Definition at line 7494 of file Structs.h.
◆ __loadResource
void* X3D_HAnimMotionDataFile::__loadResource |
◆ __loadstatus
int X3D_HAnimMotionDataFile::__loadstatus |
◆ _change
int X3D_HAnimMotionDataFile::_change |
◆ _channelcount
int X3D_HAnimMotionDataFile::_channelcount |
◆ _channels
void* X3D_HAnimMotionDataFile::_channels |
◆ _defaultContainer
int X3D_HAnimMotionDataFile::_defaultContainer |
◆ _dist
double X3D_HAnimMotionDataFile::_dist |
◆ _executionContext
struct X3D_Node* X3D_HAnimMotionDataFile::_executionContext |
◆ _extent
float X3D_HAnimMotionDataFile::_extent[6] |
◆ _fieldchange
char* X3D_HAnimMotionDataFile::_fieldchange |
◆ _fvalues
void* X3D_HAnimMotionDataFile::_fvalues |
◆ _gc
void* X3D_HAnimMotionDataFile::_gc |
◆ _hit
int X3D_HAnimMotionDataFile::_hit |
◆ _ichange
int X3D_HAnimMotionDataFile::_ichange |
◆ _intern
◆ _njoints
int X3D_HAnimMotionDataFile::_njoints |
◆ _nodeType
int X3D_HAnimMotionDataFile::_nodeType |
◆ _parentResource
void* X3D_HAnimMotionDataFile::_parentResource |
◆ _parentVector
struct Vector* X3D_HAnimMotionDataFile::_parentVector |
◆ _renderFlags
int X3D_HAnimMotionDataFile::_renderFlags |
◆ armAngle
float X3D_HAnimMotionDataFile::armAngle |
◆ description
struct Uni_String* X3D_HAnimMotionDataFile::description |
◆ flipZ
int X3D_HAnimMotionDataFile::flipZ |
◆ frameCount
int X3D_HAnimMotionDataFile::frameCount |
◆ frameDuration
double X3D_HAnimMotionDataFile::frameDuration |
◆ ignoreFirstFrame
int X3D_HAnimMotionDataFile::ignoreFirstFrame |
◆ ignorePosition
int X3D_HAnimMotionDataFile::ignorePosition |
◆ legAngle
float X3D_HAnimMotionDataFile::legAngle |
◆ loa
int X3D_HAnimMotionDataFile::loa |
◆ mapping
◆ metadata
struct X3D_Node* X3D_HAnimMotionDataFile::metadata |
◆ referenceCount
int X3D_HAnimMotionDataFile::referenceCount |
◆ scale
float X3D_HAnimMotionDataFile::scale |
◆ teePose
int X3D_HAnimMotionDataFile::teePose |
◆ url
◆ yUp
int X3D_HAnimMotionDataFile::yUp |
The documentation for this struct was generated from the following file: