sgdk
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Frame information structure (used to store frame info for base, H-Flip, V-Flip and HV-Flip version of animation frame) More...
#include <sprite_eng.h>
Public Attributes | |
FrameVDPSprite ** | frameVDPSprites |
Collision * | collision |
Frame information structure (used to store frame info for base, H-Flip, V-Flip and HV-Flip version of animation frame)
frameSprites | pointer to an array of VDP sprites info composing the frame |
collision | collision structure |