package proto import ( "math" "unsafe" ) var float32Codec = codec{ wire: fixed32, size: sizeOfFloat32, encode: encodeFloat32, decode: decodeFloat32, } func sizeOfFloat32(p unsafe.Pointer, flags flags) int { if p != nil { if v := *(*float32)(p); v != 0 || flags.has(wantzero) || math.Signbit(float64(v)) { return 4 } } return 0 } func encodeFloat32(b []byte, p unsafe.Pointer, flags flags) (int, error) { if p != nil { if v := *(*float32)(p); v != 0 || flags.has(wantzero) || math.Signbit(float64(v)) { return encodeLE32(b, math.Float32bits(v)) } } return 0, nil } func decodeFloat32(b []byte, p unsafe.Pointer, _ flags) (int, error) { v, n, err := decodeLE32(b) *(*float32)(p) = math.Float32frombits(v) return n, err }