%global git_date 20250211 %global git_hash f239e5a %global git_ver 0.7.2 %global rel 1 %global src_name %{name}-%{git_date}-%{git_hash}.tar.xz Name: aquamarine Version: %{git_ver}^%{git_date}g%{git_hash} Release: %{rel}%{?dist} Summary: Aquamarine is a very light linux rendering backend library License: BSD-3-Clause URL: https://github.com/hyprwm/aquamarine Source: %{url}/%{src_name} BuildRequires: gcc-c++ make cmake BuildRequires: pkgconfig(opengl) BuildRequires: pkgconfig(hyprwayland-scanner) BuildRequires: pkgconfig(libseat) BuildRequires: pkgconfig(libinput) BuildRequires: pkgconfig(wayland-client) BuildRequires: pkgconfig(wayland-protocols) BuildRequires: pkgconfig(hyprutils) BuildRequires: pkgconfig(pixman-1) BuildRequires: pkgconfig(libdrm) BuildRequires: pkgconfig(gbm) BuildRequires: pkgconfig(libudev) BuildRequires: pkgconfig(libdisplay-info) BuildRequires: pkgconfig(hwdata) %description Aquamarine is a very light linux rendering backend library. It provides basic abstractions for an application to render on a Wayland session (in a window) or a native DRM session. It is agnostic of the rendering API (Vulkan/OpenGL) and designed to be lightweight, performant, and minimal. Aquamarine provides no bindings for other languages. It is C++-only. %package devel Summary: devel files for %{name} Requires: %{name}%{?_isa} = %{version}-%{release} %description devel %summary %prep %autosetup -n %{name} %build %cmake %cmake_build %install %cmake_install %files %doc README.md %license LICENSE %{_libdir}/lib%{name}.so.* %files devel %{_libdir}/lib%{name}.so %{_libdir}/pkgconfig/%{name}.pc %{_includedir}/* %changelog %autochangelog