Assimp  v3.1.1 (June 2014)
Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12345678]
oC3d_viewer.DefaultCamera
oC3d_viewer.PyAssimp3DViewer
oC_IEEESingleData structure to represent the bit pattern of a 32 Bit IEEE 754 floating-point number
oCaiAnimationAn animation consists of key-frame data for a number of nodes
oCaiAnimMeshNOT CURRENTLY IN USE
oCaiBoneA single bone of a mesh
oCaiCameraHelper structure to describe a virtual camera
oCaiColor3DRepresents a color in Red-Green-Blue space
oCaiColor4t< TReal >Represents a color in Red-Green-Blue space including an alpha component
oCaiColor4t< float >
oCaiExportDataBlobDescribes a blob of exported scene data
oCaiExportFormatDescDescribes an file format which Assimp can export to
oCaiFaceA single face in a mesh, referring to multiple vertices
oCaiFileC-API: File callbacks
oCaiFileIOC-API: File system callbacks
oCaiImporterDescMeta information about a particular importer
oCaiLightHelper structure to describe a light source
oCaiLogStreamC-API: Represents a log stream
oCaiMaterialData structure for a material
oCaiMatrix3x3t< TReal >Represents a row-major 3x3 matrix
oCaiMatrix3x3t< float >
oCaiMatrix4x4t< T >Represents a row-major 4x4 matrix, use this for homogeneous coordinates
oCaiMatrix4x4t< float >
oCaiMatrix4x4t< IfcFloat >
oCaiMemoryInfoStores the memory requirements for different components (e.g
oCaiMeshEnum aiMorphingMethod
oCaiMeshAnimDescribes vertex-based animations for a single mesh or a group of meshes
oCaiMeshKeyBinds a anim mesh to a specific point in time
oCaiMeshMorphAnimDescribes a morphing animation of a given mesh
oCaiMeshMorphKeyBinds a morph anim mesh to a specific point in time
oCaiMetadataContainer for holding metadata
oCaiMetadataEntryMetadata entry
oCaiNodeA node in the imported hierarchy
oCaiNodeAnimDescribes the animation of a single node
oCaiPlaneRepresents a plane in a three-dimensional, euclidean space
oCaiPropertyStoreC-API: Represents an opaque set of settings to be used during importing
oCaiQuaterniont< TReal >Represents a quaternion in a 4D vector
oCaiQuaterniont< float >
oCaiQuatKeyA time-value pair specifying a rotation for the given time
oCaiRayRepresents a ray
oCaiSceneThe root structure of the imported data
oCaiStringRepresents an UTF-8 string, zero byte terminated
oCaiTexelHelper structure to represent a texel in a ARGB8888 format
oCaiTextureHelper structure to describe an embedded texture
oCaiUVTransformDefines how an UV channel is transformed
oCaiVector2t< T >Represents a two-dimensional vector
oCaiVector2t< float >
oCaiVector3t< TReal >Represents a three-dimensional vector
oCaiVector3t< float >
oCaiVector3t< IfcFloat >
oCaiVectorKeyA time-value pair specifying a certain 3D vector for the given time
oCaiVertexWeightA single influence of a bone on a vertex
oCAiWrapperProvider
oCanother
oCASCII< CharType >ASCII encoding
oCAssimp::AC3DImporter::Material
oCAssimp::AC3DImporter::Object
oCAssimp::AC3DImporter::Surface
oCassimp::animation::aiAnimationAn animation consists of keyframe data for a number of nodes
oCassimp::animation::aiNodeAnimDescribes the animation of a single node
oCassimp::animation::aiQuatKeyA time-value pair specifying a rotation for the given time
oCassimp::animation::aiVectorKeyA time-value pair specifying a certain 3D vector for the given time
oCAssimp::ASE::AnimationHelper structure to represent an ASE file animation
oCAssimp::ASE::BaseNodeRepresents an ASE file node
oCAssimp::ASE::BoneHelper structure to represent an ASE file bone
oCAssimp::ASE::BoneVertexHelper structure to represent an ASE file bone vertex
oCAssimp::ASE::InheritanceInfoHelper structure to represent the inheritance information of an ASE node
oCAssimp::ASE::ParserClass to parse ASE files
oCAssimp::AssbinExportAssbin exporter class
oCAssimp::AttachmentInfoHelper data structure for SceneCombiner
oCAssimp::BaseImporterFOR IMPORTER PLUGINS ONLY: The BaseImporter defines a common interface for all importer worker classes
oCAssimp::BaseProcessThe BaseProcess defines a common interface for all post processing steps
oCAssimp::BatchData
oCAssimp::BatchLoaderFOR IMPORTER PLUGINS ONLY: A helper class to the pleasure of importers that need to load many external meshes recursively
oCAssimp::Bitmap
oCAssimp::Bitmap::DIB
oCAssimp::Bitmap::Header
oCAssimp::Blender::BlenderModifierDummy base class for all blender modifiers
oCAssimp::Blender::BlenderModifierShowcaseManage all known modifiers and instance and apply them if necessary
oCAssimp::Blender::ConversionDataConversionData acts as intermediate storage location for the various ConvertXXX routines in BlenderImporter
oCAssimp::Blender::ConversionData::ObjectCompare
oCAssimp::Blender::DNARepresents the full data structure information for a single BLEND file
oCAssimp::Blender::DNAParserFactory to extract a #DNA from the DNA1 file block in a BLEND file
oCAssimp::Blender::ElemBaseThe only purpose of this structure is to feed a virtual dtor into its descendents
oCAssimp::Blender::FieldRepresents a single member of a data structure in a BLEND file
oCAssimp::Blender::FileBlockHeadDescribes a master file block header
oCAssimp::Blender::FileDatabaseMemory representation of a full BLEND file and all its dependencies
oCAssimp::Blender::FileOffsetRepresents a generic offset within a BLEND file
oCAssimp::Blender::ObjectCache< TOUT >The object cache - all objects addressed by pointers are added here
oCAssimp::Blender::ObjectCache< Blender::vector >
oCAssimp::Blender::ObjectCompare
oCAssimp::Blender::PlaneP2T
oCAssimp::Blender::PointerRepresents a generic pointer to a memory location, which can be either 32 or 64 bits
oCAssimp::Blender::PointP2T
oCAssimp::Blender::SectionParserUtility to read all master file blocks in turn
oCAssimp::Blender::signless< T >
oCAssimp::Blender::signless< char >
oCAssimp::Blender::signless< int >
oCAssimp::Blender::signless< short >
oCAssimp::Blender::static_cast_silent< T >
oCAssimp::Blender::static_cast_silent< double >
oCAssimp::Blender::static_cast_silent< float >
oCAssimp::Blender::StatisticsImport statistics, i.e
oCAssimp::Blender::StructureRepresents a data structure in a BLEND file
oCAssimp::Blender::Structure::_defaultInitializer< ErrorPolicy_Fail >
oCAssimp::Blender::Structure::_defaultInitializer< ErrorPolicy_Warn >
oCAssimp::Blender::TempArray< TCLASS, T >Mini smart-array to avoid pulling in even more boost stuff
oCAssimp::ByteSwapDefines some useful byte order swap routines
oCAssimp::ByteSwap::_swapper< T, 2 >
oCAssimp::ByteSwap::_swapper< T, 4 >
oCAssimp::ByteSwap::_swapper< T, 8 >
oCAssimp::COB::Bitmap::BitmapHeader
oCAssimp::COB::ChunkInfoCOB chunk header information
oCAssimp::COB::FaceCOB Face data structure
oCAssimp::COB::SceneRepresents a master COB scene, even if we loaded just a single COB file
oCAssimp::COB::TextureCOB Texture data structure
oCAssimp::COB::VertexIndexRepresents a single vertex index in a face
oCAssimp::Collada::AccessorAccessor to a data array
oCAssimp::Collada::AnimationAn animation
oCAssimp::Collada::AnimationChannelAn animation channel
oCAssimp::Collada::CameraA collada camera
oCAssimp::Collada::CameraInstanceA reference to a camera inside a node
oCAssimp::Collada::ChannelEntryDescription of a collada animation channel which has been determined to affect the current node
oCAssimp::Collada::ControllerA skeleton controller to deform a mesh with the use of joints
oCAssimp::Collada::DataData source array: either floats or strings
oCAssimp::Collada::EffectA collada effect
oCAssimp::Collada::EffectParamA param for an effect
oCAssimp::Collada::FaceA single face in a mesh
oCAssimp::Collada::ImageAn image, meaning texture
oCAssimp::Collada::InputChannelAn input channel for mesh data, referring to a single accessor
oCAssimp::Collada::InputSemanticMapEntryShort vertex index description
oCAssimp::Collada::LightA collada light source
oCAssimp::Collada::LightInstanceA reference to a light inside a node
oCAssimp::Collada::MaterialA collada material
oCAssimp::Collada::MeshContains data for a single mesh
oCAssimp::Collada::MeshInstanceA reference to a mesh inside a node, including materials assigned to the various subgroups
oCAssimp::Collada::NodeA node in a scene hierarchy
oCAssimp::Collada::NodeInstanceA reference to a node inside a node
oCAssimp::Collada::SamplerRepresents a texture sampler in collada
oCAssimp::Collada::SemanticMappingTableTable to map from effect to vertex input semantics
oCAssimp::Collada::SubMeshSubset of a mesh with a certain material
oCAssimp::Collada::TransformContains all data for one of the different transformation types
oCAssimp::ColladaExporterHelper class to export a given scene to a Collada file
oCAssimp::ColladaExporter::Material
oCAssimp::ColladaExporter::Property
oCAssimp::ColladaExporter::Surface
oCAssimp::ColladaMeshIndex
oCAssimp::ColladaParserParser helper class for the Collada loader
oCAssimp::D3DS::aiFloatKeyFloat key - quite similar to aiVectorKey and aiQuatKey
oCAssimp::D3DS::Discreet3DSDiscreet3DS class: Helper class for loading 3ds files
oCAssimp::D3DS::Discreet3DS::ChunkData structure for a single chunk in a .3ds file
oCAssimp::D3DS::MaterialHelper structure representing a 3ds material
oCAssimp::D3DS::NodeHelper structure to represent a 3ds file node
oCAssimp::D3DS::SceneHelper structure analogue to aiScene
oCAssimp::D3DS::TextureHelper structure representing a texture
oCAssimp::D3MF::D3MFOpcPackage
oCAssimp::D3MF::IOSystem2Unzip
oCAssimp::D3MF::OpcPackageRelationship
oCAssimp::D3MF::OpcPackageRelationshipReader
oCAssimp::D3MF::XmlSerializer
oCAssimp::Discreet3DSExporterHelper class to export a given scene to a 3DS file
oCAssimp::DXF::Block
oCAssimp::DXF::FileData
oCAssimp::DXF::InsertBlock
oCAssimp::DXF::LineReader
oCAssimp::DXF::PolyLine
oCAssimp::Exporter
oCAssimp::Exporter::ExportFormatEntryInternal description of an Assimp export format option
oCAssimp::ExporterPimpl
oCAssimp::ExportProperties
oCAssimp::FBX::ConnectionRepresents a link between two FBX objects
oCAssimp::FBX::ConverterDummy class to encapsulate the conversion process
oCAssimp::FBX::DocumentDOM root for a FBX file
oCAssimp::FBX::ElementFBX data entity that consists of a key:value tuple
oCAssimp::FBX::FileGlobalSettingsDOM class for global document settings, a single instance per document can be accessed via Document.Globals()
oCAssimp::FBX::ImportSettingsFBX import settings, parts of which are publicly accessible via their corresponding AI_CONFIG constants
oCAssimp::FBX::LazyObjectRepresents a delay-parsed FBX objects
oCAssimp::FBX::ObjectBase class for in-memory (DOM) representations of FBX objects
oCAssimp::FBX::ParserFBX parsing class, takes a list of input tokens and generates a hierarchy of nested Scope instances, representing the fbx DOM
oCAssimp::FBX::ScopeFBX data entity that consists of a 'scope', a collection of not necessarily unique #Element instances
oCAssimp::FBX::TokenRepresents a single token in a FBX file
oCAssimp::FBX::Util::delete_fun< T >Helper for std::for_each to delete all heap-allocated items in a container
oCassimp::fileIO::aiFileFile callbacks
oCassimp::fileIO::aiFileIOFile system callbacks
oCAssimp::Formatter::basic_formatter< T, TR, A >Stringstream utility
oCAssimp::glTFExporterHelper class to export a given scene to an glTF file
oCAssimp::HMP::Header_HMP5Data structure for the header of a HMP5 file
oCAssimp::HMP::Vertex_HMP4Data structure for a terrain vertex in a HMP4 file
oCAssimp::HMP::Vertex_HMP5Data structure for a terrain vertex in a HMP5 file
oCAssimp::HMP::Vertex_HMP7Data structure for a terrain vertex in a HMP7 file
oCAssimp::IFC::CompareVector
oCAssimp::IFC::ConversionData
oCAssimp::IFC::ConversionData::MeshCacheIndex
oCAssimp::IFC::Curve
oCAssimp::IFC::CurveError
oCAssimp::IFC::delete_fun< T >
oCAssimp::IFC::FindVector
oCAssimp::IFC::FuzzyVectorCompare
oCAssimp::IFC::ProjectedWindowContour
oCAssimp::IFC::TempMesh
oCAssimp::IFC::TempOpening
oCAssimp::IFC::TempOpening::DistanceSorter
oCAssimp::IFC::XYSorter
oCAssimp::IFCImporter::Settings
oCAssimp::IFF::ChunkHeaderDescribes an IFF chunk header
oCAssimp::IFF::SubChunkHeaderDescribes an IFF sub chunk header
oCAssimp::ImporterCPP-API: The Importer class forms an C++ interface to the functionality of the Open Asset Import Library
oCAssimp::Intern::ByteSwapper< T, doit >
oCAssimp::Intern::ByteSwapper< T, false >
oCAssimp::Intern::divides< T0, T1, TRES >
oCAssimp::Intern::Getter< SwapEndianess, T, RuntimeSwitch >
oCAssimp::Intern::Getter< SwapEndianess, T, false >
oCAssimp::Intern::minus< T0, T1, TRES >
oCAssimp::Intern::multiplies< T0, T1, TRES >
oCAssimp::Intern::plus< T0, T1, TRES >
oCAssimp::Interpolator< T >CPP-API: Utility class to simplify interpolations of various data types
oCAssimp::IrrlichtBaseBase class for the Irr and IrrMesh importers
oCAssimp::IrrlichtBase::Property< T >Data structure for a simple name-value property
oCAssimp::KeyIteratorHelper class to iterate through all keys in an animation channel
oCAssimp::LimitBoneWeightsProcess::WeightDescribes a bone weight on a vertex
oCAssimp::LineSplitterUsage:
oCassimp::loader::AssimpLoader class for dynamically loading the Assimp library
oCAssimp::LoadRequest
oCAssimp::LogFunctions< TDeriving >
oCAssimp::LogStreamInfo
oCAssimp::LWO::AnimResolverUtility class to build Assimp animations from LWO envelopes
oCAssimp::LWO::ClipData structure for a LWO file clip
oCAssimp::LWO::EnvelopeData structure for a LWO animation envelope
oCAssimp::LWO::KeyData structure for a LWO animation keyframe
oCAssimp::LWO::LayerRepresents a layer in the file
oCAssimp::LWO::ShaderData structure for a LWO file shader
oCAssimp::LWO::SurfaceData structure for a LWO file surface (= material)
oCAssimp::LWO::TextureData structure for a LWO file texture
oCAssimp::LWO::VMapEntryBase structure for all vertex map representations
oCAssimp::LWS::ElementRepresents an element in a LWS file
oCAssimp::LWS::NodeDescRepresents a LWS scenegraph element
oCassimp::material::aiMaterialData structure for a material
oCassimp::material::aiMaterialPropertyData structure for a single material property
oCassimp::material::aiUVTransformDefines how an UV channel is transformed
oCAssimp::MD2::FrameData structure for a MD2 frame
oCAssimp::MD2::GLCommandData structure for a MD2 OpenGl draw command
oCAssimp::MD2::HeaderData structure for the MD2 main header
oCAssimp::MD2::SkinData structure for a MD2 skin
oCAssimp::MD2::TexCoordData structure for a MD2 texture coordinate
oCAssimp::MD2::TriangleData structure for a MD2 triangle
oCAssimp::MD2::VertexData structure for a MD2 vertex
oCAssimp::MD3::FrameData structure for the frame header
oCAssimp::MD3::HeaderData structure for the MD3 main header
oCAssimp::MD3::ShaderData structure for a shader defined in there
oCAssimp::MD3::SurfaceData structure for the surface header
oCAssimp::MD3::TagData structure for the tag header
oCAssimp::MD3::TexCoordData structure for an UV coord
oCAssimp::MD3::TriangleData structure for a triangle
oCAssimp::MD3::VertexData structure for a vertex
oCAssimp::MD4::BoneFrameStores the local transformation matrix of a bone
oCAssimp::MD4::BoneNameStores the name / parent index / flag of a node
oCAssimp::MD4::FrameData structure for a MD4 frame
oCAssimp::MD4::HeaderData structure for the MD4 main header
oCAssimp::MD4::SurfaceData structure for a surface in a MD4 file
oCAssimp::MD4::TriangleData structure for a triangle in a MD4 file
oCAssimp::MD4::VertexData structure for a vertex in a MD4 file
oCAssimp::MD4::WeightData structure for a MD4 vertex' weight
oCAssimp::MD5::BaseFrameDescRepresents a base frame descriptor in a MD5Anim file
oCAssimp::MD5::BaseJointDescriptionBasic information about a joint
oCAssimp::MD5::ElementRepresents a single element in a MD5 file
oCAssimp::MD5::FrameDescRepresents a frame descriptor in a MD5Anim file
oCAssimp::MD5::MD5AnimParserParses the data sections of a MD5 animation file
oCAssimp::MD5::MD5CameraParserParses the data sections of a MD5 camera animation file
oCAssimp::MD5::MD5MeshParserParses the data sections of a MD5 mesh file
oCAssimp::MD5::MD5ParserParses the block structure of MD5MESH and MD5ANIM files (but does no further processing)
oCAssimp::MD5::MeshDescRepresents a mesh in a MD5 file
oCAssimp::MD5::SectionRepresents a section of a MD5 file (such as the mesh or the joints section)
oCAssimp::MD5::VertexDescRepresents a vertex descriptor in a MD5 file
oCAssimp::MD5::WeightDescRepresents a vertex weight descriptor in a MD5 file
oCAssimp::MDC::BaseVertexData structure for a MDC base vertex
oCAssimp::MDC::CompressedVertexData structure for a MDC compressed vertex
oCAssimp::MDC::FrameData structure for a MDC frame
oCAssimp::MDC::HeaderData structure for a MDC file's main header
oCAssimp::MDC::ShaderData structure for a MDC shader
oCAssimp::MDC::SurfaceData structure for a MDC file's surface header
oCAssimp::MDC::TexturCoordData structure for a MDC texture coordinate
oCAssimp::MDC::TriangleData structure for a MDC triangle
oCAssimp::MDL::ARGB4Data structure for a ARGB4444 pixel in a texture
oCAssimp::MDL::Bone_MDL7Data structure for a bone in a MDL7 file
oCAssimp::MDL::BoneTransform_MDL7Bone transformation matrix structure used in MDL7 files
oCAssimp::MDL::ColorValue_MDL7Data structure for a color value in a MDL7 file
oCAssimp::MDL::Deformer_MDL7Deformer in a MDL7 file
oCAssimp::MDL::DeformerElement_MDL7Deformer element in a MDL7 file
oCAssimp::MDL::DeformerWeight_MDL7Deformer weight in a MDL7 file
oCAssimp::MDL::FrameModel frame data structure
oCAssimp::MDL::Frame_MDL7Frame data structure used by MDL7 files
oCAssimp::MDL::Group_MDL7Group in a MDL7 file
oCAssimp::MDL::GroupFrameData structure for a group of frames
oCAssimp::MDL::GroupSkinSkin data structure #2 (group of pictures)
oCAssimp::MDL::HeaderData structure for the MDL main header
oCAssimp::MDL::Header_HL2Data structure for the HL2 main header
oCAssimp::MDL::Header_MDL7Data structure for the MDL 7 main header
oCAssimp::MDL::IntFace_MDL7Internal data structure to temporarily represent a face
oCAssimp::MDL::IntFrameInfo_MDL7Describes a MDL7 frame
oCAssimp::MDL::IntGroupData_MDL7Holds the data that belongs to a MDL7 mesh group
oCAssimp::MDL::IntGroupInfo_MDL7Describes a MDL7 mesh group
oCAssimp::MDL::IntMaterial_MDL7Internal data structure to temporarily represent a material which has been created from two single materials along with the original material indices
oCAssimp::MDL::IntSharedData_MDL7Holds data from an MDL7 file that is shared by all mesh groups
oCAssimp::MDL::IntSplitGroupData_MDL7Contains input data for GenerateOutputMeshes_3DGS_MDL7
oCAssimp::MDL::Material_MDL7Data structure for a Material in a MDL7 file
oCAssimp::MDL::RGB565Data structure for a RGB565 pixel in a texture
oCAssimp::MDL::SimpleFrameData structure for a simple frame
oCAssimp::MDL::SimpleFrame_MDLn_SP
oCAssimp::MDL::SkinSkin data structure #1 - used by Quake1, MDL2, MDL3 and MDL4
oCAssimp::MDL::Skin_MDL5
oCAssimp::MDL::Skin_MDL7Skin data structure #3 - used by MDL7 and HMP7
oCAssimp::MDL::SkinSet_MDL7Skin set data structure for the 3DGS MDL7 format MDL7 references UV coordinates per face via an index list
oCAssimp::MDL::TexCoordTexture coordinate data structure used by the Quake1 MDL format
oCAssimp::MDL::TexCoord_MDL3Data structure for an UV coordinate in the 3DGS MDL3 format
oCAssimp::MDL::TexCoord_MDL7Data structure for an UV coordinate in the 3DGS MDL7 format
oCAssimp::MDL::TriangleTriangle data structure for the Quake1 MDL format
oCAssimp::MDL::Triangle_MDL3Triangle data structure for the 3DGS MDL3 format
oCAssimp::MDL::Triangle_MDL7Triangle data structure for the 3DGS MDL7 format
oCAssimp::MDL::VertexVertex data structure
oCAssimp::MDL::Vertex_MDL4
oCAssimp::MDL::Vertex_MDL7Vertex data structure used in MDL7 files
oCassimp::mesh::aiAnimMeshNOT CURRENTLY IN USE
oCassimp::mesh::aiBoneA single bone of a mesh
oCassimp::mesh::aiFaceA single face in a mesh, referring to multiple vertices
oCassimp::mesh::aiMeshA mesh represents a geometry or model with a single material
oCassimp::mesh::aiVertexWeightA single influence of a bone on a vertex
oCAssimp::MinMaxChooser< T >
oCAssimp::MinMaxChooser< aiColor4t< T > >
oCAssimp::MinMaxChooser< aiQuaterniont< T > >
oCAssimp::MinMaxChooser< aiQuatKey >
oCAssimp::MinMaxChooser< aiVector2t< T > >
oCAssimp::MinMaxChooser< aiVector3t< T > >
oCAssimp::MinMaxChooser< aiVectorKey >
oCAssimp::MinMaxChooser< aiVertexWeight >
oCAssimp::MinMaxChooser< double >
oCAssimp::MinMaxChooser< float >
oCAssimp::MinMaxChooser< unsigned int >
oCAssimp::mpredStores the LogStream objects for all active C log streams
oCAssimp::NDOImporter::EdgeRepresents a single edge
oCAssimp::NDOImporter::FaceRepresents a single face
oCAssimp::NDOImporter::ObjectRepresents a single object
oCAssimp::NDOImporter::Vertex
oCAssimp::NodeAttachmentInfo
oCAssimp::ObjExporterHelper class to export a given scene to an OBJ file
oCAssimp::ObjFile::FaceData structure for a simple obj-face, describes discredit,l.ation and materials
oCAssimp::ObjFile::MaterialData structure to store all material specific data
oCAssimp::ObjFile::MeshData structure to store a mesh
oCAssimp::ObjFile::ModelData structure to store all obj-specific model datas
oCAssimp::ObjFile::ObjectStores all objects of an objfile object definition
oCAssimp::ObjFileMtlImporterLoads the material description from a mtl file
oCAssimp::ObjFileParserParser for a obj waveform file
oCAssimp::Ogre::AnimationOgre Animation
oCAssimp::Ogre::BoneOgre Bone
oCAssimp::Ogre::IndexData
oCAssimp::Ogre::IndexDataXmlOgre XML Index Data
oCAssimp::Ogre::ISubMeshOgre Sub Mesh interface, inherited by the binary and XML implementations
oCAssimp::Ogre::IVertexData
oCAssimp::Ogre::MeshOgre Mesh
oCAssimp::Ogre::MeshXmlOgre XML Mesh
oCAssimp::Ogre::MorphKeyFrameOgre Morph Key Frame
oCAssimp::Ogre::OgreBinarySerializer
oCAssimp::Ogre::OgreXmlSerializer
oCAssimp::Ogre::PoseOgre Pose
oCAssimp::Ogre::Pose::Vertex
oCAssimp::Ogre::PoseKeyFrameOgre Pose Key Frame
oCAssimp::Ogre::PoseRefOgre Pose Key Frame Ref
oCAssimp::Ogre::SkeletonOgre Skeleton
oCAssimp::Ogre::TransformKeyFrameOgre animation key frame
oCAssimp::Ogre::VertexAnimationTrackOgre Animation Track
oCAssimp::Ogre::VertexBoneAssignmentOgre Vertex Bone Assignment
oCAssimp::Ogre::VertexElement
oCAssimp::OpenGEX::Animation
oCAssimp::OpenGEX::Atten
oCAssimp::OpenGEX::Attrib
oCAssimp::OpenGEX::BoneCount
oCAssimp::OpenGEX::BoneIndex
oCAssimp::OpenGEX::BoneRefArray
oCAssimp::OpenGEX::BoneWeight
oCAssimp::OpenGEX::CameraNode
oCAssimp::OpenGEX::CameraObject
oCAssimp::OpenGEX::Color
oCAssimp::OpenGEX::Curve
oCAssimp::OpenGEX::GeometryNode
oCAssimp::OpenGEX::GeometryObject
oCAssimp::OpenGEX::IndexArray
oCAssimp::OpenGEX::Key
oCAssimp::OpenGEX::LightNode
oCAssimp::OpenGEX::LightObject
oCAssimp::OpenGEX::Material
oCAssimp::OpenGEX::MaterialRef
oCAssimp::OpenGEX::Matrix
oCAssimp::OpenGEX::Mesh
oCAssimp::OpenGEX::Metric
oCAssimp::OpenGEX::MetricInfo
oCAssimp::OpenGEX::Name
oCAssimp::OpenGEX::Node
oCAssimp::OpenGEX::ObjectRef
oCAssimp::OpenGEX::OpenGexDataDescription
oCAssimp::OpenGEX::OpenGEXExporter
oCAssimp::OpenGEX::Param
oCAssimp::OpenGEX::Rotation
oCAssimp::OpenGEX::Scale
oCAssimp::OpenGEX::Skeleton
oCAssimp::OpenGEX::Skin
oCAssimp::OpenGEX::Texture
oCAssimp::OpenGEX::Transform
oCAssimp::OpenGEX::Translation
oCAssimp::OpenGEX::VertexArray
oCAssimp::OptimizeMeshesProcess::MeshInfoInternal utility to store additional mesh info
oCAssimp::PLY::DOMClass to represent the document object model of an ASCII or binary (both little and big-endian) PLY file
oCAssimp::PLY::ElementHelper class for an element in a PLY file
oCAssimp::PLY::ElementInstanceClass for an element instance in a PLY file
oCAssimp::PLY::ElementInstanceListClass for an element instance list in a PLY file
oCAssimp::PLY::FaceHelper class to represent a loaded PLY face
oCAssimp::PLY::PropertyHelper class for a property in a PLY file
oCAssimp::PLY::PropertyInstanceInstance of a property in a PLY file
oCAssimp::PLY::PropertyInstance::ValueUnion
oCAssimp::PlyExporterHelper class to export a given scene to a Stanford Ply file
oCAssimp::Profiling::ProfilerSimple wrapper around boost::timer to simplify reporting
oCAssimp::Q3BSP::ceVec3iInteger vector
oCAssimp::Q3BSP::IOSystem2Unzip::
oCAssimp::Q3BSP::Q3BSPModel
oCAssimp::Q3BSP::sQ3BSPFaceA face in bsp format info
oCAssimp::Q3BSP::sQ3BSPHeaderFile header
oCAssimp::Q3BSP::sQ3BSPLightmapA light-map of the level, size 128 x 128, RGB components
oCAssimp::Q3BSP::sQ3BSPLumpDescribes an entry
oCAssimp::Q3BSP::sQ3BSPTextureA quake3 texture name
oCAssimp::Q3BSP::sQ3BSPVertexVertex of a Q3 level
oCAssimp::Q3BSP::SubPatch
oCAssimp::Q3BSP::vec2f
oCAssimp::Q3BSP::vec3f
oCAssimp::Q3BSPFileParser
oCAssimp::Q3Shader::ShaderDataTiny utility data structure to hold the data of a .shader file
oCAssimp::Q3Shader::ShaderDataBlockTiny utility data structure to hold a .shader data block
oCAssimp::Q3Shader::ShaderMapBlockTiny utility data structure to hold a .shader map data block
oCAssimp::Q3Shader::SkinDataTiny utility data structure to hold the data of a .skin file
oCAssimp::SceneCombinerStatic helper class providing various utilities to merge two scenes
oCAssimp::SceneHelperUtility for SceneCombiner
oCAssimp::ScenePreprocessorScenePreprocessor: Preprocess a scene before any post-processing steps are executed
oCAssimp::ScenePrivateData
oCAssimp::ScopeGuard< T >
oCAssimp::SGSpatialSortSpecialized version of SpatialSort to support smoothing groups This is used in by the 3DS, ASE and LWO loaders
oCAssimp::SGSpatialSort::EntryAn entry in a spatially sorted position array
oCAssimp::SharedPostProcessInfoHelper class to allow post-processing steps to interact with each other
oCAssimp::SharedPostProcessInfo::Base
oCAssimp::SkeletonMeshBuilderThis little helper class constructs a dummy mesh for a given scene the resembles the node hierarchy
oCAssimp::SkeletonMeshBuilder::FaceFaces
oCAssimp::SMD::BoneData structure for a bone in a SMD file
oCAssimp::SMD::Bone::AnimationAnimation of the bone
oCAssimp::SMD::Bone::Animation::MatrixKeyData structure for a matrix key
oCAssimp::SMD::FaceData structure for a face in a SMD file
oCAssimp::SMD::VertexData structure for a vertex in a SMD file
oCAssimp::SpatialSortA little helper class to quickly find all vertices in the epsilon environment of a given position
oCAssimp::SpatialSort::EntryAn entry in a spatially sorted position array
oCAssimp::StandardShapesHelper class to generate vertex buffers for standard geometric shapes, such as cylinders, cones, boxes, spheres, elipsoids ..
oCAssimp::STEP::DBLightweight manager class that holds the map of all objects in a STEP file
oCAssimp::STEP::EXPRESS::ConversionSchema
oCAssimp::STEP::EXPRESS::ConversionSchema::SchemaEntry
oCAssimp::STEP::EXPRESS::DataType
oCAssimp::STEP::HeaderInfoBundle all the relevant info from a STEP header, parts of which may later be plainly dumped to the logfile, whereas others may help the caller pick an appropriate loading strategy
oCAssimp::STEP::InternGenericConvert< T >
oCAssimp::STEP::InternGenericConvert< Lazy< T > >
oCAssimp::STEP::InternGenericConvert< Maybe< T > >
oCAssimp::STEP::InternGenericConvert< std::shared_ptr< const EXPRESS::DataType > >
oCAssimp::STEP::InternGenericConvertList< T, min_cnt, max_cnt >
oCAssimp::STEP::Lazy< T >Class template used to represent lazily evaluated object references in the converted schema
oCAssimp::STEP::LazyObjectA LazyObject is created when needed
oCAssimp::STEP::Maybe< T >Class template used to represent OPTIONAL data members in the converted schema
oCAssimp::STEP::ObjectBase class for all concrete object instances
oCAssimp::STEP::PickBaseType< TOut >
oCAssimp::STEP::PickBaseType< Lazy< TOut > >
oCAssimp::StepExporterHelper class to export a given scene to a StepFile
oCAssimp::STLExporterHelper class to export a given scene to a STL file
oCAssimp::StreamReader< bool, bool >Wrapper class around IOStream to allow for consistent reading of binary data in both little and big endian format
oCAssimp::StreamWriter< SwapEndianess, RuntimeSwitch >Wrapper class around IOStream to allow for consistent writing of binary data in both little and big endian format
oCAssimp::SubdividerHelper class to evaluate subdivision surfaces
oCAssimp::TargetAnimationHelperHelper class for the 3DS and ASE loaders to compute camera and spot light animations
oCAssimp::TTUpdateInfoSmall helper structure representing a shortcut into the material list to be able to update some values quickly
oCassimp::types::aiLogStreamRepresents a log stream
oCassimp::types::aiMemoryInfoStores the memory requirements for different components (e.g
oCassimp::types::aiStringRepresents an UTF-8 string, zero byte terminated
oCAssimp::Unreal::TempMat
oCAssimp::Unreal::Triangle
oCAssimp::Unreal::Vertex
oCAssimp::VertexIntermediate description a vertex with all possible components
oCAssimp::VertexTriangleAdjacencyComputes a vertex-triangle adjacency map from a given index buffer
oCAssimp::XFile::AnimationHelper structure to represent an animation set in a XFile
oCAssimp::XFile::AnimBoneHelper structure representing a single animated bone in a XFile
oCAssimp::XFile::BoneHelper structure to represent a bone in a mesh
oCAssimp::XFile::BoneWeightHelper structure to represent a bone weight
oCAssimp::XFile::FaceHelper structure representing a XFile mesh face
oCAssimp::XFile::MaterialHelper structure representing a XFile material
oCAssimp::XFile::MatrixKey
oCAssimp::XFile::MeshHelper structure to represent an XFile mesh
oCAssimp::XFile::NodeHelper structure to represent a XFile frame
oCAssimp::XFile::SceneHelper structure analogue to aiScene
oCAssimp::XFile::TexEntryHelper structure representing a texture filename inside a material and its potential source
oCAssimp::XFileExporterHelper class to export a given scene to a X-file
oCAssimp::XFileParserThe XFileParser reads a XFile either in text or binary form and builds a temporary data structure out of it
oCAssimpView::AnimEvaluatorCalculates transformations for a given timestamp from a set of animation tracks
oCAssimpView::AssetHelperClass to wrap ASSIMP's asset output structures
oCAssimpView::AssetHelper::LineVertex
oCAssimpView::AssetHelper::MeshHelper
oCAssimpView::AssetHelper::Vertex
oCAssimpView::CBackgroundPainter
oCAssimpView::CDisplay
oCAssimpView::CDisplay::MaterialInfo
oCAssimpView::CDisplay::MeshInfo
oCAssimpView::CDisplay::NodeInfo
oCAssimpView::CDisplay::TextureInfo
oCAssimpView::CLogDisplayClass to display log strings in the upper right corner of the view
oCAssimpView::CLogDisplay::SEntry
oCAssimpView::CLogWindowClass to display log strings in a separate window
oCAssimpView::CMaterialManager
oCAssimpView::CMeshRenderer
oCAssimpView::SceneAnimatorCalculates the animated node transformations for a given scene and timestamp
oCAssimpView::SceneAnimNodeA little tree structure to match the scene's node structure, but holding additional data
oCAssimpView::SkyBoxVertexVertex structure for the skybox
oCAssimpView::SVertex
oCAutoUTF< CharType >Dynamically select encoding according to stream's runtime-specified UTF encoding type
oCAutoUTFInputStream< CharType, InputByteStream >Input stream wrapper with dynamically bound encoding and automatic encoding detection
oCAutoUTFOutputStream< CharType, OutputByteStream >Output stream wrapper with dynamically bound encoding and automatic encoding detection
oCBaseException
oCBaseImporter
oCBaseReaderHandler< Encoding, Derived >Default implementation of Handler
oCBITMAPFILEHEADER
oCBITMAPINFOHEADER
oCCameraCamera class
oCCatmullClarkSubdivider::EdgeIntermediate description of an edge between two corners of a polygon
oCchunk_guard
oCClipperLib::ClipperBase
oCClipperLib::DoublePoint
oCClipperLib::ExPolygon
oCClipperLib::HorzJoinRec
oCClipperLib::Int128
oCClipperLib::IntersectNode
oCClipperLib::IntPoint
oCClipperLib::IntRect
oCClipperLib::JoinRec
oCClipperLib::LocalMinima
oCClipperLib::OutPt
oCClipperLib::OutRec
oCClipperLib::PolyOffsetBuilder
oCClipperLib::Scanbeam
oCClipperLib::TEdge
oCcomparer_contextRecord our way through the files to be compared and dump useful information if we fail
oCContextStores the context of a parsed OpenDDL declaration
oCCrtAllocatorC-runtime library allocator
oCDataArrayListStores a data array list
oCDDLNodeThis class represents one single instance in the object tree of the parsed OpenDDL-file
oCDDLNodeIterator
oCdict
oCEdge
oCEncodedInputStream< Encoding, InputByteStream >Input byte stream wrapper with a statically bound encoding
oCEncodedOutputStream< Encoding, OutputByteStream >Output byte stream wrapper with statically bound encoding
oCExceptionSwallower< T >
oCExceptionSwallower< aiReturn >
oCExceptionSwallower< T * >
oCExceptionSwallower< void >
oCExpressReader.Entity
oCExpressReader.Field
oCExpressReader.Schema
oCExpressReader.Type
oCFaceWithSmoothingGroupHelper structure representing a face with smoothing groups assigned
oCFalseType
oCFastAtodWrapper
oCFastAtofWrapper
oCFileReadStreamFile byte stream for input using fread()
oCFileWriteStreamWrapper of C file stream for input using fread()
oCfixed_pipeline_3d_viewer.GLRenderer
oCfree_it
oCGenericInsituStringStream< Encoding >A read-write string stream
oCGenericMember< Encoding, Allocator >Name-value pair in a JSON object value
oCGenericMemoryBuffer< Allocator >Represents an in-memory output byte stream
oCGenericPointer< ValueType, Allocator >Represents a JSON Pointer. Use Pointer for UTF8 encoding and default allocator
oCGenericPointer< ValueType, Allocator >::TokenA token is the basic units of internal representation
oCGenericPointer< Value >
oCGenericReader< SourceEncoding, TargetEncoding, StackAllocator >SAX-style JSON parser. Use Reader for UTF8 encoding and default allocator
oCGenericStringBuffer< Encoding, Allocator >Represents an in-memory output stream
oCGenericStringRef< CharType >Reference to a constant string (not taking a copy)
oCGenericStringStream< Encoding >Read-only string stream
oCGenericValue< Encoding, Allocator >Represents a JSON value. Use Value for UTF8 encoding and default allocator
oCGenericValue< Encoding, Allocator >::Array
oCGenericValue< Encoding, Allocator >::Data
oCGenericValue< Encoding, Allocator >::Number
oCGenericValue< Encoding, Allocator >::Number::I
oCGenericValue< Encoding, Allocator >::Number::U
oCGenericValue< Encoding, Allocator >::Object
oCGenericValue< Encoding, Allocator >::ShortString
oCGenericValue< Encoding, Allocator >::String
oCGenericValue< UTF8<>, Allocator >
oCglTF::Accessor::IndexerHelper class to iterate the data
oCglTF::Animation::Channel
oCglTF::Animation::Sampler
oCglTF::Animation::Target
oCglTF::AssetRoot object for a glTF asset
oCglTF::Asset::ExtensionsKeeps info about the enabled extensions
oCglTF::AssetMetadata
oCglTF::AssetWriter
oCglTF::AttribTypeValues for the Accessor::type field (helper class)
oCglTF::GLB_HeaderFor the KHR_binary_glTF extension (binary .glb file) 20-byte header (+ the JSON + a "body" data section)
oCglTF::IOStream
oCglTF::LazyDictBaseBase class for LazyDict that acts as an interface
oCglTF::Mesh::Primitive
oCglTF::Mesh::Primitive::Attributes
oCglTF::Nullable< T >Helper struct to represent values that might not be present
oCglTF::ObjectBase classe for all glTF top-level objects
oCglTF::Ref< T >A reference to one top-level object, which is valid until the Asset instance is destroyed
oCglTF::Technique::Functions
oCglTF::Technique::Parameters
oCglTF::Technique::States
oCglTF::TexPropertyHolds a material property that can be a texture or a color
oCglTF::Util::DATA< B >
oCglTF::Util::DataURI
oCilError
oCilFilters
oCILimageThe Fundamental Image structure
oCilImage
oCILinfo
oCILpalBasic Palette struct
oCILpointf
oCILpointi
oCilState
oCilValidate
oCimaxdiv_t
oCImportDataDefines common import parameters
oCAllocateFromAssimpHeap
oCinternal::BigInteger
oCinternal::DiyFp
oCinternal::Double
oCinternal::Stack< Allocator >A type-unsafe stack for storing different types of data
oCinternal::StreamLocalCopy< Stream, int >
oCinternal::StreamLocalCopy< Stream, 0 >Keep reference
oCinternal::StreamLocalCopy< Stream, 1 >Do copy optimization
oCIOStreamBaseThis class represents the stream to write out
oCIFileReadCallBack
oCType
oCType
oCjassimp.AiAnimationAn animation
oCjassimp.AiAnimBehaviorDefines how an animation channel behaves outside the defined time range
oCjassimp.AiBlendModeDefines alpha-blend flags
oCjassimp.AiBoneA single bone of a mesh
oCjassimp.AiBoneWeightA single influence of a bone on a vertex
oCjassimp.AiCameraHelper structure to describe a virtual camera
oCjassimp.AiColorWrapper for colors
oCjassimp.AiConfigConfiguration interface for assimp importer
oCjassimp.AiConfigOptionsLists all possible configuration options
oCjassimp.AiLightDescribes a light source
oCjassimp.AiLightTypeList of light types supported by AiLight
oCjassimp.AiMaterialData structure for a material
oCjassimp.AiMaterial.PropertyData structure for a single material property
oCjassimp.AiMaterial.PropertyKeyEnumerates all supported material properties
oCjassimp.AiMaterial.PropertyTypeA very primitive RTTI system for the contents of material properties
oCjassimp.AiMatrix4fSimple 4x4 matrix of floats
oCjassimp.AiMeshA mesh represents a geometry or model with a single material
oCjassimp.AiMeshAnimThis class is a stub - mesh animations are currently not supported
oCjassimp.AiNodeA node in the imported hierarchy
oCjassimp.AiNodeAnimDescribes the animation of a single node
oCjassimp.AiPostProcessStepsEnumerates the post processing steps supported by assimp
oCjassimp.AiPrimitiveTypeEnumerates the types of geometric primitives supported by Assimp
oCjassimp.AiQuaternionWrapper for a quaternion
oCjassimp.AiSceneThe root structure of the imported data
oCjassimp.AiSceneFlagStatus flags for AiScenes
oCjassimp.AiShadingModeDefines all shading modes supported by the library
oCjassimp.AiTextureInfoData structure for texture related material properties
oCjassimp.AiTextureMapModeDefines how UV coordinates outside the [0...1] range are handled
oCjassimp.AiTextureMappingDefines how the mapping coords for a texture are generated
oCjassimp.AiTextureOpDefines how the Nth texture of a specific type is combined with the result of all previous layers
oCjassimp.AiTextureTypeDefines the purpose of a texture
oCjassimp.AiVectorWrapper for 3-dimensional vectors
oCjassimp.AiWrapperProvider< V3, M4, C, N, Q >Provides wrapper objects for raw data buffers
oCjassimp.JaiDebugDebug/utility methods
oCjassimp.JassimpEntry point to the jassimp library
oCjassimp.JassimpConfigGlobal configuration values (limits)
oCAssimp::STEP::Lazy< Assimp::IFC::IfcAnnotationCurveOccurrence >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcAnnotationSymbolOccurrence >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcAxis1Placement >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcAxis2Placement2D >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcAxis2Placement3D >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcBoundedCurve >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcBoundingBox >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcCartesianPoint >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcCartesianTransformationOperator >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcCartesianTransformationOperator2D >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcClosedShell >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcColourRgb >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcCompositeCurve >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcCompositeCurveSegment >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcConnectedFaceSet >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcCurve >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcDirection >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcEdge >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcElement >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcFace >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcFaceBound >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcFeatureElementSubtraction >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcGeometricRepresentationContext >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcGeometricRepresentationItem >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcLoop >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcMeasureWithUnit >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcObject >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcObjectDefinition >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcObjectPlacement >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcOneDirectionRepeatFactor >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcOpeningElement >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcOrientedEdge >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcPlanarExtent >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcPlane >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcPoint >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcPresentationStyleAssignment >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcProduct >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcProductRepresentation >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcProfileDef >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcProperty >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcPropertySetDefinition >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcRepresentation >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcRepresentationContext >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcRepresentationItem >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcRepresentationMap >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcSpatialStructureElement >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcStructuralLoadGroup >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcStructuralReaction >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcStructuralResultGroup >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcSurface >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcUnitAssignment >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcVector >
oCAssimp::STEP::Lazy< Assimp::IFC::IfcVertex >
oCAssimp::STEP::Lazy< Assimp::IFC::NotImplemented >
oCAssimp::LogFunctions< BlenderBMeshConverter >
oCAssimp::LogFunctions< BlenderImporter >
oCAssimp::LogFunctions< BlenderTessellatorP2T >
oCAssimp::LogFunctions< C4DImporter >
oCAssimp::LogFunctions< FBXImporter >
oCAssimp::LogFunctions< IFCImporter >
oCAssimp::LogFunctions< XGLImporter >
oCAssimp::STEP::Maybe< Assimp::STEP::EXPRESS::DataType::Out >
oCAssimp::STEP::Maybe< Assimp::STEP::EXPRESS::ENUMERATION::Out >
oCAssimp::STEP::Maybe< Assimp::STEP::EXPRESS::PrimitiveDataType::Out >
oCAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcAxis2Placement3D > >
oCAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcCartesianPoint > >
oCAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcColourRgb > >
oCAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcDirection > >
oCAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcMeasureWithUnit > >
oCAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcObjectPlacement > >
oCAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcPoint > >
oCAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcProductRepresentation > >
oCAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcRepresentationItem > >
oCAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcSpatialStructureElement > >
oCAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcStructuralLoadGroup > >
oCAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::IfcStructuralReaction > >
oCAssimp::STEP::Maybe< Assimp::STEP::Lazy< Assimp::IFC::NotImplemented > >
oCAssimp::STEP::Maybe< Assimp::STEP::ListOf::Out >
oCAssimp::STEP::Maybe< Assimp::STEP::ListOf< Assimp::STEP::EXPRESS::DataType, 1, 0 >::Out >
oCAssimp::STEP::Maybe< Assimp::STEP::ListOf< Assimp::STEP::EXPRESS::PrimitiveDataType, 1, 0 >::Out >
oCAssimp::STEP::Maybe< Assimp::STEP::ListOf< Assimp::STEP::Lazy< Assimp::IFC::IfcCurve >, 1, 0 > >
oCAssimp::STEP::Maybe< Assimp::STEP::ListOf< Assimp::STEP::Lazy< Assimp::IFC::IfcPropertySetDefinition >, 1, 0 > >
oCAssimp::STEP::Maybe< Assimp::STEP::ListOf< Assimp::STEP::Lazy< Assimp::IFC::IfcRepresentationMap >, 1, 0 > >
oCAssimp::STEP::Maybe< Assimp::STEP::ListOf< Assimp::STEP::Lazy< Assimp::IFC::IfcStructuralLoadGroup >, 1, 0 > >
oCAssimp::STEP::Maybe< Assimp::STEP::ListOf< Assimp::STEP::Lazy< Assimp::IFC::IfcStructuralResultGroup >, 1, 0 > >
oCAssimp::STEP::Maybe< Assimp::STEP::ListOf< Assimp::STEP::Lazy< Assimp::IFC::NotImplemented >, 1, 0 > >
oCMemoryPoolAllocator< BaseAllocator >Default memory allocator used by the parser and DOM
oCMemoryStreamRepresents an in-memory input byte stream
oCMeshWithSmoothingGroups< T >Helper structure representing a mesh whose faces have smoothing groups assigned
oCMeshWithSmoothingGroups< ASE::Face >
oCMeshWithSmoothingGroups< D3DS::Face >
oCMorphTimeValues
oCMorphTimeValues::key
oCNameStores an OpenDDL-specific name
oCNSObject
oCNSPersistentDocument
oCglTF::Nullable< mat4 >
oCglTF::Nullable< vec3 >
oCglTF::Nullable< vec4 >
oCobject
oCAssimp::Blender::ObjectCache< Assimp::Blender::vector >
oCAssimp::Blender::ObjectCache< std::shared_ptr >
oCOpenDDLExportThis class represents the OpenDDLExporter
oCOpenDDLParserThis is the main API for the OpenDDL-parser
oCParseResultResult of parsing (wraps ParseErrorCode)
oCPropertyStores a property list
oCrapidjson::AllocatorConcept for allocating, resizing and freeing memory block
oCrapidjson::EncodingConcept for encoding of Unicode characters
oCrapidjson::HandlerConcept for receiving events from GenericReader upon parsing. The functions return true if no error occurs. If they return false, the event publisher should terminate the process
oCrapidjson::StreamConcept for reading and writing characters
oCglTF::Ref< Accessor >
oCglTF::Ref< glTF::Accessor >
oCglTF::Ref< glTF::Buffer >
oCglTF::Ref< glTF::BufferView >
oCglTF::Ref< glTF::Camera >
oCglTF::Ref< glTF::Image >
oCglTF::Ref< glTF::Light >
oCglTF::Ref< glTF::Material >
oCglTF::Ref< glTF::Mesh >
oCglTF::Ref< glTF::Node >
oCglTF::Ref< glTF::Scene >
oCglTF::Ref< glTF::Texture >
oCReferenceStores a bundle of references
oCRenderOptionsClass to manage render options
oCrun.results
oCscoped_chunkUtility to simplify usage of comparer_context.push_elem/pop_elem
oCSIB
oCSIBChunk
oCSIBEdge
oCSIBMesh
oCSIBObject
oCsliced_chunk_iteratorHelper to iterate easily through corresponding chunks of two dumps simultaneously
oCsliced_chunk_readerHelper to iterate easily through corresponding chunks of two dumps simultaneously
oCSmartLocalRef
oCinternal::Stack< StackAllocator >
oCstd::exceptionSTL class
oCiterator
oCpair
oCstd::vector< T >STL class
oCStreamFormatterBaseThis class represents the stream to write out
oCStreamTraits< Stream >Provides additional information for stream
oCStreamTraits< GenericInsituStringStream< Encoding > >
oCStreamTraits< GenericStringStream< Encoding > >
oCAssimp::StreamWriter< false >
oCAssimp::Blender::TempArray< std::Assimp::Blender::vector, aiCamera >
oCAssimp::Blender::TempArray< std::Assimp::Blender::vector, aiLight >
oCAssimp::Blender::TempArray< std::Assimp::Blender::vector, aiMaterial >
oCAssimp::Blender::TempArray< std::Assimp::Blender::vector, aiMesh >
oCAssimp::Blender::TempArray< std::Assimp::Blender::vector, aiTexture >
oCAssimp::Blender::TempArray< std::Assimp::Blender::vector, Assimp::Blender::BlenderModifier >
oCTempMesh
oCTest
oCTestType
oCTextStores a text
oCTGA_HEADER
oCToplevel
oCTranscoder< SourceEncoding, TargetEncoding >Encoding conversion
oCTranscoder< Encoding, Encoding >Specialization of Transcoder with same source and target encoding
oCType
oCUTF16< CharType >UTF-16 encoding
oCUTF32< CharType >UTF-32 encoding
oCUTF8< CharType >UTF-8 encoding
oCValue
oCValue::IteratorThis class implements an iterator through a Value list
oCValueAllocator
oCVertex
oCWriter< OutputStream, SourceEncoding, TargetEncoding, StackAllocator >JSON writer
oCWriter< OutputStream, SourceEncoding, TargetEncoding, StackAllocator >::LevelInformation for each nested level
\CStructure