openTRI 0.1
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Vertex with texture coordinates and normale, optimized. More...
#include <triTypes.h>
Data Fields | |
triU8 | u |
triU8 | v |
triS16 | nx |
triS16 | ny |
triS16 | nz |
triFloat | x |
triFloat | y |
triFloat | z |
Vertex with texture coordinates and normale, optimized.