13#include <vdr/player.h>
cString HandleUnderscores(const char *s)
The cOsd class is the interface to the "On Screen Display".
virtual eOSState ProcessKey(eKeys Key)
static const char * LastDisplayed(void)
void NextDirectory(int Direction)
virtual ~cPictureControl()
static cString lastDisplayed
void DisplayCaption(void)
bool alwaysDisplayCaption
cPictureControl(cPictureEntry *Pictures, const cPictureEntry *PictureEntry, bool SlideShow=false)
void NextPicture(int Direction)
virtual cString GetHeader(void)
This can be used by players that don't play a cRecording, but rather do something completely differen...
const cPictureEntry * pictureEntry