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triS32 | triTextureGen (triS32 n, triS32 *id) |
triS32 | triTexturePrioritize (triS32 n, triS32 *id, triS32 *priorities) |
triS32 | triTextureSize (triS32 width, triS32 height, triS32 format) |
triS32 | triTextureUpload (triS32 id, triS32 priority) |
triS32 | triTextureImage (triS32 id, triS32 level, triS32 width, triS32 height, triS32 format, triS32 swizzled, triVoid *data, triS32 palformat, triVoid *paldata) |
triS32 | triTextureImage2 (triS32 id, triS32 level, triImage *img) |
triS32 | triTextureIslocal (triS32 id) |
triS32 | triTextureBind (triS32 id) |
triS32 | triTextureRel (triS32 n, triS32 *id) |
triS32 | triTextureBuildMipmaps (triS32 id, triS32 levels) |
triS32 | triTextureLoad (triChar *filename) |
triS32 | triTextureLoadSream (stream *s) |
triS32 | triTextureUnload (triS32 id) |
triImage * | triTextureGet (triS32 id) |