// Copyright 2022-2023 The sacloud/packages-go Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package pointer // NewBool returns a pointer to the given bool value. func NewBool(b bool) *bool { return &b } // NewString returns a pointer to the given string value. func NewString(s string) *string { return &s } // NewInt returns a pointer to the given int value. func NewInt(i int) *int { return &i } // NewInt8 returns a pointer to the given int8 value. func NewInt8(i int8) *int8 { return &i } // NewInt16 returns a pointer to the given int16 value. func NewInt16(i int16) *int16 { return &i } // NewInt32 returns a pointer to the given int32 value. func NewInt32(i int32) *int32 { return &i } // NewInt64 returns a pointer to the given int64 value. func NewInt64(i int64) *int64 { return &i } // NewUint returns a pointer to the given uint value. func NewUint(i uint) *uint { return &i } // NewUint8 returns a pointer to the given uint8 value. func NewUint8(i uint8) *uint8 { return &i } // NewUint16 returns a pointer to the given uint16 value. func NewUint16(i uint16) *uint16 { return &i } // NewUint32 returns a pointer to the given uint32 value. func NewUint32(i uint32) *uint32 { return &i } // NewUint64 returns a pointer to the given uint64 value. func NewUint64(i uint64) *uint64 { return &i } // NewFloat32 returns a pointer to the given float32 value. func NewFloat32(f float32) *float32 { return &f } // NewFloat64 returns a pointer to the given float64 value. func NewFloat64(f float64) *float64 { return &f } // NewByte returns a pointer to the given byte value. func NewByte(b byte) *byte { return &b } // NewRune returns a pointer to the given rune value. func NewRune(r rune) *rune { return &r }