1#ifndef COIN_SBPROJECTOR_H
2#define COIN_SBPROJECTOR_H
27#include <Inventor/SbVec3f.h>
28#include <Inventor/SbLine.h>
29#include <Inventor/SbMatrix.h>
30#include <Inventor/SbViewVolume.h>
39 virtual void setWorkingSpace(
const SbMatrix & space);
40 const SbMatrix & getWorkingSpace(
void)
const;
52 float findVanishingDistance(
void)
const;
53 SbBool verifyProjection(
const SbVec3f & projpt)
const;
The SbLine class represents a line in 3D space.
Definition SbLine.h:32
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:37
The SbProjector class is the abstract base projector class.
Definition SbProjector.h:34
SbMatrix workingToWorld
Definition SbProjector.h:50
virtual ~SbProjector()
Definition SbProjector.h:45
virtual SbVec3f project(const SbVec2f &point)=0
virtual SbProjector * copy(void) const =0
SbViewVolume viewVol
Definition SbProjector.h:49
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition SbVec2f.h:36
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:37
The SbViewVolume class is a viewing volume in 3D space.
Definition SbViewVolume.h:41
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
Generated on Wed Jul 17 2024 for Coin by Doxygen. 1.12.0