vdr  2.7.6
cChannelCamRelations Member List

This is the complete list of members for cChannelCamRelations, including all inherited members.

Add(cListObject *Object, cListObject *After=NULL)cListBase
AddEntry(tChannelID ChannelID)cChannelCamRelationsprivate
CamChecked(tChannelID ChannelID, int CamSlotNumber)cChannelCamRelations
CamDecrypt(tChannelID ChannelID, int CamSlotNumber)cChannelCamRelations
cChannelCamRelations(void)cChannelCamRelations
Cleanup(void)cChannelCamRelationsprivate
Clear(void)cListBasevirtual
cList(const char *NeedsLocking=NULL)cList< cChannelCamRelation >inline
cListBase(const char *NeedsLocking=NULL)cListBaseprotected
ClrChecked(tChannelID ChannelID, int CamSlotNumber)cChannelCamRelations
ClrDecrypt(tChannelID ChannelID, int CamSlotNumber)cChannelCamRelations
Contains(const cListObject *Object) constcListBase
countcListBaseprotected
Count(void) constcListBaseinline
Del(cListObject *Object, bool DeleteObject=true)cListBase
fileNamecChannelCamRelationsprivate
First(void) constcList< cChannelCamRelation >inline
First(void)cList< cChannelCamRelation >inline
Get(int Index) constcList< cChannelCamRelation >inline
Get(int Index)cList< cChannelCamRelation >inline
GetEntry(tChannelID ChannelID)cChannelCamRelationsprivate
Ins(cListObject *Object, cListObject *Before=NULL)cListBase
Last(void) constcList< cChannelCamRelation >inline
Last(void)cList< cChannelCamRelation >inline
lastCleanupcChannelCamRelationsprivate
lastObjectcListBaseprotected
Load(const char *FileName)cChannelCamRelations
Lock(cStateKey &StateKey, bool Write=false, int TimeoutMs=0) constcListBase
Move(int From, int To)cListBasevirtual
Move(cListObject *From, cListObject *To)cListBase
mutexcChannelCamRelationsprivate
needsLockingcListBaseprotected
Next(const cChannelCamRelation *Object) constcList< cChannelCamRelation >inline
Next(const cChannelCamRelation *Object)cList< cChannelCamRelation >inline
objectscListBaseprotected
Prev(const cChannelCamRelation *Object) constcList< cChannelCamRelation >inline
Prev(const cChannelCamRelation *Object)cList< cChannelCamRelation >inline
Reset(int CamSlotNumber)cChannelCamRelations
Save(void)cChannelCamRelations
SetChecked(tChannelID ChannelID, int CamSlotNumber)cChannelCamRelations
SetDecrypt(tChannelID ChannelID, int CamSlotNumber)cChannelCamRelations
SetExplicitModify(void)cListBase
SetModified(void)cListBase
SetSyncStateKey(cStateKey &StateKey)cListBaseinline
SetUseGarbageCollector(void)cListBaseinline
Sort(void)cListBase
stateLockcListBasemutableprotected
useGarbageCollectorcListBaseprotected
~cListBase()cListBasevirtual