AngelScript
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Class members can be declared as private if you do not intend for them to be accessed from outside the public class methods. This can be useful in large programs where you wish to avoid programmer errors where properties or methods are inappropriately used.
// A class with private members class MyPrivate { // The following are public members void PublicFunc() { // The class can access its own private members PrivateProp = 0; // OK PrivateFunc(); // OK }
int PublicProp;
// The following are private members private void PrivateFunc() { }
private int PrivateProp; }
void GlobalFunc() { MyPrivate obj;
// Public members can be accessed normally obj.PublicProp = 0; // OK obj.PublicFunc(); // OK
// Accessing private members will give a compiler error obj.PrivateProp = 0; // Error obj.PrivateFunc(); // Error }