Definition at line 346 of file display.h.
◆ Cindex
GLint s_shader_capabilities::Cindex |
◆ clipplanes
GLint s_shader_capabilities::clipplanes |
◆ cmap
GLint s_shader_capabilities::cmap[MAX_MULTITEXTURE+2] |
◆ Colours
GLint s_shader_capabilities::Colours |
◆ compiledOK
GLint s_shader_capabilities::compiledOK |
◆ filledBool
GLint s_shader_capabilities::filledBool |
◆ flipuv
GLint s_shader_capabilities::flipuv |
◆ fogColor
GLint s_shader_capabilities::fogColor |
◆ FogCoords
GLint s_shader_capabilities::FogCoords |
◆ fogHaveCoords
GLint s_shader_capabilities::fogHaveCoords |
◆ fogScale
GLint s_shader_capabilities::fogScale |
◆ fogType
GLint s_shader_capabilities::fogType |
◆ fogvisibilityRange
GLint s_shader_capabilities::fogvisibilityRange |
◆ hatchAlgo
GLint s_shader_capabilities::hatchAlgo |
◆ hatchColour
GLint s_shader_capabilities::hatchColour |
◆ hatchedBool
GLint s_shader_capabilities::hatchedBool |
◆ haveLightInShader
bool s_shader_capabilities::haveLightInShader |
◆ lightAmbientIntensity
GLint s_shader_capabilities::lightAmbientIntensity[MAX_LIGHTS] |
◆ lightAtten
GLint s_shader_capabilities::lightAtten[MAX_LIGHTS] |
◆ lightColor
GLint s_shader_capabilities::lightColor[MAX_LIGHTS] |
◆ lightcount
GLint s_shader_capabilities::lightcount |
◆ lightdepthmap
GLint s_shader_capabilities::lightdepthmap[MAX_LIGHTS] |
◆ lightDirection
GLint s_shader_capabilities::lightDirection[MAX_LIGHTS] |
◆ lightIntensity
GLint s_shader_capabilities::lightIntensity[MAX_LIGHTS] |
◆ lightLocation
GLint s_shader_capabilities::lightLocation[MAX_LIGHTS] |
◆ lightMat
GLint s_shader_capabilities::lightMat[MAX_LIGHTS] |
◆ lightRadius
GLint s_shader_capabilities::lightRadius[MAX_LIGHTS] |
◆ lightshadowIntensity
GLint s_shader_capabilities::lightshadowIntensity[MAX_LIGHTS] |
◆ lightshadows
GLint s_shader_capabilities::lightshadows[MAX_LIGHTS] |
◆ lightSpotBeamWidth
GLint s_shader_capabilities::lightSpotBeamWidth[MAX_LIGHTS] |
◆ lightSpotCutoffAngle
GLint s_shader_capabilities::lightSpotCutoffAngle[MAX_LIGHTS] |
◆ lightType
GLint s_shader_capabilities::lightType[MAX_LIGHTS] |
◆ lineperiod
GLint s_shader_capabilities::lineperiod |
◆ linestrip_end_style
GLint s_shader_capabilities::linestrip_end_style |
◆ linestrip_start_style
GLint s_shader_capabilities::linestrip_start_style |
◆ linetype
GLint s_shader_capabilities::linetype |
◆ linetype_tse
GLint s_shader_capabilities::linetype_tse |
◆ linetype_uv
GLint s_shader_capabilities::linetype_uv |
◆ linewidth
GLint s_shader_capabilities::linewidth |
◆ magFilter
GLint s_shader_capabilities::magFilter |
◆ ModelViewInverseMatrix
GLint s_shader_capabilities::ModelViewInverseMatrix |
◆ ModelViewMatrix
GLint s_shader_capabilities::ModelViewMatrix |
◆ multitextureColor
GLint s_shader_capabilities::multitextureColor |
◆ myMaterialAmbient
GLint s_shader_capabilities::myMaterialAmbient |
◆ myMaterialBackAmbient
GLint s_shader_capabilities::myMaterialBackAmbient |
◆ myMaterialBackBaseColor
GLint s_shader_capabilities::myMaterialBackBaseColor |
◆ myMaterialBackCmap
GLint s_shader_capabilities::myMaterialBackCmap[10] |
◆ myMaterialBackDiffuse
GLint s_shader_capabilities::myMaterialBackDiffuse |
◆ myMaterialBackEmissive
GLint s_shader_capabilities::myMaterialBackEmissive |
◆ myMaterialBackFunc
GLint s_shader_capabilities::myMaterialBackFunc[10] |
◆ myMaterialBackMetallic
GLint s_shader_capabilities::myMaterialBackMetallic |
◆ myMaterialBackMode
GLint s_shader_capabilities::myMaterialBackMode[10] |
◆ myMaterialBackNormalScale
GLint s_shader_capabilities::myMaterialBackNormalScale |
◆ myMaterialBackNt
GLint s_shader_capabilities::myMaterialBackNt |
◆ myMaterialBackOcclusion
GLint s_shader_capabilities::myMaterialBackOcclusion |
◆ myMaterialBackRoughness
GLint s_shader_capabilities::myMaterialBackRoughness |
◆ myMaterialBackSampler
GLint s_shader_capabilities::myMaterialBackSampler[7] |
◆ myMaterialBackShininess
GLint s_shader_capabilities::myMaterialBackShininess |
◆ myMaterialBackSource
GLint s_shader_capabilities::myMaterialBackSource[10] |
◆ myMaterialBackSpecular
GLint s_shader_capabilities::myMaterialBackSpecular |
◆ myMaterialBackTcount
GLint s_shader_capabilities::myMaterialBackTcount[7] |
◆ myMaterialBackTindex
GLint s_shader_capabilities::myMaterialBackTindex[10] |
◆ myMaterialBackTransdex
GLint s_shader_capabilities::myMaterialBackTransdex |
◆ myMaterialBackTransparency
GLint s_shader_capabilities::myMaterialBackTransparency |
◆ myMaterialBackTstart
GLint s_shader_capabilities::myMaterialBackTstart[7] |
◆ myMaterialBackType
GLint s_shader_capabilities::myMaterialBackType |
◆ myMaterialBaseColor
GLint s_shader_capabilities::myMaterialBaseColor |
◆ myMaterialCmap
GLint s_shader_capabilities::myMaterialCmap[10] |
◆ myMaterialDiffuse
GLint s_shader_capabilities::myMaterialDiffuse |
◆ myMaterialEmissive
GLint s_shader_capabilities::myMaterialEmissive |
◆ myMaterialFunc
GLint s_shader_capabilities::myMaterialFunc[10] |
◆ myMaterialMetallic
GLint s_shader_capabilities::myMaterialMetallic |
◆ myMaterialMode
GLint s_shader_capabilities::myMaterialMode[10] |
◆ myMaterialNormalScale
GLint s_shader_capabilities::myMaterialNormalScale |
◆ myMaterialNt
GLint s_shader_capabilities::myMaterialNt |
◆ myMaterialOcclusion
GLint s_shader_capabilities::myMaterialOcclusion |
◆ myMaterialRoughness
GLint s_shader_capabilities::myMaterialRoughness |
◆ myMaterialSampler
GLint s_shader_capabilities::myMaterialSampler[7] |
◆ myMaterialShininess
GLint s_shader_capabilities::myMaterialShininess |
◆ myMaterialSource
GLint s_shader_capabilities::myMaterialSource[10] |
◆ myMaterialSpecular
GLint s_shader_capabilities::myMaterialSpecular |
◆ myMaterialTcount
GLint s_shader_capabilities::myMaterialTcount[7] |
◆ myMaterialTindex
GLint s_shader_capabilities::myMaterialTindex[10] |
◆ myMaterialTransdex
GLint s_shader_capabilities::myMaterialTransdex |
◆ myMaterialTransparency
GLint s_shader_capabilities::myMaterialTransparency |
◆ myMaterialTstart
GLint s_shader_capabilities::myMaterialTstart[7] |
◆ myMaterialType
GLint s_shader_capabilities::myMaterialType |
◆ myPointSize
GLint s_shader_capabilities::myPointSize |
◆ myShaderProgram
GLuint s_shader_capabilities::myShaderProgram |
◆ nclipplanes
GLint s_shader_capabilities::nclipplanes |
◆ nextVertex
GLint s_shader_capabilities::nextVertex |
◆ NormalMatrix
GLint s_shader_capabilities::NormalMatrix |
◆ Normals
GLint s_shader_capabilities::Normals |
◆ ntexcombo
GLint s_shader_capabilities::ntexcombo |
◆ nTexCoordChannels
GLint s_shader_capabilities::nTexCoordChannels |
◆ nTexMatrix
GLint s_shader_capabilities::nTexMatrix |
◆ parameter
GLint s_shader_capabilities::parameter[7] |
◆ parameter_n
GLint s_shader_capabilities::parameter_n |
◆ pointAttenuation
GLint s_shader_capabilities::pointAttenuation |
◆ pointColorMode
GLint s_shader_capabilities::pointColorMode |
◆ pointCPV
GLint s_shader_capabilities::pointCPV |
◆ pointFogCoord
GLint s_shader_capabilities::pointFogCoord |
◆ pointMethod
GLint s_shader_capabilities::pointMethod |
◆ pointPosition
GLint s_shader_capabilities::pointPosition |
◆ pointRange
GLint s_shader_capabilities::pointRange |
◆ pointSize
GLint s_shader_capabilities::pointSize |
◆ prevVertex
GLint s_shader_capabilities::prevVertex |
◆ ProjectionMatrix
GLint s_shader_capabilities::ProjectionMatrix |
◆ ptmbackCull
GLint s_shader_capabilities::ptmbackCull[8] |
◆ ptmcolor
GLint s_shader_capabilities::ptmcolor[8] |
◆ ptmCount
GLint s_shader_capabilities::ptmCount |
◆ ptmdepthmap
GLint s_shader_capabilities::ptmdepthmap[8] |
◆ ptmfarDistance
GLint s_shader_capabilities::ptmfarDistance[8] |
◆ ptmGenMatCam
GLint s_shader_capabilities::ptmGenMatCam[8] |
◆ ptmintensity
GLint s_shader_capabilities::ptmintensity[8] |
◆ ptmshadowIntensity
GLint s_shader_capabilities::ptmshadowIntensity[8] |
◆ ptmshadows
GLint s_shader_capabilities::ptmshadows[8] |
◆ ptmtcount
GLint s_shader_capabilities::ptmtcount[8] |
◆ ptmtstart
GLint s_shader_capabilities::ptmtstart[8] |
◆ ptmtype
GLint s_shader_capabilities::ptmtype[8] |
◆ repeatSTR
GLint s_shader_capabilities::repeatSTR |
◆ screenresolution
GLint s_shader_capabilities::screenresolution |
◆ tdfunc
GLint s_shader_capabilities::tdfunc[16] |
◆ tdmode
GLint s_shader_capabilities::tdmode[16] |
◆ tdsamplr
GLint s_shader_capabilities::tdsamplr[16] |
◆ tdsource
GLint s_shader_capabilities::tdsource[16] |
◆ tdtindex
GLint s_shader_capabilities::tdtindex[16] |
◆ tex3dTiles
GLint s_shader_capabilities::tex3dTiles |
◆ tex3dUseVertex
GLint s_shader_capabilities::tex3dUseVertex |
◆ texCoordGenType
GLint s_shader_capabilities::texCoordGenType |
◆ TexCoords
GLint s_shader_capabilities::TexCoords[MAX_MULTITEXTURE] |
◆ textureCount
GLint s_shader_capabilities::textureCount |
◆ TextureFunction
GLint s_shader_capabilities::TextureFunction[MAX_MULTITEXTURE] |
◆ TextureMatrix
GLint s_shader_capabilities::TextureMatrix[MAX_MULTITEXTURE] |
◆ TextureMode
GLint s_shader_capabilities::TextureMode[MAX_MULTITEXTURE] |
◆ TextureSource
GLint s_shader_capabilities::TextureSource[MAX_MULTITEXTURE] |
◆ TextureUnit
GLint s_shader_capabilities::TextureUnit[MAX_MULTITEXTURE] |
◆ textureUnit
GLint s_shader_capabilities::textureUnit[16] |
◆ textureUnitCube
GLint s_shader_capabilities::textureUnitCube[8] |
◆ tgen
GLint s_shader_capabilities::tgen[MAX_MULTITEXTURE+2] |
◆ tmap
GLint s_shader_capabilities::tmap[MAX_MULTITEXTURE+2] |
◆ Vertices
GLint s_shader_capabilities::Vertices |
The documentation for this struct was generated from the following file: