sgdk
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Misc tools methods. More...
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Defines | |
#define | COMPRESSION_NONE 0 |
No compression. | |
#define | COMPRESSION_APLIB 1 |
Use aplib (appack or sixpack) compression scheme. | |
#define | COMPRESSION_LZ4W 2 |
Use LZ4W compression scheme. | |
Typedefs | |
typedef s16 | _comparatorCallback (void *o1, void *o2) |
Callback for QSort comparaison. | |
Functions | |
void | setRandomSeed (u16 seed) |
Set the randomizer seed (to allow reproductible value if we are lucky with HV counter :p) | |
u16 | random () |
Return a random u16 integer. | |
u32 | getFPS () |
fix32 | getFPS_f () |
void | KLog (char *text) |
KDebug log helper methods. | |
void | KLog_U1 (char *t1, u32 v1) |
void | KLog_U2 (char *t1, u32 v1, char *t2, u32 v2) |
void | KLog_U3 (char *t1, u32 v1, char *t2, u32 v2, char *t3, u32 v3) |
void | KLog_U4 (char *t1, u32 v1, char *t2, u32 v2, char *t3, u32 v3, char *t4, u32 v4) |
void | KLog_U1_ (char *t1, u32 v1, char *t2) |
void | KLog_U2_ (char *t1, u32 v1, char *t2, u32 v2, char *t3) |
void | KLog_U3_ (char *t1, u32 v1, char *t2, u32 v2, char *t3, u32 v3, char *t4) |
void | KLog_U4_ (char *t1, u32 v1, char *t2, u32 v2, char *t3, u32 v3, char *t4, u32 v4, char *t5) |
void | KLog_U1x (u16 minSize, char *t1, u32 v1) |
void | KLog_U2x (u16 minSize, char *t1, u32 v1, char *t2, u32 v2) |
void | KLog_U3x (u16 minSize, char *t1, u32 v1, char *t2, u32 v2, char *t3, u32 v3) |
void | KLog_U4x (u16 minSize, char *t1, u32 v1, char *t2, u32 v2, char *t3, u32 v3, char *t4, u32 v4) |
void | KLog_U1x_ (u16 minSize, char *t1, u32 v1, char *t2) |
void | KLog_U2x_ (u16 minSize, char *t1, u32 v1, char *t2, u32 v2, char *t3) |
void | KLog_U3x_ (u16 minSize, char *t1, u32 v1, char *t2, u32 v2, char *t3, u32 v3, char *t4) |
void | KLog_U4x_ (u16 minSize, char *t1, u32 v1, char *t2, u32 v2, char *t3, u32 v3, char *t4, u32 v4, char *t5) |
void | KLog_S1 (char *t1, s32 v1) |
void | KLog_S2 (char *t1, s32 v1, char *t2, s32 v2) |
void | KLog_S3 (char *t1, s32 v1, char *t2, s32 v2, char *t3, s32 v3) |
void | KLog_S4 (char *t1, s32 v1, char *t2, s32 v2, char *t3, s32 v3, char *t4, s32 v4) |
void | KLog_S1_ (char *t1, s32 v1, char *t2) |
void | KLog_S2_ (char *t1, s32 v1, char *t2, s32 v2, char *t3) |
void | KLog_S3_ (char *t1, s32 v1, char *t2, s32 v2, char *t3, s32 v3, char *t4) |
void | KLog_S4_ (char *t1, s32 v1, char *t2, s32 v2, char *t3, s32 v3, char *t4, s32 v4, char *t5) |
void | KLog_S1x (u16 minSize, char *t1, s32 v1) |
void | KLog_S2x (u16 minSize, char *t1, s32 v1, char *t2, s32 v2) |
void | KLog_S3x (u16 minSize, char *t1, s32 v1, char *t2, s32 v2, char *t3, s32 v3) |
void | KLog_S4x (u16 minSize, char *t1, s32 v1, char *t2, s32 v2, char *t3, s32 v3, char *t4, s32 v4) |
void | KLog_f1 (char *t1, fix16 v1) |
void | KLog_f2 (char *t1, fix16 v1, char *t2, fix16 v2) |
void | KLog_f3 (char *t1, fix16 v1, char *t2, fix16 v2, char *t3, fix16 v3) |
void | KLog_f4 (char *t1, fix16 v1, char *t2, fix16 v2, char *t3, fix16 v3, char *t4, fix16 v4) |
void | KLog_f1x (s16 numDec, char *t1, fix16 v1) |
void | KLog_f2x (s16 numDec, char *t1, fix16 v1, char *t2, fix16 v2) |
void | KLog_f3x (s16 numDec, char *t1, fix16 v1, char *t2, fix16 v2, char *t3, fix16 v3) |
void | KLog_f4x (s16 numDec, char *t1, fix16 v1, char *t2, fix16 v2, char *t3, fix16 v3, char *t4, fix16 v4) |
void | KLog_F1 (char *t1, fix32 v1) |
void | KLog_F2 (char *t1, fix32 v1, char *t2, fix32 v2) |
void | KLog_F3 (char *t1, fix32 v1, char *t2, fix32 v2, char *t3, fix32 v3) |
void | KLog_F4 (char *t1, fix32 v1, char *t2, fix32 v2, char *t3, fix32 v3, char *t4, fix32 v4) |
void | KLog_F1x (s16 numDec, char *t1, fix32 v1) |
void | KLog_F2x (s16 numDec, char *t1, fix32 v1, char *t2, fix32 v2) |
void | KLog_F3x (s16 numDec, char *t1, fix32 v1, char *t2, fix32 v2, char *t3, fix32 v3) |
void | KLog_F4x (s16 numDec, char *t1, fix32 v1, char *t2, fix32 v2, char *t3, fix32 v3, char *t4, fix32 v4) |
Bitmap * | allocateBitmap (const Bitmap *bitmap) |
Allocate a new Bitmap structure which can receive unpacked bitmap data of the specified Bitmap. There is no memory allocated for the palette data as it assumes to always use a reference for Palette field. | |
Bitmap * | allocateBitmapEx (u16 width, u16 heigth) |
Allocate a new Bitmap structure which can receive the bitmap data for the specified Bitmap dimension. There is no memory allocated for the palette data as it assumes to always use a reference for Palette field. | |
TileSet * | allocateTileSet (const TileSet *tileset) |
Allocate TileSet structure which can receive unpacked tiles data of the specified TileSet. | |
TileSet * | allocateTileSetEx (u16 numTile) |
Allocate a new TileSet structure which can receive the data for the specified number of tile. | |
TileMap * | allocateTileMap (const TileMap *tilemap) |
Allocate TileMap structure which can receive unpacked tilemap data of the specified TileMap. | |
TileMap * | allocateTileMapEx (u16 width, u16 heigth) |
Allocate a new TileMap structure which can receive tilemap data for the specified TileMap dimension. | |
Image * | allocateImage (const Image *image) |
Allocate Image structure which can receive unpacked image data of the specified Image. There is no memory allocated for the palette data as it assumes to always use a reference for Palette field. | |
Bitmap * | unpackBitmap (const Bitmap *src, Bitmap *dest) |
Unpack the specified source Bitmap and return result in a new allocated Bitmap. | |
TileSet * | unpackTileSet (const TileSet *src, TileSet *dest) |
Unpack the specified TileSet structure and return result in a new allocated TileSet. | |
TileMap * | unpackTileMap (const TileMap *src, TileMap *dest) |
Unpack the specified TileMap structure and return result in a new allocated TileMap. | |
Image * | unpackImage (const Image *src, Image *dest) |
Unpack the specified Image structure and return result in a new allocated Image. | |
u32 | unpack (u16 compression, u8 *src, u8 *dest) |
Unpack the specified source data buffer in the specified destination buffer. if source is not packed then nothing is done. | |
u32 | aplib_unpack (u8 *src, u8 *dest) |
Unpack (aplib packer) the specified source data buffer in the specified destination buffer. | |
u32 | lz4w_unpack (const u8 *src, u8 *dest) |
Unpack (LZ4W) the specified source data buffer in the specified destination buffer. | |
void | qsort_u8 (u8 *data, u16 left, u16 right) |
Quick sort algo on u8 data array. | |
void | qsort_s8 (s8 *data, u16 left, u16 right) |
Quick sort algo on s8 data array. | |
void | qsort_u16 (u16 *data, u16 left, u16 right) |
Quick sort algo on u16 data array. | |
void | qsort_s16 (s16 *data, u16 left, u16 right) |
Quick sort algo on s16 data array. | |
void | qsort_u32 (u32 *data, u16 left, u16 right) |
Quick sort algo on u32 data array. | |
void | qsort_s32 (s32 *data, u16 left, u16 right) |
Quick sort algo on s32 data array. | |
void | qsort (void **data, u16 len, _comparatorCallback *cb) |
Quick sort algo on array of pointer (object) |
Misc tools methods.
This unit provides some misc tools methods as getFPS(), unpack()...
typedef s16 _comparatorCallback(void *o1, void *o2) |
Callback for QSort comparaison.
This callback is used to compare 2 objects.
Return value should be:
negatif if o1 is below o2
0 if o1 is equal to o2
positif if o1 is above o2
Allocate a new Bitmap structure which can receive the bitmap data for the specified Bitmap dimension.
There is no memory allocated for the palette data as it assumes to always use a reference for Palette field.
width | Width in pixel of the bitmap structure we want to allocate. |
heigth | heigth in pixel of the bitmap structure we want to allocate. |
Allocate a new TileSet structure which can receive the data for the specified number of tile.
numTile | Number of tile this tileset can contain |
Unpack (aplib packer) the specified source data buffer in the specified destination buffer.
src | Source data buffer containing the packed data (aplib packer) to unpack. |
dest | Destination buffer where to store unpacked data, be sure to allocate enough space. |
u32 getFPS | ( | ) |
fix32 getFPS_f | ( | ) |
Unpack (LZ4W) the specified source data buffer in the specified destination buffer.
src | Source data buffer containing the packed data (LZ4W packed) to unpack. |
dest | Destination buffer where to store unpacked data, be sure to allocate enough space. The size of unpacked data is contained in the first 4 bytes of 'src'. |
void qsort | ( | void ** | data, |
u16 | len, | ||
_comparatorCallback * | cb | ||
) |
Quick sort algo on array of pointer (object)
data | array of pointer (pointer design object to sort). |
len | number of element in the data array |
cb | comparator callback used to compare 2 objects. |
Quick sort algo on s16 data array.
data | s16 data pointer. |
left | left index (should be 0). |
right | right index (should be table size - 1). |
Quick sort algo on s32 data array.
data | s32 data pointer. |
left | left index (should be 0). |
right | right index (should be table size - 1). |
Quick sort algo on s8 data array.
data | s8 data pointer. |
left | left index (should be 0). |
right | right index (should be table size - 1). |
Quick sort algo on u16 data array.
data | u16 data pointer. |
left | left index (should be 0). |
right | right index (should be table size - 1). |
Quick sort algo on u32 data array.
data | u32 data pointer. |
left | left index (should be 0). |
right | right index (should be table size - 1). |
Quick sort algo on u8 data array.
data | u8 data pointer. |
left | left index (should be 0). |
right | right index (should be table size - 1). |
Unpack the specified source data buffer in the specified destination buffer.
if source is not packed then nothing is done.
compression | compression type, accepted values: COMPRESSION_APLIB COMPRESSION_LZ4W |
src | Source data buffer containing the packed data to unpack. |
dest | Destination buffer where to store unpacked data, be sure to allocate enough space. |
Unpack the specified source Bitmap and return result in a new allocated Bitmap.
src | bitmap to unpack. |
dest | Destination bitmap where to store unpacked data, be sure to allocate enough space in image buffer. If set to NULL then a dynamic allocated Bitmap is returned. |
Unpack the specified Image structure and return result in a new allocated Image.
src | image to unpack. |
dest | Destination Image where to store unpacked data. If set to NULL then a dynamic allocated Image is returned. |
Unpack the specified TileMap structure and return result in a new allocated TileMap.
src | tilemap to unpack. |
dest | Destination tilemap where to store unpacked data, be sure to allocate enough space in tiles and tilemap buffer. If set to NULL then a dynamic allocated TileMap is returned. |
Unpack the specified TileSet structure and return result in a new allocated TileSet.
src | tiles to unpack. |
dest | Destination TileSet structure where to store unpacked data, be sure to allocate enough space in tiles and tilemap buffer. If set to NULL then a dynamic allocated TileSet is returned. |