openTRI 0.1
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Vertex with texture coordinates, color and normale, optimized. More...
#include <triTypes.h>
Data Fields | |
triU8 | u |
triU8 | v |
triU16 | color |
triS8 | nx |
triS8 | ny |
triS8 | nz |
triS16 | x |
triS16 | y |
triS16 | z |
Vertex with texture coordinates, color and normale, optimized.