spec@arb_gpu_shader_int64@execution@indirect-array-two-accesses,Fail
spec@arb_shader_texture_lod@execution@glsl-fs-shadow2dgradarb-07,Fail
spec@arb_shader_texture_lod@execution@glsl-fs-shadow2dgradarb-cumulative,Fail
spec@arb_tessellation_shader@execution@gs-primitiveid-instanced,Fail
spec@arb_tessellation_shader@execution@tcs-output-unmatched,Fail
spec@arb_tessellation_shader@execution@tes-primitiveid,Fail
spec@arb_tessellation_shader@execution@variable-indexing@tcs-patch-output-array-vec4-index-wr,Crash
spec@arb_tessellation_shader@execution@variable-indexing@tcs-patch-vec4-index-wr,Fail
spec@arb_tessellation_shader@execution@variable-indexing@tcs-patch-vec4-swiz-index-wr,Fail
spec@glsl-1.50@execution@geometry@primitive-id-out,Fail
spec@glsl-1.50@execution@primitive-id-no-gs-quad-strip,Fail
spec@glsl-1.50@execution@primitive-id-no-gs-quads,Fail
spec@glsl-1.50@execution@primitive-id-no-gs-point,Fail
spec@glsl-1.50@execution@variable-indexing@gs-output-array-vec4-index-wr,Crash
shaders@ssa@fs-if-def-else-break,Fail

# These tests use a TCS output variable only as temporary storage. Since the output
# is unused by the TES, we remove it.
spec@arb_tessellation_shader@execution@barrier,Fail
spec@arb_tessellation_shader@execution@barrier-patch,Crash
spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-float-index-wr-before-barrier,Fail
spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-vec2-index-rd-after-barrier,Fail
spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-vec2-index-wr-before-barrier,Fail
spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-vec3-index-rd-after-barrier,Fail
spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-vec3-index-wr-before-barrier,Fail
spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-vec4-index-rd-after-barrier,Fail
spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-vec4-index-wr-before-barrier,Fail
