43 TextButton *_btnNewGame, *_btnNewBattle, *_btnLoad, *_btnOptions, *_btnQuit;
Definition: MainMenuState.h:30
Text string displayed on screen.
Definition: Text.h:40
Main Menu window displayed when first starting the game.
Definition: MainMenuState.h:40
virtual void resize(int &dX, int &dY)
Let the state know the window has been resized.
Definition: State.cpp:524
void init()
Initializes the state.
Definition: MainMenuState.cpp:39