OpenSceneGraph 3.6.5
osg::TriangleLinePointIndexFunctor< T > Class Template Reference

#include <TriangleLinePointIndexFunctor>

Inheritance diagram for osg::TriangleLinePointIndexFunctor< T >:

Public Member Functions

virtual void setVertexArray (unsigned int, const osg::Vec2 *)
 
virtual void setVertexArray (unsigned int, const osg::Vec3 *)
 
virtual void setVertexArray (unsigned int, const osg::Vec4 *)
 
virtual void setVertexArray (unsigned int, const osg::Vec2d *)
 
virtual void setVertexArray (unsigned int, const osg::Vec3d *)
 
virtual void setVertexArray (unsigned int, const osg::Vec4d *)
 
virtual void begin (GLenum mode)
 
virtual void vertex (unsigned int vert)
 
virtual void end ()
 
virtual void drawArrays (GLenum mode, GLint first, GLsizei count)
 
template<typename I >
void drawElements (GLenum mode, GLsizei count, const I *indices)
 
virtual void drawElements (GLenum mode, GLsizei count, const GLubyte *indices)
 
virtual void drawElements (GLenum mode, GLsizei count, const GLushort *indices)
 
virtual void drawElements (GLenum mode, GLsizei count, const GLuint *indices)
 
- Public Member Functions inherited from osg::PrimitiveIndexFunctor
virtual ~PrimitiveIndexFunctor ()
 

Public Attributes

GLenum _modeCache
 
std::vector< GLuint > _indexCache
 
std::vector< unsigned int > _remap
 

Member Function Documentation

◆ begin()

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::begin ( GLenum mode)
inlinevirtual

◆ drawArrays()

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::drawArrays ( GLenum mode,
GLint first,
GLsizei count )
inlinevirtual

◆ drawElements() [1/4]

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::drawElements ( GLenum mode,
GLsizei count,
const GLubyte * indices )
inlinevirtual

◆ drawElements() [2/4]

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::drawElements ( GLenum mode,
GLsizei count,
const GLuint * indices )
inlinevirtual

◆ drawElements() [3/4]

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::drawElements ( GLenum mode,
GLsizei count,
const GLushort * indices )
inlinevirtual

◆ drawElements() [4/4]

template<class T >
template<typename I >
void osg::TriangleLinePointIndexFunctor< T >::drawElements ( GLenum mode,
GLsizei count,
const I * indices )
inline

◆ end()

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::end ( )
inlinevirtual

◆ setVertexArray() [1/6]

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::setVertexArray ( unsigned int ,
const osg::Vec2 *  )
inlinevirtual

◆ setVertexArray() [2/6]

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::setVertexArray ( unsigned int ,
const osg::Vec2d *  )
inlinevirtual

◆ setVertexArray() [3/6]

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::setVertexArray ( unsigned int ,
const osg::Vec3 *  )
inlinevirtual

◆ setVertexArray() [4/6]

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::setVertexArray ( unsigned int ,
const osg::Vec3d *  )
inlinevirtual

◆ setVertexArray() [5/6]

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::setVertexArray ( unsigned int ,
const osg::Vec4 *  )
inlinevirtual

◆ setVertexArray() [6/6]

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::setVertexArray ( unsigned int ,
const osg::Vec4d *  )
inlinevirtual

◆ vertex()

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::vertex ( unsigned int vert)
inlinevirtual

Member Data Documentation

◆ _indexCache

template<class T >
std::vector<GLuint> osg::TriangleLinePointIndexFunctor< T >::_indexCache

◆ _modeCache

template<class T >
GLenum osg::TriangleLinePointIndexFunctor< T >::_modeCache

◆ _remap

template<class T >
std::vector<unsigned int> osg::TriangleLinePointIndexFunctor< T >::_remap

The documentation for this class was generated from the following file:

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Generated at Thu Nov 14 2024 00:00:00 for the OpenSceneGraph by doxygen 1.12.0.